There's a good mix in this week's
team in terms of looking outside of the top
teams, albeit some of them weren't even in
action anyway.
- goal of the game was to allow players to do lots of things - the dev
team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each
action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the idea was okay to do, but tried it
anyway and the rest of the
team seemed to enjoy it - by combining various
actions, objects, the game's world itself, you get tons of gameplay variety and ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a unique way