Sentences with phrase «team game structure»

Not exact matches

Understand your initial capital structure (and dilution) • Founders (80 - 90 %), Leadership team (10 - 15 %), Advisors (1 - 3 %) • Skin in the game • Put in writing and use vested agreements • Source cap table excel sheets online
Arsenal has struggled against teams that play a structured and defensive game.
«But I think we can do a good game against this team — to keep, of course, a good structure, to defend together and to prevent them chances.
«but I think we were a team who were dominant, had a good structure in the game, who were patient, intelligent and stuck together in a moment where Stoke tried to make it rough for us.
A committee would establish which four teams would participate, the semifinals would take place within the current bowl structure, and they might farm out the national title game to the highest bidder.
Within a couple of months of Texas A&M and Missouri coming aboard, the SEC figured out how to squeeze two awkward, seven - team divisions with all sorts of permanent rivalry games into an eight - game conference structure.
Even if we had lost 1 - 0 I would have still been happy because the players gave it a go and there was a bit of structure to the team - unlike the game at Anfield.
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's end... obviously a mistake by both parties involved, as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack of real intent have been the real undoing in this mess... Lacazette, who I think has some world - class skills as a front man, will only be as good as the players and system around him, which is troubling due to our current roster and Wenger's love of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the get - go... both of these players have suffered numerous injuries over their respective careers and neither are good enough to overcome such difficulties: not to mention, they both are below average first - touch players, which should be the baseline test for any player coming to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment of this club's failure to get things right... this isn't necessarily an attack on Giroud because I think he has some highly valued skills, but not for a team that has struggled to take their sideways soccer to the next level, as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just think of all the sacrifices you've made along the way and simply reply... f *** off
The Germans were playing a conservative game with good puck pressure and structure, which prevented the Russians from getting the open space that's allowed them to swallow up other teams.
«We got the result the other night: a good performance, we were competitive, the structure of the team was good and we will take it into a difficult game against Stoke.
Although, Mourinho being Mourinho, the team always adapted to the opposition and the situation but the basic structure they followed in the majority of the games was the 4 -2-3-1 formation.
However, once the U.S. team was selected, which was a few months before the games, we had structured weekend practices in addition to our individual home practices.
«The fact that they formed teams and interacted as well as they did may mean that game designers should resist over-designing the leadership structures,» said Peyton.
The team assembled a less frenetic gameplay, and peppered the game with interesting features, improving a solid structure that continues to consolidate over time.
Choices of things to modify include team makeup, turn structure, all of the maps from the main game and more, though many of these features have to be unlocked by meeting requirements in Story Mode.
An alternative way of structuring academic football is to pit one team against another on a single gridiron as in the real game of football.
It tells you the team players, but not the structure of the game.
- Lessons include role play, structured games, team work opportunities, reflection, student led activities and physical body and vocal work.
The structure of the game is very simple — one team bats and tries to score as many runs as they possibly can.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
Do you believe that the future of game development lies in a highly structured and team - work oriented corporate environment?
At Casual Connect Europe, Daniel described how to build a casual game development team from scratch and gave examples of how to lead and structure the team to succeed in creating outstanding games.
GR: Have you looked at any of the older Castlevania games (like Symphony of the Night), for that kind of gameplay structure, or is it all new ideas from you and your team?
As with any new title, there are many new challenges, from the game design to art style and even development team structure.
Enjoy authentic tournament structures and results, a Calendar system featuring simultaneous simulations that accelerate game flow, Team Management system for player comparisons, and Friends Leaderboards to compare stats and earnings
You fight monsters with a party, and like most games of with party - and turn - based fights, you need to optimize your team's structure.
The same principles that games use to keep players engaged can be applied to structure a team to feel engaged and safe to be creative.
Creative director Ken Levine said in a statement that he wanted to work on a «smaller team with a flatter structure and a more direct relationship with gamers».
Level Designers have to know the pace, structure and narrative arc of a game so that they can sensibly integrate their ideas as a team and individually.
Team Meat is a little cagey about the structure as it's still figuring that out (the game has only been in development for four months), but the studio explains it has multiple endings and branching paths.
The previously available game modes, Team Deathmatch, Domination, Hardpoint, and the new War Mode, are all rather plain in structure.
But unlike with Ocarina of Time, which only received a sprinkling of non-visual changes, Eiji Aonuma and his team saw in Majora's Mask a game with some issues, particularly with regards to a quest structure that may not have been friendly for the generation of gamers who missed out on the N64 original.
«To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers.
Booting up the game, you can create a party with up to six members, but with only six classes to choose from you are not required to carefully plan ahead nor are you encouraged to replay through the campaign with a different team structure should you wish to.
«To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers,» Levine posted.
While SEGA HARDlight is a smaller team than the likes which worked on Sonic Forces (and therefore it is cheaper, due to less man - power being used), it's not a «cheap» or simple way of making a game and there's a lot more to the team structure and ongoing development than you might realize.
The team have also taken steps to assuage fears that these changes will turn the game into the usual free - to - play structure of milking players for all their worth through microtransactions and suchlike:
Team Game Project Studios: As the Guildhall's team - based approach mirrors the structure of a real game studio, so do our project studTeam Game Project Studios: As the Guildhall's team - based approach mirrors the structure of a real game studio, so do our project studGame Project Studios: As the Guildhall's team - based approach mirrors the structure of a real game studio, so do our project studteam - based approach mirrors the structure of a real game studio, so do our project studgame studio, so do our project studios.
Given this situation, the Company strove to bolster its management structure, enhance its development team and improve its development environment, enabling it to focus on the development of software for home video games, which are the source of its competitiveness.
Recruitment Consultant - Temp / Contractor Desk - Technical / Industrial / Generalist Sector Salary Range: # 25k - # 35k / ote # 50k + We have been chosen to further assist our client in their exciting growth plans for 2018 Whilst relevant sector experience is advantageous we are very keen to hear from experienced recruiters who have transferable skills Client Info - A quality recruitment brand at the top of its game — looking to further expand an already successful team / branch The Role - B2B sales Candidate and client management Sales visits Account management Client conversion Ad response and candidate attraction / retention Candidate Profile - As a Recruitment Consultant, you will ideally have: 6 months + sales experience (B2B, B2C, Recruitment, Cold - Calling) Highly motivated, ambitious and driven by success Competitive Confident within a target driven environment Passionate about progression Strong academic background Proven track record of success Excellent Communication skills What's on Offer - Competitive basic salary + commission / bonus structure You drive your career progression First class ongoing training and personal development An opportunity to join a market leading brand Great benefits scheme Can you answer the following question?
Sample resumes for Game Developers show responsibilities like structuring the groundwork and systems to be used for development, working with the company founder, engineers, and artists on game designs, and acting as a Team Lead for the prototype development phGame Developers show responsibilities like structuring the groundwork and systems to be used for development, working with the company founder, engineers, and artists on game designs, and acting as a Team Lead for the prototype development phgame designs, and acting as a Team Lead for the prototype development phase.
Recruitment Consultant - Temp / Contractor Desk - Industrial / Generalist Sector Salary Range: # 25k - # 35k / ote # 50k + We have been chosen to further assist our client in their exciting growth plans for 2018 Whilst relevant sector experience is advantageous we are very keen to hear from experienced recruiters who have transferable skills Client Info - A quality recruitment brand at the top of its game — looking to further expand an already successful team / branch The Role - B2B sales Candidate and client management Sales visits Account management Client conversion Ad response and candidate attraction / retention Candidate Profile - As a Recruitment Consultant, you will ideally have: 6 months + sales experience (B2B, B2C, Recruitment, Cold - Calling) Highly motivated, ambitious and driven by success Competitive Confident within a target driven environment Passionate about progression Strong academic background Proven track record of success Excellent Communication skills What's on Offer - Competitive basic salary + commission / bonus structure You drive your career progression First class ongoing training and personal development An opportunity to join a market leading brand Great benefits scheme Can you answer the following question?
Considering a Team Structure Before agents decide to pursue the team route, Crockett Willis suggested they think about the difference between an entrepreneurial agent (where they are responsible for themselves), a partnership (where a partner is needed for delegation purposes to enjoy more free time) and a real estate team (which she calls a game changer because agents are responsible for all team members and not just themselvTeam Structure Before agents decide to pursue the team route, Crockett Willis suggested they think about the difference between an entrepreneurial agent (where they are responsible for themselves), a partnership (where a partner is needed for delegation purposes to enjoy more free time) and a real estate team (which she calls a game changer because agents are responsible for all team members and not just themselvteam route, Crockett Willis suggested they think about the difference between an entrepreneurial agent (where they are responsible for themselves), a partnership (where a partner is needed for delegation purposes to enjoy more free time) and a real estate team (which she calls a game changer because agents are responsible for all team members and not just themselvteam (which she calls a game changer because agents are responsible for all team members and not just themselvteam members and not just themselves).
a b c d e f g h i j k l m n o p q r s t u v w x y z