Sentences with phrase «team gameplay allows»

One thing this tag - team gameplay allows for is a story mechanic where the two of them can «combine» their abilities and run at a super-fast speed.
One thing this tag - team gameplay allows for is a story mechanic where the two of them can «combine» their abilities and run at a super-fast speed.

Not exact matches

The reality is that Wenger is continually writing down notes on the gameplay, and passing on little pieces of advice to the team throughout the 90 minutes, not to mention he wouldn't be allowed in the dressing room at half - time either.
The Starcraft release schedule allowed Blizzard to build out three impressive campaigns over time, each with unique gameplay mechanics and touches that would've likely been impossible had the team built three campaigns for three playable races all at once — it had a positive impact.
Another great gameplay mode is the Team Battle Mode which allows for some insanely entertaining 7 on 7 battles.
- goal of the game was to allow players to do lots of things - the dev team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the idea was okay to do, but tried it anyway and the rest of the team seemed to enjoy it - by combining various actions, objects, the game's world itself, you get tons of gameplay variety and ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a unique way
I've always enjoyed the gameplay of Destiny for its subclasses and abilities that allow you to strategize in a bunch of ways, for the way you must work as a team and achieve a goal and for my addiction to the sweet, sweet, deliciousness of getting a beautiful new piece of gear.
Developed by EA's UK studios, the team behind the worldwide success of the Harry Potter and the Sorcerer's StoneTM and Harry Potter and the Chamber of Secrets9TM games, the new title features connectivity between the Nintendo GameCube and Game Boy ® Advance to allow players to trade Quidditch Cards and team up together for co-operative gameplay.
This allowed the team to spend extra memory and performance budget in other areas, which ultimately resulted in gameplay enhancements, including more enemies on screen, better weapon visuals, and more «badassery» across the board.
Every victory is reliant upon strategy and patience and how well your team can prepare the area for the inevitable siege; in tandem with the destructible environments comes a new gameplay mechanic that allows players to combat their objective are being destroyed by reinforcing walls and floors.
[12] However, on 1 August 2011, the Xbox 360 release date was pushed back to the first quarter of 2012 to give the team «more time expanding and polishing certain elements of the gameplay» and to allow the developers time to deal with legal issues surrounding distribution rights for the game.
This approach allowed our designers and gameplay programmers to be immensely productive right away, while the programming team went to work building our new engine.
«Dee Brown and his team at Beenox have completely revamped The Amazing Spider - Man's proprietary game engine to deliver a fresh, innovative gameplay experience for the fans,» said David Oxford, Executive Vice President and General Manager, Activision Publishing, Inc. «With the adrenaline rush from just swinging through the city and the new zoomed - in camera angle opening up a whole new perspective in realistic detail, The Amazing Spider - Man allows gamers to BE Spider - Man like never before.»
FEATURES: ▸ Turn - based passionate battles with innovative interactions and extremely deep strategic gameplay ▸ Activate many unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team with tons of skill combinations ▸ Explore different game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace game on mobile device allows you to conquer whenever and wherever ▸ Share your ideas and experiences with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
Each round, the game will cycle through 8 different rulesets at random, which allows the same team members to enjoy a heap of different gameplay experiences.
The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team - based gameplay.
The move of the release date allows the team to spend more time expanding and polishing certain elements of the gameplay
Features Solo or team gameplay (up to eight players) Ball - and - paddle action with exploding bricks that contain blue (good) or red (bad) power - ups or items Four difficulty settings and a top 20 Hall of Fame tracking list Level editor allows users to create additional boards
This newest installment significantly evolves the gameplay from the previous two Orcs titles, what was previously a pretty textbook castle defense game has morphed into a full MOBA, with character options that would allow you to defend against invaders by laying traps (if you want to continue the same experience from its prequels) or take an offensive role, leading minions in an assault on an opposing teams defenders and the traps they have prepared.
New Ultimate Team Solo Challenges feature dynamically - updated single player gameplay challenges that unlock in - game rewards, while new Ultimate Team Sets allow you to collect thematic items and trade them in for items of higher value.
Likewise, playing on a triple screen looks incredibly immersive and ideal for The Crew's team - based gameplay, allowing you to view your buddies beside you with ease.
It makes for some great synergy among players and after experiencing several hours of gameplay really allows you to play the way that works for you as a player while still contributing to the team.
• A Handful of Highly Talented Artists and Engineers: Rayman Origins was developed by the UBIart team in Montpellier and is built on an open - source game engine — the UBIart Framework — designed by Michel Ancel to allow much smaller teams of artists and developers to produce incredibly high - quality graphics and gameplay quickly and efficiently.
The introduction of Infinity Engine 2 allows you to play true to your team with gameplay tuned with the college game in mind, while new Coach Skills and Power Recruiting create the most engrossing Dynasty experience in a generation.
The team at the Paradox Development Studio working on Crusader Kings II is announcing that it is adding a number of new gameplay - related options to the game, which will pop up before the start of a campaign, allowing gamers to choose how they want to experience the grand strategy title without having to tweak files by themselves or appeal to mods.
In some games that would just be a small, inconsequential gag, but Kojima and his team made it into a gameplay mechanic, allowing you to spin out enemy transports who run over the faecal matter.
Well, Senile Team has kindly sent us an updated version of their demo — a very early build of the game to showcase some of its features and gameplayallowing us to preview the game and bring you our first impressions of this ambitious title.
Sources from within Ubisoft are quoted as say that these two weeks will allow the production team to put some much needed finishing touches on the next - gen game and make sure it give the best possible gameplay experience for the Assassin's Creed series legion of loyal fans.
Summed up as a dino - versus - people, first - person class - based biter / shooter, Primal Carnage: Extinction allows you to play as your favorite dinosaur or mercenary to «bite / claw / douse - with - poisonous - spit members of the opposing team in a variety of gameplay types.»
The game allows you to choose multiple gameplay paths depending on how well you do during each mission, whether it's finding out secret areas, rescuing your team members or shooting down multiple fighters.
Essentially monitoring gameplay sessions allows the team to tweak the way the game plays, such as how soon characters are unlocked or in what order.
«Given that in Battlefield 1, you will see both macro monetization opportunities from us like maps and large scale content, as well as micro monetization opportunities, smaller increments of gameplay, and then over time, what you will see from us is elements of gameplay that allow gamers to engage and drive, and extend and enhance their experience, much the way people do with FIFA Ultimate Team or Madden Ultimate Team today.
Late last year we told you Square Enix and Machine Zone were teaming up to release a mobile Final Fantasy MMORPG that «combines the characters, storyline and soundtrack» from Final Fantasy XV with gameplay that will allow millions of people to play online at once.
Our Mixed Reality Gameplay allows you to battle against virtual ninjas alone or as a team.
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