Now
our team is closer to completion and we're ahead of City with HALF our squad out injured.
Not exact matches
Personally, I don't think there would
be this many loan moves for our youngsters who seem
closest to being ready
to contribute
to the first -
team without an incoming player
being very, very
close to completion.
His pass success rate
is 85.2 %, which sounds decent, but 11 players in the current first
team have managed better, with our other two top CMs averaging
closer to 90 % (Schneiderlin
is at 90.7 % pass
completion, whilst Michael Carrick
is at 89.8 %).
«METAL GEAR SOLID V: THE PHANTOM PAIN» director Hideo Kojima and his
team members
are hard at work in the new production division system, bringing the game ever
closer to completion.
Thanks
to the support of a grant from the OMDC and the hard work of our
team, Quench
is well into development: the core gameplay
is functionally
close to completion, and we
're in the process of integrating new levels and story into the game now.
Back in 2015, Shigeru Miyamoto told Eurogamer that Pikmin 4
was «actually very
close to completion» and that the
team behind it
was already working on the next entry.
Miyamoto appeased the PR gods by limiting the specifics of the game's development
to his assurance that the game
is «actually very
close to completion» and that «Pikmin
teams are always working on the next one.»
I hear they've
been working on street vehicles that don't require a
team and they
are very
close to completion.