Sentences with phrase «teams of artists on»

In 2003 Matt left Stormfront to join Electronic Arts Redwood Shores, where he led teams of artists on Lord of the Rings: The Third Age, Godfather, and James Bond: From Russia with Love.

Not exact matches

The company — comprising a team of neuroscientists, computer scientists, astrophysicists, artists and entrepreneurs — says it uses a new type of «neural - network algorithm» to analyze millions of reviews and descriptions, and then recommends restaurants based on the data you have entered into the site, according to a report from Forbes.
To me, Nolan's final bow is the cinematic equivalent of a writer - artist team ending a «run» on a particular comic book.
And on Sunday, when a Melbourne pitch - and - putt artist, Henry W. Berwick, who is middle - aged and leathery and swings a golf club like a shovel, led his team in with an even - par 72 and gathered round his mates to accept the trophy, the words still seemed to be echoing through the evergreens that line the fairways of this fine Mexico City course: «The Aussies will fold.»
He was a consummate artist on the mound, the most dominant player of his time, yet he shunned fame and always put team above self.
Oddo teamed up with controversial artist Scott LoBaido — who recently made headlines for creating a giant pro-Trump yard sign — to unveil the display of national pride on the Richmond Terrace side of the building Wednesday.
Instead, Pitt's digital image was recreated on screen by teams of visual effects artists, leaving the actor free to work on other projects.
Last year, Harvard chemist George Whitesides teamed up with artist Felice Frankel to produce a gorgeous book, On the Surface of Things.
To pack an arena, the sponsor often advertised the games with an edicta munerum, an inscription painted by teams of professional artists on walls near the local amphitheater.
The team's computer program decided whether a drawing was a genuine Bruegel based on statistics of how frequently the artist made a stroke within 15 degrees of vertical or 15 degrees of horizontal, along with more subtle statistics on correlations between nearby strokes.
The team of scientists, artists, and activists on board collected data on the trash they came across and discussed how to bring their findings back to land in a meaningful way.
Inspired by the deep rich colors of fall, K+B Photography teamed up with local artists to create a vintage themed styled shoot rich in color, and big on vintage romance.
Hooker and Gondorff team up to take down Lonnegan along with their assortment array of scam artists and con men to settle all accounts on behalf of Luther while staying one step ahead of the mob and the police.
IGNPS2 was lucky enough to sit down with three of the leading staff on Silent Hill and Silent Hill 2 today, to talk about what they've done and what they're going to do - sound director Akira Yamaoka, CG and character artist Takayoshi Sato, and Team Silent producer Akihiro Imamura.
Fans will also hear from the team of talented visual effects artists on how they created one of the film's most exciting scenes in «Attack of the Rhinos!»
You will work with the Art Director and a team of 2D and 3D artists to establish the direction for our character designs on upcoming projects;
35 years after the original Blade Runner changed the landscape of big screen science fiction, Blade Runner 2049 (2017) dared build on the dystopian portrait of the ecologically devastated urban imaged on screen by director Ridley Scott and his team of designers and artists.
Funded by the Polish Film Institute, Loving Vincent was created by a team of 115 artists who hand - painted all 65,000 of its frames, re-creating and elaborating on the canvases of Vincent van Gogh for a detective story that explores his last years in France and his mysterious, still - controversial death.
He was part of the Environment Art team for MGS1 and moved on to be the lead character artist for MGS2 — MGS4, directing and creating popular characters throughout the series.
Our team — comprised of associates, contributors, editors, graphic artists, web techs, and interns — collaborate on daily content aimed at bringing attention to films made by women — including small «indies» and foreign language films — and thereby celebrating their accomplishments in the entertainment industry.
To hit that elevated goal post, Spielberg worked in concert with New Zealand - based Weta Digital, known for its boundary - expanding work on the «Lord of the Rings» and «Hobbit» trilogies, «Avatar,» the rebooted «Planet of the Apes» films and Spielberg's own «Tintin,» with a team headed up by Oscar - winning senior visual effects artist Joe Letteri.
While all the other aspects of development — designer, environment, and character artists, for example — are largely focused on their respective portion of the game, the writer is meeting with all of these various teams and trying to incorporate the multifarious elements being brought together.
Based on The Disaster Artist: My Life Inside The Room, the Greatest Bad Movie Ever Made by The Room star Greg Sestero (played by Franco's younger brother Dave in the film) and Tom Bissell, The Disaster Artist combines elements of Ed Wood, American Movie, and The Producers to tell the story of how Wiseau and Sestero became friends in San Francisco during the late»90s, moved to Los Angeles, and eventually teamed up to make The Room (which had a possible, unverified production budget of $ 6 million).
And on the other end of the age spectrum, I didn't expect to be as touched as I was by Jane Fonda in Our Souls at Night, in a role tailored to her by the expert screenwriting team of Michael H. Weber and Scott Neustadter, who also wrote The Disaster Artist.
Released by Water Tower Music digitally and in a 2 - CD set on May 25, 2010 (two days before the release of the film), the Sex and the City 2 Original Motion Picture Soundtrack, highlights some of the most exciting artists of our time, including a team - up between Jennifer Hudson and Leona Lewis, Alicia Keys, Dido, and Cee - Lo as well as others.
Documentary from director Louie Psihoyos («The Cove») sends a team of artists and activists on an undercover operation to expose the world of endangered - species trafficking.
Comicpalooza started in a theater during the movie premier of the Dark Knight and to commemorate our 10th anniversary, Discovery Green, across the Avenida from the George R. Brown Convention Center, will be showing the movie Friday night at 8:00 p.m. New this year for gamers is a watch party for the Houston Outlaws as the Overwatch team battles the San Francisco Shock Friday, May 25th at 10:00 p.m. Saturday night, you can party with us on the plaza for another public event at the After Party on the Avenida with special guests Ghostland Observatory, while inside guests can wander through a Live Art auction as artists create original pieces before our eyes.
Isle of Dogs Behind the Scenes (in Virtual Reality) / (Lead Artists: A collaboration between Felix Lajeunesse & Paul Raphael and the Isle of Dogs production team)-- This virtual reality experience places the viewer inside the miniature world of Wes Anderson's upcoming stop - motion animated film, face to face with the cast of dogs as they are interviewed on set, while the crew of the film works around you to create the animation you are seeing.
11 Minutes (11 Minut)-- Jerzy Skolimowski, Poland / Ireland North American Premiere A jealous husband out of control, his sexy actress wife, a sleazy Hollywood director, a reckless drug messenger, a disoriented young woman, an ex-con hot dog vendor, a troubled student on a mysterious mission, a high - rise window cleaner on an illicit break, an elderly sketch artist, a hectic paramedics team and a group of hungry nuns: a cross-section of contemporary urbanites whose lives and loves intertwine.
Aside from its talented cast, a team of seasoned artists collaborated on the movie, including two - time Academy Award nominee cinematographer Dick Pope (for Mr. Turner and The Illusionist), Academy Award nominee costume designer Rita Ryack (Casino, Apollo 13) and Academy Award winning production designer Luciana Arrighi (Howard's End).
Taking Supreme Leader Snoke from a vague hologram to a physical presence was one of the biggest challenges for the visual effects team on Star Wars: The Last Jedi, and the process was a complex push and pull between the director, the effects artists, and Andy Serkis, who portrayed Snoke in motion capture and voice.
• Make it a «non-negotiable» • Recruit and hire teachers who buy - in from the get - go • Provide them with hands - on professional development and plenty of examples • Share and celebrate «best practices» • Identify teachers who do it well and have others visit their classrooms • Give instructional teams time to collaborate and to develop quality prompts • Stockpile successful A.R.T. plans and incorporate them into the school's curriculum map • Hire and / or bring in practicing artists to participate • And, most importantly, get excited - as though you had just seen a narwhal tusk for the first time!
This school's Creative Leadership Team is focused on «Artists» Inquiry and Critique» professional development to help teachers embrace simple yet deep ways of integrating the arts into other content areas — and assessing their teaching using the critiquing processes that artisArtists» Inquiry and Critique» professional development to help teachers embrace simple yet deep ways of integrating the arts into other content areas — and assessing their teaching using the critiquing processes that artistsartists use.
A team of artists and teachers judged the work and local winners will go on to the National Scholastic Art Awards.
He and a team of six fellow artists worked on the graphic novel for the next three years, tirelessly rendering small, rectangular panels with thrilling, vibrant detail.
After receiving valuable counsel from my team of advisors, I decided to have the cover professionally designed and used a service called 99Designs.com, where artists compete on your cover design for a cash award.
Luckily, I'd built in a cushion on my timelines, and my team of editors, cover artist, and formatter were wonderful in helping me get it all done.
Another» hood, with a similar rhythm and a bit more quirkiness, comes from the Dutch team of author Koos Meiderts and artist Annette Fienieg in On My Street.
In the last 90 days, our AWS team got back to work on a big government contract, we brought 8 million square feet of fulfillment center capacity online, deployed 1,382 Kiva robots in three FCs, provided a new venue for artists to reach customers, signed up millions of new Prime members, announced Kindle MatchBook, Login & Pay, and nine new original TV pilots, joined the Code.org coalition, acquired TenMarks - a company that helps kids with math, scored a win for customers who want to use Kindles on airplanes even during takeoff and landing (also, a big hat tip to Nick Bilton on that one), began hiring and training 70,000 new U.S. FC employees to help serve customers this holiday season, and saw the Kindle Million Club grow to include 14 KDP authors.»
Honestly, I'm flattered < 3 For those not familiar with the term, a street team is a group or newsletter (the latter, in this case — at least for now) that supports an artist in exchange for perks: special offers, sneak peeks at writings and cover art, being part of the decision - making, and so on.
A rescue mission on a Badoon prison planet goes sideways in «Guardians of the Galaxy» # 8, where writer Brian Michael Bendis and artist Valerio Schiti split the team up to rescue... well, we don't know who yet — but does it really matter?
The art of paper cutting may slice through a roadblock on the way to flexible, stretchable electronics, a team of engineers and an artist at the University of Michigan has found.
Celebrated T.V. and film writer Joss Whedon teamed up with artist John Cassaday to expand upon Grant Morrison's work on the New X-Men and create 24 of the best comic books of all time.
We draw on a team of talented freelance writers, ghostwriters, editors, graphic artists, and production designers.
A bold new chapter for the greatest superhero of all time begins here as the superstar team of writer Brian Michael Bendis and artist Ivan Reis begin their run on the all - new SUPERMAN!
• Climb aboard the ARL's mobile Spay Waggin» • Kids — try on the ARL rescue team's ice suits and watch a mock cat - in - tree rescue • Flying High Frisbee Dog Show • Police K - 9 Demonstration • Caricature artist doing caricatures of people and dogs • Photo «Doggie» Kissing Booth • Food vendors (come for lunch and ice cream!)
Marae - taught carver Matahi Brightwell led a team of four artists to create a spectacular carving of his ancestor Ngatoroirangi on the rock face.
The book weighs in at a meaty 192 - pages, featuring work not just from Castlevania: Lords of Shadow 2, but from across the entire trilogy with qoutes from various artists and other members of the developmental team used to shed light on the creative process that gave birth to the very game that I played and reviewed not long ago.
To catch up on glories past and in anticipation of what's to come, here's a collection of concept art for both War for Cybertron and Fall of Cybertron from the talented team of artists working at High Moon, which include José Flores, Billy King, Aaron Limonick and Norwood Cole.
- dev starts with rough 3D models of a stage from the level directo - includes wireframe sketch of the sand - surfing section of the Jakku level - the team will open up the level into the game's engine and play it - that early concept is transformed with their 2D artists - artists can turn out images that capture the essence of what a level might look or feel like in a couple of days - might take six weeks to do a final pass on a level - feedback from designers and other members of the development team comes in every few days - once sketches are approved, the level is passed along to the environment artists - their job includes building the props and assets that fill levels - after the level is «built» Pick takes a look to ensure that it looks good and is consistent to the game as a whole - levels get played hundreds of time by the game's completion
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