No immersion, very little
teamwork (everyone is just
running around doing their «thing»), weapons are unrealistic (nothing but giant,
over embellished chunks of metal with exaggerated functions), player team models make no sense (a mix of future U.S. Army soldiers, English soldiers, terrorists with masks, and this ape thing)-- the enemy has the same models too, too many screen markers
As a key member of the Bouckaert Industrial Textiles Production team, the Machine Operator will set up,
run, and change
over textile machines independently with a focus on quality, safety,
teamwork, and continuous improvement.