Not exact matches
This is a fundamental
tech problem: Do you
shape the product because you've got a good idea
of how
things could be improved?
In terms
of more recent news, Kojima admits that
tech demo for Metal Gear Solid on the 3DS wasn't meant to resemble anything close to a final product, «The
thing is that it's hard to get a lot
of feedback from players, because only so many
of them could physically play the title at the event... I was hoping to
shape our future direction for the game based on more
of their opinions.
Just like I have a perennial lose weight and get in better
shape goal, all
of my
tech goals are designed to address something I know or expect is going to happen during the year, which really helps me better, because it's something that I know I need to do and I need to get done, and it's not this kind
of amorphous, get better at something that really, while it's a good
thing, it's not very specific or helpful to me.