Sentences with phrase «technical flaws the game»

I had very high hopes for the title after two hands on previews and I'm happy to report that despite some technical flaws the game has lived up to the hype and is one of the best post Team Silent games to date!
I had very high hopes for the title after two hands on previews and I'm happy to report that despite some technical flaws the game has lived up to the hype and is one of the best post-Team Silent games to date!

Not exact matches

The flaws in Pokémon Go are multiple, and range from small details to all - encompassing philosophical shortcomings (and I'm just talking about design, not the game's various technical problems).
The game's fun and exciting combat and suprisingly solid story are enough to recommend this game, despite its technical flaws.
The technical flaws and the sensation that it's a pc - port clearly define the feel of the game.
For Honor is a great game, held back only by some minor flaws and technical difficulties that Ubisoft can and should tend to.
Techland had the opportunity to fix many of the flaws of the first game - bad story, technical glitches, repetitiveness - but they did almost nothing about it.
Being a short and intense game, Ziggurat gives many incentives to be played again and again and only suffers from some technical flaws in its Wii U incarnation which nevertheless don't stand in the way of an addictive game.
Some technical flaw and some dull mechanic ruins the appeal of the game.
Despite technical flaws, the Telltale formula has propelled the studio to the upper echelons of gaming, leading more developers to leap into the episodic adventure pond following their games» success.
It was the first truly open - world LEGO game, which explains some of the technical flaws (such as the extremely long loading times), but also one of the most beloved.
From a technical standpoint, Tesla Vs. Lovecraft is a well - made game that doesn't have any visual, audio, or gameplay flaws.
And this game, despite some technical flaws, tries.
The first thing that you will notice with The Fractured But Whole is that the technical flaws from the first game are now completely gone.
The result of this was The Evil Within and it was a game that unfortunately was fairly divisive at launch thanks to its technical issues and some fundamental design flaws.
As such, when a game gets a 5... or less... despite having not one single technical flaw, solid game play mechanics which beat out some bigger name games, being about as long as any other game with the same presentation, and being a visual masterpiece, the merit of the review is going to be called into question... not naming names, just using an example.
The game definitely isn't without flaws though, as there have been a number of exposed bugs and other technical issues.
It's just shame that the technical flaws do hinder this game, and in many respects they should have dropped this game to a 7.5 score, but what can I say, I got drawn into the game.
Not bad for a game famous for its technical flaws.
Obtain or attempt to obtain any unfair advantage, procure in - game items and / or currency, or bypass any game system by exploiting a bug, design flaw, technical issue, or by any other method.
The game boasts an appealing fully hand - drawn style that is presented via stylish HUDs and menus, and technical performance during gameplay is flawless, but I'd still say the game's only noteworthy flaws still fall under these categories.
From a technical point of view Beyond Eyes is a flawed game.
A very enjoyable RPG let down by a few glaring flaws and some technical problems as well, but for any RPG fan this is certainly worth a look as it offers a great skill tree, interesting world and the ability to turn into a dragon which practically makes the entire game worth buying just for that reason.
It's a better game all round on a technical level, but the major flaws that have nagged at me are still very much there.
The same technical issues and game flaws are ever - present, which is a disappointment from someone hoping for an experience that builds upon the groundwork Dead Island originally created.
There are a couple technical flaws in the way this game is put together.
While it does have its flaws — namely some story elements tied to non-linear puzzles that are easy to miss and some technical hiccups that lead to some pretty choppy looking frames — I can safely say that Nero is one of the most heartwarming experiences that gamers will find anywhere.
These technical bungles don't break the game by any means and can be overcome with a bit of planning, but having to work around basic operation flaws shouldn't be something a player is required to do.
Technical issues (it crashed numerous times, virtually all while driving) combine with the game's quirks and flaws and make it awkward to recommend.
But unfortunately we could not overcome the technical issues, sloppy graphics, bad driving behavior and other flaws this game has.
It was said that not only it is a port of an already badly ported game, but it also has all the technical flaws of its predecessor.
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