Sentences with phrase «technical issues in the game»

Not exact matches

Rather than being caught in a he - said, she - said game on minute technical issues, there were massive funding rounds, tales of user growth and grand plans to reinvent the financial system.
The Miami Heat - Chicago Bulls series was already noted for its physical, aggressive play in Game 2, when 51 fouls, nine technical fouls and one flagrant foul were issued during the Heat's dominating win over the Bulls.
Thanks to the bolted - together systems that just don't fit together, technical issues galore, and a niggling sense the game isn't presenting its historical foundations in good faith, though, it manages to fall flat in every way.
The Saboteur, despite technical and gameplay issues, is a funny game that will carry the player in a wonderful version of occupied Paris, in the shoes of a rude Irishman in search of brutal revenge.
Thanks to its cartoon art style and lack of technical issues, the game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting in a game that is more dull than it should be.
Unfortunately everything isn't all plain sailing in the game though and it does suffer with a few technical issues.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The bugs and problems with the programming in this game are not just technical issues but a clear sign that this
The bugs and problems with the programming in this game are not just technical issues but a clear sign that this company has made no quality control effort at all.
It only would have needed some small gameplay design tweeks and some technical issues resolved to have been perfect... in fact, out of the 8 Silent Hill games, I would rank Downpour in my top 3; if you haven't checked it out yet, Downpour is definitely worth a playthrough.
Much has been written about Andromeda's sorry technical state, and it's no exaggeration to say that this is one of the buggiest and broken high - profile games released in the past several years, with an impressive laundry list of issues, from broken quests to disembodied heads appearing in scenes, from characters randomly spawning into other characters to dialogue that has no relation to the situation.
Funcom has much content to add to the game and many technical issues to address, but there is clearly the opportunity for Conan Exiles to carve a unique niche in a crowded genre.
The game does perform technically well enough, with no frame rate issues or glitches, but mere technical competency just isn't enough in this case.
In the few instances where the game's technical issues aren't getting in the way, the large - scale battles can still be quite satisfying, pitting you and a few allies against roaming hordes of bad guys just waiting to meet the sharp end of whatever weapons you're packinIn the few instances where the game's technical issues aren't getting in the way, the large - scale battles can still be quite satisfying, pitting you and a few allies against roaming hordes of bad guys just waiting to meet the sharp end of whatever weapons you're packinin the way, the large - scale battles can still be quite satisfying, pitting you and a few allies against roaming hordes of bad guys just waiting to meet the sharp end of whatever weapons you're packing.
On the topic of refund policy in the case of short games... I think that if the user managed to finish the game in under 2 hours and did not encounter any major technical issues and was determined enough to finish the game in that 2 hours, he / she shouldnt be able to refund that game anymore.
- Playtonic says «unforeseen technical issues» are the reason - looking into Switch version - backers of the Wii U version can move their reservation to another system, get a refund or wait for a Switch announcement - details on potential Switch release coming in early 2017 - Playtonic said they explored «every possible avenue» to bring the game to Wii U - the devs worked «tirelessly over many months in attempt to solve» the problem
There's a lot wrong with this game on a technical level, too, the kind of rough edges and issues that shouldn't exist after spending so long in the Early Access program.
Obtain or attempt to obtain any unfair advantage, procure in - game items and / or currency, or bypass any game system by exploiting a bug, design flaw, technical issue, or by any other method.
As for online multiplayer, it \'s something that we \'ve talked about in the studio but the technical issues in essentially retrofitting an already finished game to work online are particularly significant for a studio of our size.
Aside from a few minor technical issues (they should be fixed in a future patch) and less than impressive visuals, Velocity Ultra is perfect for PlayStation Vita owners who want a fun, fast - paced, and just overall awesome game.
Telltale have only got themselves to blame too because just like in my playthrough attempts of The Walking Dead game, there's technical issues.
It would obviously be completely remiss of me not to mention the technical issues that have blighted this games release and to a certain extent damaged the credibility of the franchise and the confidence in 343 and MS to provide the goods.
Holding the technical issues against the game would be ludicrous at this point, since this stuff happens all the time in pre-alpha (and alpha, and beta, and sometimes even final) builds.
All in all Spheroids has some very tried and tested gameplay that when it works holds up extremely well, however a few minor technical issues and lack of challenge stop this from fully embracing the arcade roots that this game could benefit from.
Ico & Shadow of the Colossus HD — Shadow of the Colossus was my game of the year back in 2005, despite the dreadful technical issues that it had on the PS2.
I was fortunate enough to spend some time with the Sniper: Ghost Warrior 3 «Campaign Beta» back in January before the game was delayed another month to shore up a host of technical issues that plagued the PC version.
There is also the issue that for a game released in 2016, the technical aspects could be a lot better.
In doing so, it succeeds in forming one of the most immersive and engaging games I've ever played, despite some technical issueIn doing so, it succeeds in forming one of the most immersive and engaging games I've ever played, despite some technical issuein forming one of the most immersive and engaging games I've ever played, despite some technical issues.
While technical issues rear their ugly head from time to time, they're a minor gripe in the grand scheme of things and don't take away from the fantastic experience this game has to offer.
I've already covered something similar about the various Macross games, as that franchise has a very close mechanical linkage to Transformers, but the issue here isn't a technical and logistical one but a cultural one in regards to the ability of learning from what has gone before.
I had no bugs or issues in any technical form, I played through the entire game on Xbox One.
It could have been good if the issues found in the game, such as the horrible AI and technical problems, were fixed.
While technical issues can plague a film set, technology and art doesn't have to meld together in the same way it does for a video game.
Unity can be an enjoyable game and its setting is an impressive achievement, but technical issues, a lackluster story, and an overall lack of variety in its missions weigh down the game.
Overall, Outlast is a fantastic looking game, reveling in it's gory and grizzly glory; these minor technical issues, while affecting the games immersion in a few instances, are more than the likely the result of designing for new hardware, and have little effect on the game's enjoyment overall.
It's unfortunate that the Wii U has had technical issues right out of the gate with games that have been ported from other consoles, especially in the department of frame rate.
We will guide you in setting up the in - game economy, enhancing UX & UI, optimizing performance, resolving technical issues and integrating necessary analytical, social and marketing toolkits.
Customers are consistently unhappy with their service with regards to refunds, problems with their games and any technical issues that can befall a Master Racist in his / her quest for True Gaming.
From a technical standpoint, the game suffers from some framerate issues in very populated environments.
A player in the game's technical test breaks NDA to share issues with the current build of For Honor multiplayer, including use of peer - to - peer connections.
We rarely see scenarios and story structure this good in a game, and that makes it easier to forgive some of the more hardcore technical game - design issues.
H1Z1 was released in January 2015 through Steam's early access and the game has received mixed reviews, with most negative comments being directed towards technical issues and the limited features and size of the game.
Not sure if this was unfortunate planning on Bethesda's part or technical difficulties, but I noticed a bunch of two - page adverts for Oblivion, specifically mentioning the PS3 version, in the holiday issues of Official PlayStation Magazine and EGM - so I'm guessing that marketing was booked before the game was pushed back.
This is just one of a handful of minor technical issues which I came across, none of which were game breakers (particularly in an Early Access game) but which I hope get resolved prior to launch.
In the email, Ubisoft acknowledges that the game launched with plenty of technical issues when it shouldn't have.
In addition to DRM - free games GOG.com also offers a money back guarantee that allows customers to return games within the first 30 days if there are technical issues that they are not able to resolve.
Feral Interactive initially planned to release the Mac version of the game in December of 2013, but due to a few technical issues, the launch date was postponed to March 2014.
Some issues including complexity in fonts, technical limitations, or game design observations and learning that happened post-release.
The technical and audio issues in both games are annoying and could have been easily fixed or tweaked.
Gearbox has told us that some of the technical issues with the game mentioned in this review are platform dependent, and some may be improved in a day one patch.
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