Not exact matches
Rather than being caught
in a he - said, she - said
game on minute
technical issues, there were massive funding rounds, tales of user growth and grand plans to reinvent the financial system.
The Miami Heat - Chicago Bulls series was already noted for its physical, aggressive play
in Game 2, when 51 fouls, nine
technical fouls and one flagrant foul were
issued during the Heat's dominating win over the Bulls.
Thanks to the bolted - together systems that just don't fit together,
technical issues galore, and a niggling sense the
game isn't presenting its historical foundations
in good faith, though, it manages to fall flat
in every way.
The Saboteur, despite
technical and gameplay
issues, is a funny
game that will carry the player
in a wonderful version of occupied Paris,
in the shoes of a rude Irishman
in search of brutal revenge.
Thanks to its cartoon art style and lack of
technical issues, the
game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting
in a
game that is more dull than it should be.
Unfortunately everything isn't all plain sailing
in the
game though and it does suffer with a few
technical issues.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of
technical, balance and gameplay
issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting
game, at first, i was expecting a simple fighting
game with some button mashing, however, the
game proved me wrong and i fell
in love, the combo system, while easy, is a lot more deep than the one
in the Naruto
games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike
in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the
game runs smoothly without frame - rate
issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the
game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced
in the later
game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point
in the battle, or one awakening being drastically stronger than the other, the
game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The bugs and problems with the programming
in this
game are not just
technical issues but a clear sign that this
The bugs and problems with the programming
in this
game are not just
technical issues but a clear sign that this company has made no quality control effort at all.
It only would have needed some small gameplay design tweeks and some
technical issues resolved to have been perfect...
in fact, out of the 8 Silent Hill
games, I would rank Downpour
in my top 3; if you haven't checked it out yet, Downpour is definitely worth a playthrough.
Much has been written about Andromeda's sorry
technical state, and it's no exaggeration to say that this is one of the buggiest and broken high - profile
games released
in the past several years, with an impressive laundry list of
issues, from broken quests to disembodied heads appearing
in scenes, from characters randomly spawning into other characters to dialogue that has no relation to the situation.
Funcom has much content to add to the
game and many
technical issues to address, but there is clearly the opportunity for Conan Exiles to carve a unique niche
in a crowded genre.
The
game does perform technically well enough, with no frame rate
issues or glitches, but mere
technical competency just isn't enough
in this case.
In the few instances where the game's technical issues aren't getting in the way, the large - scale battles can still be quite satisfying, pitting you and a few allies against roaming hordes of bad guys just waiting to meet the sharp end of whatever weapons you're packin
In the few instances where the
game's
technical issues aren't getting
in the way, the large - scale battles can still be quite satisfying, pitting you and a few allies against roaming hordes of bad guys just waiting to meet the sharp end of whatever weapons you're packin
in the way, the large - scale battles can still be quite satisfying, pitting you and a few allies against roaming hordes of bad guys just waiting to meet the sharp end of whatever weapons you're packing.
On the topic of refund policy
in the case of short
games... I think that if the user managed to finish the
game in under 2 hours and did not encounter any major
technical issues and was determined enough to finish the
game in that 2 hours, he / she shouldnt be able to refund that
game anymore.
- Playtonic says «unforeseen
technical issues» are the reason - looking into Switch version - backers of the Wii U version can move their reservation to another system, get a refund or wait for a Switch announcement - details on potential Switch release coming
in early 2017 - Playtonic said they explored «every possible avenue» to bring the
game to Wii U - the devs worked «tirelessly over many months
in attempt to solve» the problem
There's a lot wrong with this
game on a
technical level, too, the kind of rough edges and
issues that shouldn't exist after spending so long
in the Early Access program.
Obtain or attempt to obtain any unfair advantage, procure
in -
game items and / or currency, or bypass any
game system by exploiting a bug, design flaw,
technical issue, or by any other method.
As for online multiplayer, it \'s something that we \'ve talked about
in the studio but the
technical issues in essentially retrofitting an already finished
game to work online are particularly significant for a studio of our size.
Aside from a few minor
technical issues (they should be fixed
in a future patch) and less than impressive visuals, Velocity Ultra is perfect for PlayStation Vita owners who want a fun, fast - paced, and just overall awesome
game.
Telltale have only got themselves to blame too because just like
in my playthrough attempts of The Walking Dead
game, there's
technical issues.
It would obviously be completely remiss of me not to mention the
technical issues that have blighted this
games release and to a certain extent damaged the credibility of the franchise and the confidence
in 343 and MS to provide the goods.
Holding the
technical issues against the
game would be ludicrous at this point, since this stuff happens all the time
in pre-alpha (and alpha, and beta, and sometimes even final) builds.
All
in all Spheroids has some very tried and tested gameplay that when it works holds up extremely well, however a few minor
technical issues and lack of challenge stop this from fully embracing the arcade roots that this
game could benefit from.
Ico & Shadow of the Colossus HD — Shadow of the Colossus was my
game of the year back
in 2005, despite the dreadful
technical issues that it had on the PS2.
I was fortunate enough to spend some time with the Sniper: Ghost Warrior 3 «Campaign Beta» back
in January before the
game was delayed another month to shore up a host of
technical issues that plagued the PC version.
There is also the
issue that for a
game released
in 2016, the
technical aspects could be a lot better.
In doing so, it succeeds in forming one of the most immersive and engaging games I've ever played, despite some technical issue
In doing so, it succeeds
in forming one of the most immersive and engaging games I've ever played, despite some technical issue
in forming one of the most immersive and engaging
games I've ever played, despite some
technical issues.
While
technical issues rear their ugly head from time to time, they're a minor gripe
in the grand scheme of things and don't take away from the fantastic experience this
game has to offer.
I've already covered something similar about the various Macross
games, as that franchise has a very close mechanical linkage to Transformers, but the
issue here isn't a
technical and logistical one but a cultural one
in regards to the ability of learning from what has gone before.
I had no bugs or
issues in any
technical form, I played through the entire
game on Xbox One.
It could have been good if the
issues found
in the
game, such as the horrible AI and
technical problems, were fixed.
While
technical issues can plague a film set, technology and art doesn't have to meld together
in the same way it does for a video
game.
Unity can be an enjoyable
game and its setting is an impressive achievement, but
technical issues, a lackluster story, and an overall lack of variety
in its missions weigh down the
game.
Overall, Outlast is a fantastic looking
game, reveling
in it's gory and grizzly glory; these minor
technical issues, while affecting the
games immersion
in a few instances, are more than the likely the result of designing for new hardware, and have little effect on the
game's enjoyment overall.
It's unfortunate that the Wii U has had
technical issues right out of the gate with
games that have been ported from other consoles, especially
in the department of frame rate.
We will guide you
in setting up the
in -
game economy, enhancing UX & UI, optimizing performance, resolving
technical issues and integrating necessary analytical, social and marketing toolkits.
Customers are consistently unhappy with their service with regards to refunds, problems with their
games and any
technical issues that can befall a Master Racist
in his / her quest for True Gaming.
From a
technical standpoint, the
game suffers from some framerate
issues in very populated environments.
A player
in the
game's
technical test breaks NDA to share
issues with the current build of For Honor multiplayer, including use of peer - to - peer connections.
We rarely see scenarios and story structure this good
in a
game, and that makes it easier to forgive some of the more hardcore
technical game - design
issues.
H1Z1 was released
in January 2015 through Steam's early access and the
game has received mixed reviews, with most negative comments being directed towards
technical issues and the limited features and size of the
game.
Not sure if this was unfortunate planning on Bethesda's part or
technical difficulties, but I noticed a bunch of two - page adverts for Oblivion, specifically mentioning the PS3 version,
in the holiday
issues of Official PlayStation Magazine and EGM - so I'm guessing that marketing was booked before the
game was pushed back.
This is just one of a handful of minor
technical issues which I came across, none of which were
game breakers (particularly
in an Early Access
game) but which I hope get resolved prior to launch.
In the email, Ubisoft acknowledges that the
game launched with plenty of
technical issues when it shouldn't have.
In addition to DRM - free
games GOG.com also offers a money back guarantee that allows customers to return
games within the first 30 days if there are
technical issues that they are not able to resolve.
Feral Interactive initially planned to release the Mac version of the
game in December of 2013, but due to a few
technical issues, the launch date was postponed to March 2014.
Some
issues including complexity
in fonts,
technical limitations, or
game design observations and learning that happened post-release.
The
technical and audio
issues in both
games are annoying and could have been easily fixed or tweaked.
Gearbox has told us that some of the
technical issues with the
game mentioned
in this review are platform dependent, and some may be improved
in a day one patch.