the crysis games have laughable gfx especially crysis 2 (horrible shadow, gun sounds, blood effects, misplaced objects, enemy designs, so many
technical issues with that game..
Not everything is perfect though as I have got a few
technical issues with the game and with a few bugs which I hope are resolved soon.
Similarly, you may find that there are more than a few
technical issues with the game.
Ok, now that I've gotten the numerous
technical issues with the game out of the way, let's have a look at how it actually plays, shall we?
The game will be receiving regular, free updates that will not only address
technical issues with the game, but include new features as well.
This engine hasn't aged well, this is very apparent with, how many glitches at launch there were, and to this day I still have
technical issues with this game.
Gearbox has told us that some of
the technical issues with the game mentioned in this review are platform dependent, and some may be improved in a day one patch.
While there are still
technical issues with the game on MacOS, our experience with the game was mostly positive.
Not exact matches
With arbitrary, esoteric puzzles and a wildly inconsistent tone exacerbated by
technical issues, I found it hard to get sucked into the
game's atmosphere.
Spark Unlimited tried something different
with Lost Planet 3, but failed to create an immersing world where the player truly cares about the story, and on top of that, the
game suffers from many
technical issues.
Unfortunately everything isn't all plain sailing in the
game though and it does suffer
with a few
technical issues.
Thankfully the
game doesn't suffer
with many problems and my only real gripe comes down to the
technical issues.
There isn't much bad about this
game but I will say that it does suffer
with a few
technical issues every now and then, but a small patch would sort this out easily.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of
technical, balance and gameplay
issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting
game, at first, i was expecting a simple fighting
game with some button mashing, however, the
game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto
games,
with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced,
with every character being fun to play and viable at the same time, the
game runs smoothly without frame - rate
issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds,
with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the
game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later
game, every character simply gains a damage / defense boost,
with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the
game has a story mode
with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The bugs and problems
with the programming in this
game are not just
technical issues but a clear sign that this
The bugs and problems
with the programming in this
game are not just
technical issues but a clear sign that this company has made no quality control effort at all.
A company has
technical issues with its new «iBabe» line of iPods, and an internet date turns into a cruel
game of «truth or dare.»
Much has been written about Andromeda's sorry
technical state, and it's no exaggeration to say that this is one of the buggiest and broken high - profile
games released in the past several years,
with an impressive laundry list of
issues, from broken quests to disembodied heads appearing in scenes, from characters randomly spawning into other characters to dialogue that has no relation to the situation.
The
game does perform technically well enough,
with no frame rate
issues or glitches, but mere
technical competency just isn't enough in this case.
If CI can make the levels a bit less cramped and awkward (dodgy camera
issues were the main problem I had
with the
game), and tidy up some of the
technical glitches, Lords of the Fallen has all the makings of a very decent little series.
These graphical
issues are profoundly disappointing because I think Rime is a great
game, but the Switch version is a
technical mess
with no signs of future improvement.
«We haven't run into particular [
technical]
issues [
with development], and we are building Red Dead Redemption 2 as a new
game from the ground up for the first time for the new generation of consoles.»
It is also expected that great care will be given to the quality of this app, given a good response would mean good things for a much - desired port of the full Final Fantasy VII
game which was previously delayed due to
technical limitations (particularly
issues with the storage space required, estimated at over 1 GB for the
game itself).
According to BioWare, the delay has «nothing to do
with any
technical issues for the
game,» the team just wanted an extra fortnight or two to fine tune their latest fantasy role - player.
There's a lot wrong
with this
game on a
technical level, too, the kind of rough edges and
issues that shouldn't exist after spending so long in the Early Access program.
Our reviewer, who tagged the
game with a «Not Yet» (answering whether you should play the
game), optimistically suggested that «somewhere beyond the rage, pain and
technical issues there's an amazing
game that I'm dying to play.»
This latest patch for Alpha Protocol updates the
game to version 1.10 and addresses
issues with game installation, fixes some activation
issues and other minor
technical problems.
I don't think developer Iron Galaxy is done supporting this
game by any means, and here's hoping that any future patches can rectify some of the
technical issues with the title.
I was fortunate enough to spend some time
with the Sniper: Ghost Warrior 3 «Campaign Beta» back in January before the
game was delayed another month to shore up a host of
technical issues that plagued the PC version.
These graphical
issues are profoundly disappointing because I think Rime is a great
game, but the Switch version is a
technical mess
with no signs of future improvement.
It's sad to see
technical issues especially
with what seems to be a straightforward
game.
The 3D levels are like very streamlined version of the levels of the past
games - there's less time to slow down and explore, but also less
technical issues with the camera and glitchy environments.
Aside from some possible
technical issues connecting your existing Xbox Live account to get things going (which you can just make any profile offline) the only thing keeping you from this
game is whether or not you enjoy dogfighting and a mix of RTS
with simulation elements - also if you're willing to dredge through some tough submarine mechanics.
GC: As far as I'm concerned the main design
issue with online multiplayer
games is not a
technical or mechanical one, but simply the fact that everyone's always so awful to each other.
With all of the fighters here and arcade sports
games like Baseball Stars 2 multiplayer play should be a big part of the title's value, but the
technical issues torpedo this aspect of the collection.
Where the original State of Decay felt like a surprisingly deep budget
game that was riddled
with glaring
technical issues, State of Decay 2 resembles something much closer to a AAA
game.
There are some
technical issues that you'll need to look past but if you're able to, you'll find a
game with incredible controls that is just waiting for you to step up to the joysticks.
The series on video
game ports
with Mike Mika continues as he discuss the struggle dealing
with licensing
issues,
technical hurdles, the could have been Nintendo Arcade Virtual Console, what
games and franchises he wants...
The only
issue with the
game from a
technical standpoint right now is the user interface, which feels messy and confusing to navigate, especially during intense gameplay moments.
A marked improvement over its predecessor, Styx: Shards of Darkness has fixed a number of
technical issues to create a hardcore stealth
game with Deadpool - style humor.
It's unfortunate that the Wii U has had
technical issues right out of the gate
with games that have been ported from other consoles, especially in the department of frame rate.
This is quite a complicated scenario
with a lot of
technical issues, but the servers have been successfully placed online for the ability to play the
games once again.
The brevity and
technical issues would have been much more forgivable if the final boss wasn t such a difficulty - spike nightmare that left the
game with such a bitter aftertaste.
After receiving reports of errors
with the Fallout 3
Game Add - on Broken Steel on Games for Windows — LIVE, our
technical team removed the file from Games for Windows — LIVE Marketplace and worked to quickly resolve the
issue.
Customers are consistently unhappy
with their service
with regards to refunds, problems
with their
games and any
technical issues that can befall a Master Racist in his / her quest for True Gaming.
Overall it's not perfect
with some
technical issues and some muddy graphics, because it's a port from the Wii U video
game console, but it's different than most other LEGO
games and still a blast to play.
I would not recommend this current version of the
game to anyone because it'll drive you absolutely insane
with the bewildering amounts of
technical issues this joke has to offer.
A player in the
game's
technical test breaks NDA to share
issues with the current build of For Honor multiplayer, including use of peer - to - peer connections.
Still, the core
issues with the
games can't be fixed
with just a visual and
technical upgrade, as the stories and characters are something you'll forget soon after completing the
games.
However, some of the
issues that many had
with the
games were
technical ones, and perhaps
with a bit of retouching and updating the
games can get a bit of second chance.