Sentences with phrase «techniques used in those games»

Oddly enough, it seems any technique you use in the game also fails to impact the opponent much.
We freely stole borrowed techniques used in those games, but adapted them to our needs and narrative structure.

Not exact matches

Lessons will include math and reading (including the innovative techniques used in Waldorf Schools), handwork & visual arts, science labs, movement / games and foreign languages.
To analyze the historical importance of salmon in the diets of grizzly bears, Grant Hilderbrand, a research biologist working for the Alaska Department of Fish and Game, used nitrogen - sampling techniques.
Besides being a neat quantum game of catch, Hau speculates that the technique may someday be used in optical communications or ultraprecise navigation systems.
After that, the system might, for example, allow visitors to choose different paths through a «story» on video disk — a technique already used in arcade games.
The researchers used a technique called reinforcement learning, letting their system find out the best moves by playing first against the game's built - in AI, and then against itself.
In addition to the regular Paper Mario aesthetics, the game also uses many novel character, enemy, and background designs, including a fully pixelated world and the use of sprites from the classic Super Mario Bros. for certain techniques.
Still, the football action does make for a riveting finale, and Aldrich's use of split - screen technique is a perfect way to capture all of the drama and tension that needed to be in there without prolonging the game into actual time.
While a decent story isn't a particularly pressing prerequisite for a good survival based horror game on iOS, I still enjoyed the narrative techniques used by Foursaken in setting the tone for the rest of the game.
After setting your resolution and fullscreen mode in the options menu, restart the game using the same technique.
Bananas can be used as shields to break homing items such as Red Shells; however, they can not be dragged behind the kart like in past games, making this technique harder to execute than before.
Getting used to more advanced combat techniques like stance - switching the Ki Pulse can take a little effort, but Nioh actually does a good job of easing the player in at first and once you have mastered the game's combat system and found a weapon or two that you like, the combat can be thrilling and fun.
Once we are able to shift our minds in the right direction, we can take a look at specific techniques and elements that have been successfully used in games to engage users.
Students follow a clear and logical learning journey, in which they: - Define and identify the key structural features of limericks; - Read limericks, answering questions about the content and use of language and structure; - Hone their rhyming skills through a fun and interactive game; - Create a success criteria for effective limerick writing (a ready - made success criteria is included)- Write their own limericks, using the techniques that they have learnt; - Peer / self - assess their learning attempts.
I have used games — or gamification techniquesin a variety of situations.
In the eLearning arena, Gamification refers to using game designs and techniques as part of your instructional design and eLearning development strategy.
Gamification Overview In the eLearning arena, Gamification refers to using game designs and techniques as...
Using microlearning and game - based techniques, we turn training into fun, bite - sized activities and deliver it in the most engaging format.
Suspense is a classic technique used in both movies and games alike.
«We use a cutting - edge technique called «photogrammetry» which allows us to turn hi - def photos of objects into game - ready 3D models and that's how the rocks and tree trunks, among other things, look so realistic in our game
Far Cry is a DirectX 9.0 - based game that uses a number of advanced rendering techniques, all of which combine to produce some of the most realistic scenery and physics we've seen in a game title to date.
Ignore the game aspect for a minute, and just check out the comic sections where they use all the techniques mentioned above in unison.
Superior performance in the long run requires a disciplined operating system supported by logical inputs.As a professional money manager I have succesfully employed quantitative screening techniques in the management of institutional and personal portfolios for more than thirty years.The methods used would be recognizable to anyone who has studied the screening programs provided by AAII.The individual investor can win the investment game.
a.) a considerable amount of exercise, including the use of treadmills and backpacks, as a way of relaxing dogs to prepare them for counter-conditioning exercises; b.) packs of dogs to rehabilitate unstable, fearful or aggressive dogs; c.) Leashes and chain collars to block jumping, whining, possessiveness, biting, aggressiveness, excessive barking, mounting, fighting, active dominance challenges; d.) Redirection to get dogs doing alternative behaviors in play areas, obstacle courses, a pool, a feeding area, a sleeping area, and an eating / drinking area; e.) calming techniques using hand feeding; f.) a limited amount of obedience training, such as teaching the dogs to heel on a loose lead at the handler's side; g.) a «claw» technique, his own version of the «alpha rollover», and a pursuit technique to deal with dogs that don't show submission to other dogs or people; h.) «flooding» for phobias; i.) «calm / assertive» handler techniques; j.) touch and sound techniques to interrupt, correct and / or redirect behaviors; k.) a variety of traditional manners rules, which are implemented with the «no free lunch» type of approach; l.) a variety of games and other «mental challenges»; m.) human intervention; and n.) electric collars (not mentioned, as I recall, in the book)
a.) a considerable amount of exercise, including the use of treadmills and backpacks, as a way of relaxing dogs to prepare them for counter-conditioning exercises b.) packs of dogs to rehabilitate unstable, fearful or aggressive dogs; c.) Leashes and chain collars to block jumping, whining, possessiveness, biting, aggressiveness, excessive barking, mounting, fighting, active dominance challenges; d.) Redirection to get dogs doing alternative behaviors in play areas, obstacle courses, a pool, a feeding area, a sleeping area, and an eating / drinking area; e.) calming techniques using hand feeding; f.) a limited amount of obedience training, such as teaching the dogs to heel on a loose lead at the handler's side; g.) a «claw» technique, his own version of the «alpha rollover», and a pursuit technique to deal with dogs that don't show submission to other dogs or people; h.) «flooding» for phobias; i.) «calm / assertive» handler techniques; j.) touch and sound techniques to interrupt, correct and / or redirect behaviors; k.) a variety of traditional manners rules, which are implemented with the «no free lunch» type of approach; l.) a variety of games and other «mental challenges»; m.) human intervention; and n.) electric collars (usually not mentioned in their marketing materials or websites)
They use USDA meats, poultry and game raised in the United States or New Zealand without antibiotics or added hormones, and low - temperature, slow - cooking techniques yield high - density nutrition in a shelf - stable snack product.
It should be noted that if you use this technique repeatedly without actually playing the games, they will probably shut down your account, so if you have no interest in actually playing daily fantasy sports, this technique may not be worth the risk.
For this reason I think many games will have no choice but to run in non-HD resolutions on the PS3 version, use a lower quality anti aliasing technique, or do back buffer upscaling.
starting with «DMG» — Sharp was approached to manufacture the screens of the DMG because it already supplied the Game & Watch displays — Sharp was unable to produce the screens at a price low enough for Nintendo so that development of the console reached a dead point — R&D 1 learned about the «Chip on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the Game Boy's screens using this techniquein the end, Sharp was also able to use the CoG technique and was thus chosen to produce the screens and made a four billion yen investment for that — the screens Sharp produced at the beginning were of a wrong type and were next to useless for the Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction on Game Boy prototype with wrong screen type: «What the hell is this?
Maybe the guy who got the lucky headshot on you in your favorite first person shooting game was using a bunny hopping or a ground diving technique that made them hard to shoot.
The report goes on to state that the game will use a similiar animation technique to the one seem in the Rayman games to create the sensation of a 3D Prince.
- 380 pages (A5 size)- 1,512 Yen - details the many Copy Abilities Kirby can use in the game - includes various techniques of the many Helpers - a map of the entire game (complete with hidden routes, and the location of all the puzzle pieces)
Extensive collection of SNES / Super Famicom visuals Produced using the highest quality print techniques Includes interviews, game reviews and features Over 500 pages in length Ideal collectors item or retro - gaming gift SNES / Super Famicom: A Visual Compendium is available now from FunstockRetro.co.uk!
- «Master's Road» is an action game that uses the ride system - this makes full use of ride techniques - tasks players with getting to a goal while overcoming obstacles - entrances are being prepared in a variety of locations - challenge the event by using «Heaven Guide Stone» items - tears in space - time are hidden on the field - using your Reactor, you can search for and discover these tears - go through them to see a mysterious world previously unseen - powerful monsters and masters of the other world await inside, and winning could yield rewards
The multi-finger touch function can provide you with additional input technique to use in many system and in - game navigation situations having precise and detailed movements.
Like in the original games, Crash uses spinning and jumping techniques to defeat enemies, smash crates, and collect items such as Wumpa Fruits, extra lives, and protective Aku Aku masks.
Bitmap - based driving games to this point had been limited to creating the impression of a road with simple line - rendering tricks or by using SEGA's favored technique of sandwiching numerous sprites together in sequence.
As soon as the game tells you about a technique or combo, use it frequently till you learn a new technique so that the same gets stored in your memory.
These techniques have actually been used in several other games, such as Portal, Bioshock and Journey.
In «Elite: Dangerous» you fly a spaceship using a first person from - the - cockpit view, building on the elements from the previous games, with sumptious graphics enabled by the performance of modern PCs - all made possible using procedural techniques (see video on «Procedural Generation» below).
This makes the game feel pretty fresh, with few other games using such a technique, though oddly the explosions only ever seem to send you in a cardinal direction (ie.
Speaking of cutscenes, this would be one of the more dramatic changes, with rerecorded scenes using the performance capture techniques of the later games in the franchise.
It's true that this is kind of a technique in a way - a storytelling technique - that we'd like to use this time so everyone can relate to that in his or her own way, and players can discover the importance of that point as they play through the game.
In order to help alleviate this problem, the engine drops v - sync under stress, not unlike a number of modern games - techniques such as triple - buffering were not available to use on PlayStation 2 as a result of memory constraints.
This ability is given a preview in the earlier games when he is hit by a powerful force as seen in Mario Tennis for the Nintendo 64 and the Super Smash Bros. series (though it is the latter game series that he is shown to be able to use this technique as an offensive attack).
Since VR technique has been used into games, everyone has the same idea in your mind: how about playing adult...
The storytelling techniques developers began using during this expansionistic age had a foundation in pen - and - paper RPGs such as Dungeons & Dragons, with lore and sagas being the focus of the characters» journeys while mechanics — though undoubtedly important — were less crucial to a game's success.
It mostly focuses on roguelike games, but many of its techniques can be used in other types of game, and there's lots of inspiration for procedurally generating other parts of a game too!
Note: Although this tutorial is written using AS3 and Flash, you should be able to use the same techniques and concepts in almost any game development environment.
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