Sentences with phrase «terms of actual gameplay»

In terms of actual gameplay, the Nascita holds its own against any other top - tier gaming mouse on the market.
In terms of actual gameplay, Super Mario Advance might be considered a little easier than its preceding versions, as it gives ample opportunities to gain hearts and extra lives.
Or it might just be one of those duke nukem forever games, where it'll come out in 10 years and turn out to be horrible in terms of actual gameplay.
In terms of actual gameplay, Warframe is as smooth as butter, but figuring out how all of the game's ancillary elements function can be a herculean effort, especially if you're a brand new player.
Though this demo doesn't provide anything at all in terms of actual gameplay, I still think its a pretty neat idea to put the character creation tool out in advance of the game's release.
The devs finally explain what this claim means in terms of actual gameplay, stating that Uncharted 2 will feature significantly more detail on every level, from expressions to movements to environments.

Not exact matches

Protagonist Raiden's lack of agency may be thematically brilliant, but in terms of actual moment - to - moment gameplay, it feels incredibly limiting.
In fact, in terms of the actual in - battle gameplay, aside from capturing areas — which you'll achieve by killing a lot of enemies — the gameplay simply consists of, well, killing a lot of enemies.
* Gameplay - Whilst the gameplay reveal at E3 showed a lot of similarities to Halo in terms of actual gunplay and movement, the game features three different character classes; Hunters, Warlocks andGameplay - Whilst the gameplay reveal at E3 showed a lot of similarities to Halo in terms of actual gunplay and movement, the game features three different character classes; Hunters, Warlocks andgameplay reveal at E3 showed a lot of similarities to Halo in terms of actual gunplay and movement, the game features three different character classes; Hunters, Warlocks and Titans.
The 3DS has already been demonstrating its power in terms of 3D gameplay — with titles such as Zelda: Ocarina of Time 3D literally porting a 3D console title (albeit an old one) to the handheld format with better graphics than the original, and Resident Evil: The Mercenaries 3D showing the console's capability to handle gameplay matching Resident Evil 5, although in the form of a score - beating mini-game style as opposed to an actual story.
While this might seem like a truly novel idea and something very intriguing in terms of visual aesthetics, the mechanic itself barely affects any actual gameplay except for some rare and underwhelming instances.
For the Playstation 4 version of the game, Dana actual has 3 different style changes, which adds more to her and for the gameplay in terms of things she can do.
Similarly, a lot of the gameplay in Grand Theft Auto V is of questionable value in terms of actual progression.
While I wouldn't be opposed to seeing Ready At Dawn return to the drawing board with a sequel — after all, the game's lore IS interesting — the series would need to make some major concessions in terms of trading the cinematic flair for actual engaging gameplay in order to pull us back into the werewolf - ravaged alleyways and crumbling ruins of 19th century London.
We're definitely interested in what this new engine will offer in terms of actual team gameplay, but for now, we'll have to wait for a more finalized product.
Controls and online aside, the actual gameplay is intriguing and has a lot of potential, but again begs some long - term questions.
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