So there's this vast space of design - in
terms of bullet hell, level and pattern design, enemy and boss design, and even auxiliary gameplay systems used to extend the core experience.
And in
terms of bullet hell, since this is a shoot - em - up, it really is the enemy that should fear your bullet hell, since you almost immediately become a geyser of colorful bullet onslaught.
Not exact matches
That's right, BLEED is the latest
of the
bullet -
hell titles to arrive on Xbox One, and for those
of you unaware
of just what that
term means, it means
bullets.
For those
of you not familiar with the
term SHUMP, it's just a short for for «Shoot «Em Up» which are arcade shooters that are a little more challenging than your typical game in the arcade shooter genre, but not as difficult as a true
Bullet Hell one.
It exceptionally appeals to the hardcore
bullet hell crowd which has put up with a lot worse in
terms of controls, but for those who are new to the genre or only have passing knowledge Nano Assault doesn't do much to help you get accustomed to it.
These «Nindies,» the
term for independent developers making games for Nintendo systems, are creating unique experiences that fall into multiple genres — including stealth action games like Mark
of the Ninja Remastered, tactical role - playing games like Banner Saga 3 and rhythmic «
bullet hell» games like Just Shapes and Beats.