Sentences with phrase «terms of esports»

Nintendo has a number of games — Super Smash Bros., Splatoon, and Pokémon to name a few — that feature massive competitive communities, but The Big N is still fairly underrepresented in terms of eSports titles.
It's just that we can really talk about stuff that's going on, but everyone out there listening out there in terms of eSports, we've got big plans.»
«In terms of eSports, introducing the new content at the same time as the Season finale helps a lot because as soon as the new season starts, the new operators are there and we are already changing the meta.

Not exact matches

Martin Klimscha, CEO and co-founder of Hitbox, believes 4K, the industry term used for extremely high - resolution displays, is the future of eSports and gaming.
«We are excited to be part of the first eSports [decentralised app](dapp) on Ethereum and believe the first token trading will ensure the long - term trading sustainability of the FirstBlood ecosystem... Dapps like FirstBlood will be the game - changers, encouraging more mainstream consumer engagement with Ethereum and more developers to create dapps on the platform.»
«We are really excited to be part of the first eSports [decentralized app](dapp) on Ethereum, and believe that 1ST token trading will ensure the long term sustainability of the FirstBlood ecosystem,» commented Aurélien Menant, founder and CEO of Gatecoin.
Whilst FIFA is one of the best - known games in the world, it's actually only the 10th most - popular eSports game in terms of tournament prize money awarded in 2017.
«I wanted to inspire the next generation of students to see esports as a true and tangible option for them to pursue either at university or as a long term career.
These tournaments will mark the first stop in Daybreak's Elite Series, H1Z1's global esports circuit, and is expected to be the largest esports event at DreamHack Atlanta in terms of both participants and prizing.
Money, spent by the teams, leagues, national and international organisers and their sponsors is the best way of pulling in bigger audiences to the ever growing sports — although eSports right now is orders of magnitude smaller in terms of fiscal power.
In conclusion eSports has a long way to go as compared to traditional sports in terms of both size, money and global involvement — and it's unlikely any eSport will have a following of a billion any time soon — but with the rate they're growing and the level of participation in the sport it may at least be accepted as much as traditional sport.
Back then, the term «esports» hadn't yet entered the lexicon, pro gamers rarely earned the big bucks, and competitions were all about the love of the game and discovering who played the best.
In recent years esports has become a global phenomenon and has gained immense momentum, outcompeting many traditional sports in terms of the number of practitioners, prize pools and even viewership — and is a potential future Olympic...
In terms of genres, fighting, shooter, and sports games dominate console esports.
There are now almost as many gamers in the world as traditional sports fans, and esports was almost as big as ice hockey in 2014 in terms of number of enthusiasts.
Riot Games has decided to ban League of Legends sponsor G2A from the eSports scene, after the company violated Riot's terms of service.
eSports WRC, the first international online competition of the WRC, which was launched in January 2016 with WRC 5, will continue in WRC 6 with improvements in terms of access, rules, and format which will be unveiled nearer the release of the game.
Hisashi Nogami: Well, I think «esports» is a term that actually encapsulates a lot of different meanings.
«Competitive gaming is all - inclusive of people playing online or together in person, while the term eSports has grown to incorporate a broad variety of things, including participation, sponsorship, staging and underwriting, etc..
«I believe eSports will rival the biggest traditional sports leagues in terms of future opportunities and between advertising, ticket sales, licensing, sponsorships and merchandising, there are tremendous growth areas for this nascent industry.
Short term, you will help us more deeply engage with esports ecosystem of content platforms and creators, players and teams, production companies, and brands.
As the second most lucrative league in terms of prize money, and arguably one of the most popular games ever, League of Legends is truly the Super Bowl of the eSports world.
«So they were already from the very beginning focused on having PUBG as a great live streaming game; esports was also one of their sort of long - term visions.»
eSports WRC, the first international online competition of the WRC, which was launched in January 2016 with WRC 5, will continue in WRC 6 with amendments in terms of access, rules, and format which will be unveiled nearer the release of the game.
Hi - Rez Studios, makers of the hit free - to - play eSports games Smite and Paladins, is well versed in maintaining long - term engagement.
Following one of the biggest years in Halo esports history, in terms of viewership and participation, 343 Industries and Major League Gaming...
Today, Twitch and YouTube, are dominating the live streaming market in terms of both viewers and broadcasters, especially in the esports realm.
As of recently, game streaming and eSports have surpassed both movies and many professional sports in terms of worldwide viewership.
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