Sentences with phrase «terms of gameplay time»

Not exact matches

The old - school «try to beat the high score» type of gameplay is done nigh on perfect, easily giving gamers their money's worth in terms of play time.
Although Spiderman: Edge of time isn't as great in terms of gameplay as the previous title (Spiderman: Shattered Dimensions) this is potentially a very fun game even if the gameplay is repetitive (something shattered dimensions avoided which made it such a great game).
In terms of gameplay, most of your time is spent interviewing witnesses, both pokémon and humans.
Sure, games like Call of Duty Advanced Warfare may be superior in terms of gameplay but Halo provides a very flawless and more entertaining experience that harkens back to a simpler time of gaming.
Considered by many fans to be near - perfect in terms of gameplay, the original Peggle went on to commercial success and was subsequently released on virtually every platform that was available at the time.
Given the amount of time it takes to create a monster and make it fit into the game and make it work in terms of action gameplay with all the weapons and bows, it is not realistic to consider such a long timeframe for collaboration content.»
Ubisoft Quebec is in charge this time around, it's their first time, so let's hope everything goes well and, with some good innovation in terms of gameplay, we could be playing the action open world game this November.
In terms of gameplay most of your time is spent interviewing witnesses (Pikachu translates for any pokémon you need to talk to) and collecting clues.
They toss in a few minigames and puzzles for good measure, but there's sadly nothing new here in terms of gameplay, though the surreal perspective might mask this flaw for a brief time.
The step up from Tekken 2 in terms of graphics and gameplay was huge, and the generous character roster, which both hardcore and casual fans could appreciate, is what helped this game cement itself as one of the best fighting games of all time.
If you look at it from a pure content perspective, there's loads to do, but if you look at it in terms of quality of gameplay, this is one for veteran RPG fans as the grinding aspect can become tedious at times.
In terms of gameplay, the only difference is that you can now race a ghost (portrayed as a dolphin) in Time Trial mode.
It's weird to compare the two, but thematically and in terms of gameplay they're quite similar, so I'll take the time to say that if you liked Resident Evil 4, you'll probably like this.
What it means in terms of gameplay is switching between roaming the world map looking for people, items and big bad things, battling the big bad things, facing real time strategy skirmish challenges and managing every aspect of your new realm.
The 3DS has already been demonstrating its power in terms of 3D gameplay — with titles such as Zelda: Ocarina of Time 3D literally porting a 3D console title (albeit an old one) to the handheld format with better graphics than the original, and Resident Evil: The Mercenaries 3D showing the console's capability to handle gameplay matching Resident Evil 5, although in the form of a score - beating mini-game style as opposed to an actual story.
Even after all this time it holds up well in terms of gameplay and visuals when compared against all manner of new releases.
I've waited a long time for a sandbox style Mario game since the days of Mario 64 that could truly impress as well as push the boundaries forward in terms of gameplay.
I've been here since the beginning, and class Devil May Cry 3 as both the pinnacle of the of the series in terms of gameplay and as one of my favorite games of all time.
The most notable issue though, and the only real issue in terms of gameplay is that often the game's respawn times end up having you spawning just as the enemy that killed you has returned.
That being said if Armored Core and Super Robot Wars are anything to go by, the fact that the two ACE games currently available really hit the mark in terms of gameplay it's safe to say that this tie - in series will be around for a long time.
While the game does not revolutionize the genre and it is not free of defects (repetitive, lack of clarity at times), it brings a little more subtlety than its predecessor in terms of gameplay.
The game may be a little lacking in variation in terms of some of the environments and enemies, and is rather brief in its play time, but it's still a memorable adventure with tons of gameplay possibilities, and one that is best enjoyed in co-op play.
It has been quite some time since Overwatch Blizzard's long - awaited first - person shooter went into its closed beta stage in October 2015, now it is all set for its mammoth release in May 2016 so let's take a look at what the game has to offer in terms of gameplay and some characters.
The gameplay in Phantom Pain is pretty incredible, both in terms of the number of ways you have to approach the missions and the smooth refinement of the base management to where it sits at an all - time high.
The main switch in terms of gameplay is the striking system which has been completely overhauled and now feels much more realistic in terms of making a connection, and the general weight of the moves with stamina even proving manageable this time around.
At the time, shooting games were all very two - dimensional and had no multiplayer aspect so, for me, Doom moved everything on graphically and in terms of gameplay.
Overall, Assassin's Creed Origins seems to have found a nice balance with its RPG features - they're key to gameplay and add a nice amount of depth without being overwhelming in terms of time - commitment or complexity.
Crystalis was «ahead of its time both in terms of the narrative depth and gameplay innovation» (Crystalis Review by urobolusrings).
Of course, the trailer didn't show a whole lot in terms of gameplay, but there's still plenty of time for thaOf course, the trailer didn't show a whole lot in terms of gameplay, but there's still plenty of time for thaof gameplay, but there's still plenty of time for thaof time for that.
In terms of gameplay, depth and content, Tactics provides an experience that's far from comparable and the decision ultimately comes down to whether or not you're willing to invest the time required to unlock the complex story contained within.
Freya's attempts at peaceful intervention may have profound effects on the impact of the story, but it adds virtually nothing in terms of the gameplay itself besides an occasional quick - time event here and a scene transition there.
Granted that it didn't bring much to the table in terms of new gameplay and it released opposite 1996's Super Mario 64 juggernaut campaign (basically sending it to the market to die via poor timing), but it's a solid adventure that is a step above the first Donkey Kong Country.
There isn't much to go on right now in terms of gameplay details for the time being.
For fans of the franchise, this latest installment is seen to be a bit different in terms of the gameplay with this time around, developers have allowed players a little more freedom when it comes to completing objectives.
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