Sentences with phrase «terms of gameplay styles»

Few of the top games had any sort of crossover in terms of gameplay styles, and if there were any similarities in terms of genre, the top titles offered different experiences.

Not exact matches

But hopefully Nintendo new Wii U version be more similar to Super 64, in terms of style and gameplay, while introducing new mechanics.
It's stupid to compare Sonic Forces to the likes of Sonic 2006, Lost World or the Sonic Boom games, but if you want a gauge of where Sonic Forces sits, in terms of gameplay and style its closer to Sonic Generations and Sonic Colors — where 3D gameplay follows Sonic from behind, along strict pathways and side scrolling gameplay features 2.5 D visuals.
Owlboy also resembles WayForward's Shantae, both in terms of the Nintendo-esque gameplay and the Metal Slug style 2D artwork.
I just hope the bitching about that game hasn't put them off making another game like Other M, not in Gameplay terms since Prime is almost universally agreed to be better but in terms of a having a human Samus and a cinematic style.
In gameplay terms it is exactly what it appears to be: a super hard 2D platformer very much in the style of Super Meat Boy.
In terms of gameplay, pacing and style, but also in terms of its music.
The gameplay seems to suit the style of the Switch JoyCon controller since it is pretty minimal in term of the control requirements.
In addition to the unique visual style (which is quite similar to The Legend of Zelda: Wind Waker) it is also quite similar to the classic Ico game in terms of simple but immersive gameplay.
With its Studio Ghibli stylings, Forgotton Anne is truly a breath of fresh air in the indie space both visually and in terms of gameplay.
We started using the term «Lite - RPG» elements, because we knew that although there were elements in the game that were geared to an RPG style of gameplay, it wasn't the primary focus of the game, more of a supplement.
Castlevania was never like Metroid, it was in Symphony of the Night that they started to use the Metroid style of gameplay, thus, the term is just «Metroid» as it's the original version of the gameplay, specially considering there were 5 Castlevania games that came before SoTN.
But we wanted to take that sense of character and bring it to bear in gameplay terms as well, so he's a little bit rougher, a bit more brutal, and we've redesigned a number of the classic Assassin's Creed core moves and styles in order to reflect that and move the series forwards.
The 3DS has already been demonstrating its power in terms of 3D gameplay — with titles such as Zelda: Ocarina of Time 3D literally porting a 3D console title (albeit an old one) to the handheld format with better graphics than the original, and Resident Evil: The Mercenaries 3D showing the console's capability to handle gameplay matching Resident Evil 5, although in the form of a score - beating mini-game style as opposed to an actual story.
I've waited a long time for a sandbox style Mario game since the days of Mario 64 that could truly impress as well as push the boundaries forward in terms of gameplay.
Also new this year in terms of gameplay are superstar Fighting Styles.
In terms of gameplay, LISA is a fairly traditional turn - based RPG with an Earthbound styled combat system, but it's not really the gameplay that stands out in LISA, even if it is fun.
For the Playstation 4 version of the game, Dana actual has 3 different style changes, which adds more to her and for the gameplay in terms of things she can do.
Warhammer Quest is certainly a good looking game, and I'd expect no less from the folks who made Hunters, an X-Com style game cannily adapted to the iPad in terms of visuals, interface, and even gameplay.
Although some may argue it was not well executed in terms of gameplay, the style was spot on.
Some art assets from previous games were reused so it keeps the same graphical style, while the deviating from the Tales formula in terms of gameplay.
To celebrate his game being at the show, Lost Soul Aside developer Bing Yang has released a new gameplay trailer of his project, which takes plenty of cues from the likes of Devil May Cry while looking more like Final Fantasy XV in terms of graphical style.
The gameplay seems to suit the style of the Switch JoyCon controller since it is pretty minimal in term of the control requirements.
Where the original game was a fairly linear side - scroller, HD takes from the NES title and opens Kazakh up into a nonlinear, interconnected space, filled with various tiered environments, complete with hidden areas and save - rooms: The Metroid and Castlevania games feature this style of open - world gameplay, thus inadvertently creating the term «Metroidvania».
The Sony - exclusive anime - fighter may have plenty to offer in terms of gameplay and style, but Under Night In - Birth Exe: Late is severely lacking in explanation and plot.
In terms of Zelda games that really are the full package combining innovative gameplay, lovely fantasy art styles, and powerful musical scores with impactful storytelling, the 3D entries come to mind.
Neither was particularly outstanding, and both borrowed heavily from Geometry Wars in terms of their look and feel, but their arena - style gameplay nevertheless still provided me with plenty of enjoyable shoot»em up action.
[6] In terms of basic system and gameplay, producer Hiromichi Tanaka made it clear that the new installment was not a sequel to Chrono Trigger; rather, the game designers» approach was to make the «gameplay evolve with the hardware», creating a completely new game while restructuring the former style so as to maximize the performance of the console.
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