Sentences with phrase «terms of story»

It's a good idea to remember that people usually will think in terms of story.
Rockstar Games recently delivered the second trailer for Red Dead Redemption 2 and now we finally have some idea of what to expect in terms of story.
This ain't no new trailer, nor is it a detailed description of what to expect from Red Dead Redemption 2 in terms of story, gameplay, features, weapons or even location.
Because we're hardwired to interpret facts in terms of a story, Mr. Taleb explains, we erroneously exclude information that doesn't fit our preferred narrative.
In terms of the story of art history, it ties in directly with the Blinky Palermo show one level down (Palermo and Knoebel were close)...
In terms of story, Mega Man 5 more or less recycles 4's plot, but gives extra attention to fan - favorite Proto Man.
To some this choice might seem somewhat archaic but is a small yet perfect way to bring a sense of panic and urgency to the player not through terms of story but in the meta game.
With the bounty of potential that Egypt offers in terms of story, I was disappointed with what Origins has to offer.
That's right: The FF7 Remake will go beyond the original, in terms of story.
In terms of story it is nothing memorable yet the side quests lead you on varying journey's through frozen caves to vast sandy dunes.
I adored this feature in the original game, as not only did it enable me to utilise new tools during combat, it also made me feel a greater sense of progression — both in terms of the story and as a character.
Right off the bat players can expect a fully - fledged 10 -15-hour campaign that is completely original in terms of story, being much more interesting than the by the numbers plot of a film series usually on offer.
In terms of the story — it seems to be pretty straight forward story.
Many games this generation have offered a deep, choice based experience, in terms of story and / or gameplay - few like Dragon Age, Fable and Fallout come to mind.
That is pretty damn weighty territory for a videogame and hugely more ambitious in terms of story than 99 % of games, easily.
SNES was fantastic showcase for what games can be, considering it was such a major leap forward in terms of story, music, and ambitious design.
For those who haven't played this yet, as I said, don't expect this game to follow the usual Zelda suit in terms of story or pacing.
The combat system is fast and sharp, but also repetitive, and because there is so little in terms of story and characters, there are few reasons to replay the game once the short adventure is over.
For anyone who beat Final Fantasy VII, you will not find anything new in the game in terms of story.
Though the original Fable was relatively short in terms of story, it offered such amazing exploration and gameplay that players were eager to see all that Albion has to offer.
It was really amazing experience overall in terms of story and scariness.
With these features in place the characters feel that much more personal to you and make you take more caution than you otherwise would since you want to see what each one has to offer in terms of story and individual relationships.
While the gameplay maintains consistently high quality up until the very end of the game, the second half of the game suffers incredibly in terms of story.
In terms of story, well, there isn't really one.
This is just one of those examples of a game that doesn't need much in terms of story but the developer insisted on it anyway.
Unlike the last release, Ultra Despair Girls, which was more of a spin - off in terms of story and gameplay, Read More...
In terms of story, Final Fantasy X takes place on Spira, a world which is in constant fear of Sin, a huge sea creature that leaves destruction in its path.
While the beta only provided a brief taste of what Bungie is planning for the numbered sequel, there's enough of the familiar left over that veteran players should feel right at home, but there are also some pretty significant changes in terms of story that I think will go along way in not only bringing in new players but also giving those veterans a reason to stick around.
Marvel vs. Capcom 3 does a good job of bringing together a diverse set of characters, both in terms of story presentation and overall balance.
Record Breaker is a fast - moving game in terms of story.
Advanced Warfare is being billed as best Call of Duty yet, both in terms of story and multiplayer, and from what I've seen thus far, I'm beginning to believe this may be true, and this really is telling as it's been a very long time since the series really interested me, which I'm sure is the case for many others.
It's one of the best games of the last generation in terms of story progress and design, but most bad in boss fight also: P
Though its single - player campaign isn't the best in the franchise in terms of story, this is Halo multiplayer combat at its most fun and anyone that loves playing online with friends will enjoy what the various modes on offer.
It's simplistic gameplay might turn some of the hardcore off a bit, but for anyone just looking for a quick and casual fighting game that you can play on that quick bus ride home, and don't mind being left in the dark in terms of story, then Fate / Unlimited Codes is the game for you.
Although the trailer didn't teach us much more about the game in terms of the story or gameplay, it did offer a look at some of the incredibly varied locations on Planet Mira that we will be able to visit.
The reasons for this bad result seem to be the fact that this new title goes well beyond the spin off definition to offer a completely different game of the rest of the series in terms of story and setting.
Well, as stated before, it was almost a carbon copy of V. VI was great in terms of story and its massive open world with a lot of optional quests and characters.
They are all excellent, but they're also variations on what you've already played and seen in terms of story.
remember back when we were told that the «Among Thieves» title carried a lot of meaning in terms of the story itself?
But The Raven more than makes up for this in terms of story and intrigue.
If you remember Hotline Miami, you play as two characters throughout the game, and the game has a pretty clear direction in terms of story.
I actually feel that in terms of story, Majora's Mask is the strongest Zelda title whereas Twilight Princess, while great, would have been nothing had Ocarina of Time never existed since it feels more like a love letter to times gone by.
Those who just want to play through the campaign can pretty much skip most of these interactions, but those who do take the time to go through them all will be rewarded with a much richer experience in terms of story.
In terms of story, Back to the Multiverse sees the familiar characters of Stewie and Brian Griffin taking on the returning Bertram, Stewie's evil half brother.
In terms of story, Classic Sonic's appearance makes little sense — it's just said that because of Infinite's powers, the dimensional fabric has been torn and Classic Sonic appears... although no other dimensional trickery really occurs, there's no second Eggman or Tails from previous titles, just Sonic.
In terms of story, however, there is a lot to be had even in these humble 8 - bit stealth games.
Code Vein has been draped in mystery in terms of story and plot ever since its announcement.
In terms of story, A Block and a Hard Place offers a lot of backstory and feels like it's the episode we've been waiting for.
That being said, let's take a look at what the Uncharted series» swan song has to offer in terms of story, gameplay and graphics.
But in terms of story and the levels the story is told in, Quantum Break seems like a step backwards instead of forward when comparing it to their earlier titles.
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