-LSB-: en] Horror games find success with fans by bringing a satisfying mixture of nightmarish environments, bone - chilling plots, and
terrifying jump scares.
Not exact matches
and it's a bit
terrifying in some spots (some
jump scares).
Whether it be by the sudden appearance of a
terrifying figure or a loud clash of musical instruments (it's usually the latter), a
jump scare is a great way to get a good jolt out of the audience.
The camera will pan, and you'll see a glimpse of Michael Myers standing in the background, and that will be
terrifying, rather than relying on
jump scares, and things we've come to know within the genre.
This horror is about how a
terrifying presence can pass down through the family, and it's apparently thrilling not because of
jump scares, but through all the «unspeakable» horror it presents.
The real estate agent promised you a haunted house with
jump scare devices and
terrifying traps.
A first - person horror title that saw players steering freelance journalist Miles Upshur through a suitably
terrifying asylum, a combination of
jump scares, stealth mechanics and a camcorder / night vision aesthetic left many a gamer sleeping with the light on.
It's designed to keep gamers from spoiling
terrifying moments and hidden
jump scares.
The beginning of the game is a unique,
terrifying ordeal, but once players begin to recognize the tricks, such as the
jump scares and increasingly grotesque scenery, and learn each of the monsters» patterns, it loses its initial shock value.
While other horror games are relying on cheap
jump scares and loud noises to send you pulling the headset off in a cold sweat, The Brookhaven Experiment is legitimately
terrifying.