Sentences with phrase «text used in the games»

The training text used in the games and advanced activities is also customizable.

Not exact matches

«Cognitive activities such as watching television, listening to music, using the computer, text messaging, playing video games, concentrating in the classroom, and completing academic assignments can place additional neurometabolic demand on the brain because they all require mental exertion.
On average, they found that teens who spent more time in front of screen devices — playing computer games, using social media, texting and video chatting — were less happy than those who invested more time in non-screen activities like sports, reading newspapers and magazines, and face - to - face social interaction.
«Increased use of electronics, video games more commonly in boys and social media / texting more commonly in girls, can lead to increased conflict both within the home and with peers,» she said in the release.
The Anti Chat app helps you, when you are feeling alone or boring in following ways: - Express your secret identity in anonymous chat rooms with no registration - Not being afraid of any judgement because of self - destructing messages - Meeting new people and social networking in UK, US, India, Australian, Canadian, Asian, Arab, Russian, French, German communities - Meet up and hook up with grown - up teenagers in dorm chat rooms for 18 teens - Come up in lesbian chats, gay dating rooms if you like to flirt with same sex personalities - Find singles over 30 for serious relationships and discreet adult dating online - Play truth or dare using text and photos - Join text role play games with singles, if you feel boring - Open popular chats section, and join hundereds of rooms for meeting new people, flirting - Read public secrets posted by thousands of anonymous informators - Share your sex experience in sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerin following ways: - Express your secret identity in anonymous chat rooms with no registration - Not being afraid of any judgement because of self - destructing messages - Meeting new people and social networking in UK, US, India, Australian, Canadian, Asian, Arab, Russian, French, German communities - Meet up and hook up with grown - up teenagers in dorm chat rooms for 18 teens - Come up in lesbian chats, gay dating rooms if you like to flirt with same sex personalities - Find singles over 30 for serious relationships and discreet adult dating online - Play truth or dare using text and photos - Join text role play games with singles, if you feel boring - Open popular chats section, and join hundereds of rooms for meeting new people, flirting - Read public secrets posted by thousands of anonymous informators - Share your sex experience in sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerin anonymous chat rooms with no registration - Not being afraid of any judgement because of self - destructing messages - Meeting new people and social networking in UK, US, India, Australian, Canadian, Asian, Arab, Russian, French, German communities - Meet up and hook up with grown - up teenagers in dorm chat rooms for 18 teens - Come up in lesbian chats, gay dating rooms if you like to flirt with same sex personalities - Find singles over 30 for serious relationships and discreet adult dating online - Play truth or dare using text and photos - Join text role play games with singles, if you feel boring - Open popular chats section, and join hundereds of rooms for meeting new people, flirting - Read public secrets posted by thousands of anonymous informators - Share your sex experience in sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerin UK, US, India, Australian, Canadian, Asian, Arab, Russian, French, German communities - Meet up and hook up with grown - up teenagers in dorm chat rooms for 18 teens - Come up in lesbian chats, gay dating rooms if you like to flirt with same sex personalities - Find singles over 30 for serious relationships and discreet adult dating online - Play truth or dare using text and photos - Join text role play games with singles, if you feel boring - Open popular chats section, and join hundereds of rooms for meeting new people, flirting - Read public secrets posted by thousands of anonymous informators - Share your sex experience in sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerin dorm chat rooms for 18 teens - Come up in lesbian chats, gay dating rooms if you like to flirt with same sex personalities - Find singles over 30 for serious relationships and discreet adult dating online - Play truth or dare using text and photos - Join text role play games with singles, if you feel boring - Open popular chats section, and join hundereds of rooms for meeting new people, flirting - Read public secrets posted by thousands of anonymous informators - Share your sex experience in sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerin lesbian chats, gay dating rooms if you like to flirt with same sex personalities - Find singles over 30 for serious relationships and discreet adult dating online - Play truth or dare using text and photos - Join text role play games with singles, if you feel boring - Open popular chats section, and join hundereds of rooms for meeting new people, flirting - Read public secrets posted by thousands of anonymous informators - Share your sex experience in sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerin sex confessions In addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangerIn addition to a big variety of english chat rooms, you should also try «random chat» option on the main page and spend your time and chatting with random strangers.
A visual novel is a game that uses limited animation / sound in favor of static graphics and blocks of text to tell a story.
In fact, one of the minor quibbles with the game is that is doesn't employ its voice cast enough, and instead uses text for the bulk of its dialogue.
One drawback in the game is the amount of text that it uses which can be a little overused as times.
Encourage use of text - to - speech: In later grades, students with dyslexia will need to access text that is above their academic ability in order to complete class assignments, and text - to - speech can be a real game changeIn later grades, students with dyslexia will need to access text that is above their academic ability in order to complete class assignments, and text - to - speech can be a real game changein order to complete class assignments, and text - to - speech can be a real game changer.
Pirates Resource Pack ready for printing landscape Including symbol supported and text versions of the following: Pirate Flashcards - can be printed, cut out and used for lotto or pairs games / 1 page Pirate Information supp - Symbol supported information about pirates / 8 pages Pirate Information text - Text version of above / 5 pages Pirate Poems supp - Symbol supported pirate poems / 4 pages Pirate Poems text - Text version of above / 4 pages Pirates Vocabulary - Flashcards / 2 pages Pirate Pictures to colour - 5 pages including examples to copy Pirate Word search - 2 pages with answers Pirate Quiz - Symbol supported / 3 pages with answers Pirate Quiz - Text version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictutext versions of the following: Pirate Flashcards - can be printed, cut out and used for lotto or pairs games / 1 page Pirate Information supp - Symbol supported information about pirates / 8 pages Pirate Information text - Text version of above / 5 pages Pirate Poems supp - Symbol supported pirate poems / 4 pages Pirate Poems text - Text version of above / 4 pages Pirates Vocabulary - Flashcards / 2 pages Pirate Pictures to colour - 5 pages including examples to copy Pirate Word search - 2 pages with answers Pirate Quiz - Symbol supported / 3 pages with answers Pirate Quiz - Text version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictutext - Text version of above / 5 pages Pirate Poems supp - Symbol supported pirate poems / 4 pages Pirate Poems text - Text version of above / 4 pages Pirates Vocabulary - Flashcards / 2 pages Pirate Pictures to colour - 5 pages including examples to copy Pirate Word search - 2 pages with answers Pirate Quiz - Symbol supported / 3 pages with answers Pirate Quiz - Text version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictuText version of above / 5 pages Pirate Poems supp - Symbol supported pirate poems / 4 pages Pirate Poems text - Text version of above / 4 pages Pirates Vocabulary - Flashcards / 2 pages Pirate Pictures to colour - 5 pages including examples to copy Pirate Word search - 2 pages with answers Pirate Quiz - Symbol supported / 3 pages with answers Pirate Quiz - Text version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictutext - Text version of above / 4 pages Pirates Vocabulary - Flashcards / 2 pages Pirate Pictures to colour - 5 pages including examples to copy Pirate Word search - 2 pages with answers Pirate Quiz - Symbol supported / 3 pages with answers Pirate Quiz - Text version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictuText version of above / 4 pages Pirates Vocabulary - Flashcards / 2 pages Pirate Pictures to colour - 5 pages including examples to copy Pirate Word search - 2 pages with answers Pirate Quiz - Symbol supported / 3 pages with answers Pirate Quiz - Text version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictuText version / 3 pages with answers Plus a contents sheet All of my resources are created using the Widgit software program «Communicate in Print» Permission has been granted for me to use their symbols and pictures.
Two revision quickies with solution A worksheet on negatives with solution in the context of school Communicative drills A set of narrow readin texts with comprehension questions A bilingual translation aimed at year 10 - 11 groups of good proficiency level, It covers a comprehensive range of school - related vocabulary recycling key vocabulary over and over again, As prep work use my free website's (www.language-gym.com) work - outs and / or the boxing game in the GAME ROOM section (they drill in the same vocab found on these worksheets) Translations A sentence pugame in the GAME ROOM section (they drill in the same vocab found on these worksheets) Translations A sentence puGAME ROOM section (they drill in the same vocab found on these worksheets) Translations A sentence puzzle
Tasks about «être» and «avoir» - Reminder about what subject pronouns mean in English; - Put the forms of avoir in the box (only the forms of avoir verb are going to go in the box; - A summing up of the avoir verb; - Mini white board activity: students to remember avoir; - Filling gap task about avoir; - Sorting out activity (être / avoir / other); - A summing up of the être verb; - Mini white board activity: Choose the correct form of être according to the subject pronoun; - A find the mistake task; - être or avoir: underline être and circle avoir in the text; - A task where students have to decide whether it is être or avoir; - OXO game; - Plennary, describe a monster picture using être and avoir.
A fun lesson resources to guide students in creating a simple text based Dice Game using Python - or can be used for any programming language.
In the past, I have used this learning outcome alongside an explanation text and video game design on Scratch (both also available in my shopIn the past, I have used this learning outcome alongside an explanation text and video game design on Scratch (both also available in my shopin my shop).
* The work of the creator has been in the the public domain since 1962, so there will be no copyright issues * Suggested use: Pupils choose up to 9 words from the list and play the Bingo game as the text is read out.
These lessons see pupils begin to explore the text of Shakespeare's Macbeth in an independent manner through the use of board - games and Who Wants to be a Millionaire tasks.
For example, after using the reflection form and thinking about additional questions we had discussed in class, Rodrigo realized that although he had enjoyed using a site filled with English - language - learning games the most, he had learned more when he used an independent reading tool that provided audio and visual support to help the learner access more complex text.
Create your own cheers, chants and movement games using high - frequency, commonly misunderstood words encountered in the Perspectives central texts.
It is possible to see the foundations of the modern eBook from such activity, as the necessity for reflowable text when reading on a Portable Digital Assistant (PDA) led to the formation of the Open eBook Publication Structure (a precursor to the EPUB format) in 1999, and several portable devices such as the Game Boy Advance, PalmPilot and SoftBook had facilities for modems, allowing readers to receive books without using a computer, often seen as one of the core selling points of the original Kindle.
For example, when I read Game of Thrones, the Nook HD showed less pixelation in text displayed in Georgia typeface than did the Kindle Fire HD using the same font.
As an avid Kindle reader, who wants an e-reader that is light in weight (and always uses a leather cover when reading), who doesn't feel the need to take notes, make annotations and play games on the Kindle, who prefers to read rather than listen to audio text and who searches and downloads books from the web, then the Kindle 4 sounds absolutely perfect for me.
Compared to the Kindle, the same comments from my Kobo Touch article apply: the Nook Classic 2 is a little smaller and lighter than the Kindle 3, but lacks in features, including audio (used for audiobooks or listening to music), an Internet browser, text - to - speech, and games & apps.
The compact page layout is coupled with a compact writing style, delivering the most important facts and stats in bite - size pieces of text that can be easily read within seconds, further enhancing the concept that this is the perfect book to use while playing the games.
It's not for everyone, though: it's not an exciting game in the traditional sense, the presentation of the game used to tell a compelling story set in an equally compelling world where reading vast amounts of text is required just for the primary story.
Starting today, players will be able to experience the game in one of nine audio languages [Japanese, English, French (France), French (Canada), German, Spanish (Spain), Spanish (Latin America), Italian and Russian], with a different language used for on - screen text by downloading a free software update.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
In the modern era, people that are bilingual in both English and Japanese have sometimes taken it to a cool level, using their knowledge to translate some of the in game Japanese text from a Famicom game into English, so that those that can not speak Japanese can begin enjoying games that were never available to uIn the modern era, people that are bilingual in both English and Japanese have sometimes taken it to a cool level, using their knowledge to translate some of the in game Japanese text from a Famicom game into English, so that those that can not speak Japanese can begin enjoying games that were never available to uin both English and Japanese have sometimes taken it to a cool level, using their knowledge to translate some of the in game Japanese text from a Famicom game into English, so that those that can not speak Japanese can begin enjoying games that were never available to uin game Japanese text from a Famicom game into English, so that those that can not speak Japanese can begin enjoying games that were never available to us.
Again, is difficult to find out about any of this if you don't have a grasp of the Japanese language, not only because it's the language these games used for their gameplay (curiously, Dragon Slayer is completely in English and has very little text), but also because the computer platforms in Japan evolved, until the release of Windows 95, using different standards than the ones we used in the western world.
Both box arts display the «PlayStation Network» text, signifying the game will use online in some capacity.
Use a text editor to edit the «game.dat» file in the game directory.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Empire Name: The empire's name and adjective used by the in - game text.
The run has a few spots where runners can take breaks, including a stretch of cutscenes at the end of the game's story that one runner said he uses to go to the restroom... while keeping the controller in his free hand to scroll through the cutscenes» text boxes.
Other sounds leave room to be desired: characters in the game speak through text accompanied with grunts or basic words, and while some like Mario or Sonic have plenty of voice clips, lesser characters, like Shadow the Hedgehog, speak using the same few grunts (or sometimes the singular «grunt «-RRB- over and over again.
This marked a transition to the widespread use of her original name in other markets, therefore making it an international standard and the first (and only) time Japan heard the North American name of the princess (in the Shindou Edition and its remake), though most of the in - game text refers to her as «Toadstool».
Yet the original game was made in 1980, a time where graphics were almost non-existent, so the entire game had to be created using ASCII text.
The third and final part of the Kingdom Hearts HD 1.5 ReMix isn't actually a game, rather the storyline of the DS game Kingdom Hearts 358/2 Days told using a compilation of all the game's cut scenes in HD, expanded with extra voice acting and also paragraphs of text to read.
Between fights, what used to be static, in - engine rendered scenes with text boxes have been replaced with adapted stills of the anime and spoken dialogue, bringing the anime and the game closer together than ever before.
Learning when to counter and use killing moves is also required to be successful in these battles and provide a nice break from the card and text - based portion of the game.
Loading screens and in - game menus use what looks like placeholder text.
Each of the levels is introduced by a short video clip, complete with voice acting this time around, although characters still use text bubbles and the Charlie Brown teacher voice in the rest of the game.
But when I was working on TWEEZER, I wanted to have a lot more visual polish, and was frankly getting bogged down on a lot of stuff that was Not Writing; while I knew I absolutely refuse to make another game in Twine Default Color Scheme, because TDCS is ugly as shit, and while I knew certain effects I wanted in the text, I don't have a great color sense and I wasn't sure how to use certain macros like < > and stuff.
A visual novel is a game that uses limited animation / sound in favor of static graphics and blocks of text to tell a story.
Add to this the use of text boxes for most of the dialogue in - game and you get a truly old school horror feel that permeates the entire experience.
While the in - game text and spoken dialogue are both presented in Japanese, the gameplay footage showcases two of Gunvolt's main offensive abilities; not only is the title character equipped with a blaster, but Gunvolt is capable of releasing a charged, electrical psionic blast, used to dish out screen - clearing damage, power objects and open gates:
For the most part, the story progresses through scenes using in - game models just like in Shattered Crystal, but with one major difference: Sanzaru Games has opted for fully - voiced, moving scenes in Fire & Ice instead of relying on character model closeups and text boxes.
The game is a text - based adventure with a graphical twist in which players collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.
Use a text editor to edit the «preyconfig.cfg» file in the game folder.
Chris Bors's solo exhibition of new paintings includes his series using logos from hardcore punk bands with a diverse range of imagery in which any visuals are fair game for repurposing, as well as several relying on text only.
Kettel presents a new performance grounded in an experimental text, continuing her series using and misusing elements of game shows.
a b c d e f g h i j k l m n o p q r s t u v w x y z