Sentences with phrase «textures used in the game»

There are many other settings used in PC games, but many of them should be reasonably obvious — for example, texture quality controls the resolution of textures used in the game.
Most developers, when converting a PlayStation 2 title to the increased graphical specs of the PlayStation 3, simply boost a game's resolution, which is helpful but does nothing to improve the textures used in the game that were originally created at the lower PlayStation 2 resolution.

Not exact matches

I am new to the game... Do you think that adding cooked Bulgur or Barley would give it a «meaty» texture or heft (can you even USE that word in cooking?!)?
Skyrim is a great game brought down by bugs, great sound and great role play features brought down by a confusing and semi-difficult to use menu system where I end up either equipping an unintended item or accidentally closing the menu all together, and the infamous bugs, many quests are currently bugged and by Bethesda's own admission they will not even begin working on the majority of them untill January if i'm not mistaken, also there is a texture problem for most xbox 360 users to where the game looks like it could have been made in 2006 which is quite frankly inexcusable considering I noticed this within the first 10 minutes of playing (This is why we beta test).
• A physical world put in motion thanks to brand new hardware architecture» The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects» All texture resolutions have been created at 4x resolution for maximum resolution and detail» In - game characters, enemies and destructability have been enhanced for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition gloin motion thanks to brand new hardware architecture» The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects» All texture resolutions have been created at 4x resolution for maximum resolution and detail» In - game characters, enemies and destructability have been enhanced for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition gloIn - game characters, enemies and destructability have been enhanced for added depth and realism» Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability» Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition gloin all its high definition glory
Of course the cell shading is still there, but it seems that the game's visual style uses dramatic lines and textures more than other anime stylized games in the past.
- vehicles can be rebuilt into three different styles - you have the ability to recode vehicle chips so it appears that way in the game - the piece that contains the RFID chip pops right off if you want to use it somewhere else - levels on display at E3 were Oz, Scooby - Doo and Portal 2 - Batman wants to arrest Dorothy's Scarecrow in a case of mistaken identity - GLaDOS promises a naïve Gandalf cake - Scooby - Doo's Fred doesn't understand why it's weird his aunt lives in the scariest looking house on the block - Scooby - Doo's world has a different type of shading and texture to it to match the old 60's cartoons - other worlds include Back to the Future, The Simpsons, Doctor Who, Lego Chima, and mor - game comes with the portal, the Batmobile, Gandalf, Batman, and Wildstyle
A new in - game store in this version of Minecraft called the Minecraft Marketplace will let players obtain community - created content like skins, worlds and textures for their Minecraft World using MINECOINS, a new virtual in - game currency.
Graphically the game excels in facial movements and textures, whereas the bodies could use a little work.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Wiiu is said to use 1.5 GB RAM on games in the future so basically you can compress memory by 10 fold on Havok nextgen and gain more speed whilst doing this so higher performance with alot more ram for textures and AI ect in other words if you used 512mb just on textures you essentially have 5 GB to play with and lots left for nextgen physics and AI so all this ram talk really gets me mad.
The only thing that benefits from increased capacity is needing to use less compression or fitting more data, and in reality only textures and sound take up the vast majority of a game's data size.
In terms of visuals, it's apparent that there's been some work on the game's textures and there is some apparent improvement, though not to the extent that it makes the 3DS version look poor — more that the detail has been scaled to adapt to the larger screen used for home consoles.
I mean I used to be a massive COD fn, and even when I was I wouldnt say COD is the best game out right now, COD is addictive but that does nt make it a good game, ive started to ignore COD on these leaderboards, even though it can be a fun game in reality it isnt good enough to even get in the top 5, games like minecraft, halo, battlefield ll are given new content on each release (update in mineecrafts case) that isnt old content with a new texture and sound effect
«The new game retains the unique and beautiful visuals of the original title, but boasts textures in updated 4K while using surround sound techniques to offer layered and immersive audio effects,» Konami said when the remaster was first announced.
Of all the improvements on offer here in the turbo - charged PC game, it is the use of lighting, tessellation and the dramatic increase in texture quality that really stands out.
The game motivates you to use it in various ways from things as simple as a «Selfie», or by applying textures from your environment to creatures in game.
Every texture and object looks superb and full of detail to a level not even matched by the Super Mario Galaxy games in some cases, and the effects used for lighting and shadows are some of the best on the entire console.
In the Eurogamer 7/10 review, Jeffrey Matulef makes a «solid» case for the game, citing improvements made to Snake's manoeuvrability, basic refinements to aiming, and the ability to use the 3DS camera to snap new camouflage textures for Snake's outfit.
Stratosphere Games is looking for a (paid) 3D artist intern to produce, texture, and export a wide variety of 3D elements for use in - game.
Everything from the texture of the firearms you use to the scraps of paper found in military outposts has been crafted with the fine attention to detail that has long been present in Kojima games.
While textures are, for the most part, pretty decent, there are quite a few very poor - quality textures used throughout the game, mostly in the edges of levels.
This game I want to remake (or redevelop) as identical to the original one in game - play but using my own textures, images, fonts and possibly expand on the content.
We used the in - game benchmark and installed the special ultra texture pack for use with the ultra detail setting.
a b c d e f g h i j k l m n o p q r s t u v w x y z