Sentences with phrase «than dead space»

That title is none other than Dead Space, developer Visceral's 2008 sci - fi horror game that would go on to spawn two sequels, spin - offs and an animated film.
While Dead Space might have started off as System Shock 3, Prey ended up far closer to System Shock 2 than Dead Space ever did.
Maybe start offering some better big name games other than Dead Space 3?
It definitely resembles God of War more than Dead Space, mostly because its hard to get an idea of the atmosphere and what that will feel like, something that Dead Space did very well.
I'm rewatching Lost right now, a piece of entertainment even more linear than Dead Space 2.
Now I've come away worrying the game may feel more like (a well made) Iron man game than Dead space.
that game was made by japaneses, and we all know how twisted the japanese have theyr mind, even the HOME space of SIREN is more scary than all Dead Space's game LOL.
Both of those games are way scarier than Dead Space.
That game was easily scarier than Dead Space.
Regardless, Dead Space 3 certainly was a rather different game from its predecessors, and so far sales have been less than Dead Space 2's, though no official figures have been released by EA.
The only thing RE5 does better than Dead Space are cut - scenes, nothing else.
Hopefully, whatever this new online shooter is, it does the «online» part better than Dead Space 2.
Dead Space 3 is no more Survival than Dead Space 2.

Not exact matches

Satellites in space are looking down on the disaster, which has left more than 10 people dead.
Though the movie has more than its share of memorable scenes (from the brainwashing flashbacks, to Frank Sinatra doing karate, to Angela Lansbury's third - act soliloquy), there's too much dead space in between, including a superfluous subplot with Janet Leigh (who curiously gets third billing) that could have been cut entirely.
There are no such problems to be found here, as this newly minted transfer, taken from the original digital intermediaries and color corrected for home video (as it's a different color space than film), is as flawless as its successor, Dead Man's Chest.
In every way, Dead Space 2 was better than the first.
Due to limited space and various city ordinances, people aren't allowed to be buried in San Francisco proper, so Colma has become the land of cemeteries; it has more dead people than living.
Far less limiting than GTA's urban metropolises, which — because so much of those cities» interior spaces were inaccessible — always felt constructed out of paper houses, Red Dead Redemption's settings are fully, thrillingly alive, their functioning ecosystems, sudden dramatic occurrences, and operative economy all helping to create a sense of participating in a universe that operates independent of (rather than revolves around) you.
The bargain is more than worthwhile — an hour of dead space is a fair price for the two hours of anarchic brilliance surrounding it — but it breaks the heart to think of how much higher it could have soared if Death Proof had found a better rhythm earlier.
Set as a prequel to the first game, Dead Space: Extraction delivers more details on the alien threat and takes players into the first person perspective to help make those dismemberments more gruesome than ever.
Making matters worse is the fact that the book's atmosphere of tension and repression just turns to dead space and silence interrupted occasionally by Jon Ekstrand's blaring, overdone music on the big screen, with Hardy never giving the lead role much more than what's depressingly becoming the actor's usual: another handsome brooder who's quick with his fists and curt with his words.
Fuqua carries the solo track better than some have, but there's still quite a bit of dead space.
When we pushed it, we found the electric - assist power steering a bit too boosted for our taste at higher speeds with more than a little dead space on - center, and the brakes seemed on the soft side in hard stop situations.
Trunk space is ok, but again thanks to the older platform the space comes in a fair bit smaller than segment rivals, the Buick Regal has 14,3 cubic feet whereas the like of the Chevrolet Malibu and Honda Accord measure in at 15,8 cubic feet and the Ford Fusion 16 dead.
It would mean the dead - tree books are a bit larger — BOS takes up more space in a given point size than BA, which takes up more than TNR.
We also found in CKCS that cerebellar crowding in the caudal CCF is more sensitive to changes in relative cerebellar volume than cerebellar crowding in the rostral CCF, which is consistent with the theory that increased cerebellar volume results in the cerebellum shifting caudally and causes obliteration of dead space in the caudal CCF.
Dead Space is better than RE5.
Atari and Eden Games» open - world racer Test Drive Unlimited 2 «s ambitions appear to have been rewarded; after debuting in the country on Friday, the mammoth of a sequel has more than doubled its predecessor's launch sales and reached the number one spot on the UK's weekly all - formats charts, robbing Dead Space 2 of its third week at the top.
For Dead Space, that means the sequel has done around 40 % better than its predecessor in the same time frame, it's specifically pointed out.
It's definite fact,» he added, pointing to Dead Space and Mirror's Edge as examples of titles that took risks but received only nominal reward, an outcome he fears will lead publishers to fall back on the sequel safety net more than ever.
EA has announced that they'll be releasing the console versions of Dead Space a little earlier than previously advertised, in the UK at least.
Dead Space 2 is out and according to Metacritic, it's already doing better than the original (by a foot), something we don't often get to experience in this business.
The vast space allowed to run around in is always completely dead, filled with low - res posters, and fails to give you anything to do other than running around looking like you've crapped your pants.
Valentines Day has snuck up on us like a fat man sneaking up on the all you can eat buffet in Pizza Hut, and what better way to celebrate the day than winning yourself a weapon pack for Dead Space 3 and dismembering some Necromorphs?
Fail Dead Space 2 looks more than epic too, looks better and better.
I agree that Dead Space is the scariest and that nearly every other game mentioned in this article is scarier than Left 4 Dead.
After getting some hands - on time with the game, some of which I can't even talk about for a while, and also learning more about the universe than I could ever have hoped, I sat down with Robbins to dig through some questions about Dead Space and how it came to be.
Along with the paper comic books, EA has released video counterparts, and while the art style could be called less than stellar, the team behind Dead Space has managed to combine superb voice acting with a deep and intriguing story that may even be on par with Aliens, which it has been very closely compared to.
Visceral Games showed off the first gameplay footage of Dead Space 3, confirming that the game will incorporate drop in - drop out co-op, and showing off a gameplay video that seemed far more concerned with rattling off rounds than blowing the limbs off of creatures that have just made you poo your pants.
To some this cavalcade of cheap deaths and clunky stealth gaming mechanics may be fun, (after all Dead Space made lack of ammo and health more compelling than lager flavoured Pringles) but personally speaking I'd rather throw myself face first into a pile of rusty hypodermic needles than play that again.
EA could be hoping the same for Dante's Inferno 2, and with the right launch window and marketing campaign (one that's hopefully better than the abysmal Dead Space 2 marketing campaign), they might just get that.
Horror fans have had to endure a lot in the past few years: «Resident Evil,» «Dead Space» and «Alone in the Dark,» once bastions of the genre, have become little more than action games with grotesque enemies.
When Dead Space 2 was announced less than two years later, it was no surprise that EA wanted to push the series into a more action - focused direction to appeal to a wider audience.
If you're looking for a game published by EA, such as «The Sims,» «Battlefield» or «Dead Space,» check Origin before you go to Steam; you're more than likely to find a better deal on the former.
This is a big title for EA, and considering that the multiplayer was ditched from Dead Space 2, the team probably felt pressured to include some sort of mode other than single - player.
I actually prefer it to Dead Space 2 since the experience is creepier, beautifully paced and relies on pure atmospheric horror rather than constant action.
The line only appears for a few brief seconds, functioning more as a clue or reminder than a way to hold your hand, but it has been integral to my Dead Space experience.
Tombs and caves, wildlife and one - off NPC encounters — Origins could be the Red Dead Redemption, the Witcher 3 of Africa, and more than killing dudes in cool ways, I'm excited to see how Ubisoft treats such a large space.
Amnesia relies less on jump scares and more on building atmosphere and tension than its competitors (Dead Space, and later Outlast).
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