Sentences with phrase «than a background character»

Not exact matches

No less than other stories in the Jacob cycle, it reflects the background of the patriarchal age — frictions between groups (Hamor and Jacob); a level of sexual morality beyond the reach of our judgment and in any judgment ennobled by the integrity of Hamor and the love of his son for Dinah; the effort on the part of both families to effect a peaceful settlement honoring the religious sensibilities of the abused; the despicable violation of the terms of agreement by two of Jacob's sons; and finally, in perfect consonance with the general character of Jacob, his sharp rebuke of his sons not on moral but on utilitarian grounds:
Does the change in me represent anything more than this: that the practical relevance, the struggle and the confessional character of my theological teaching have become visible to many, and now for the first time to most, against the background of a time which has taken shape at the hands of National Socialism?.
Other than this, identifying a direction has revolved around looking at the backgrounds, characters and objectives of the new leaders, in particular Mr Xi, and to a lesser extent, Li Keqiang, the Party secretary.
It's beatufilly crafted plots with unbelievable background storyline and characters, but no farther off than the Sopranos or anything Dinero and Pesci did.
Though it's evident that Marina comes from a different class than most of the film's other characters, A Fantastic Woman is withholding about her background and family — and this would be less of a problem if Lelio and co-screenwriter Gonzalo Maza offered her much in the way of motivation or aspirations.
By focusing so strongly on Cruise's «Nick Morton» character, The Mummy makes its monster little more than a background prop, a mistake future movies probably won't make (bigger stars, like Javier Bardem and Johnny Depp, are confirmed to be playing Frankenstein's monster and the Invisible Man respectively).
Sure, the characters resemble plastic more than any organic substance, but the scenery is lush and colorful, a far cry from the sterile backgrounds that populate run - of - the - mill low budget computer animation.
Aside from the well - noted fact that more superior long - form drama (and comedy) can be found on television than in cinemas, the two most interesting motion picture experiences I had in 2012 were in galleries: The Clock (Christian Marclay, 2010), a staggering and hypnotic achievement of which I still have some of its 24 hours to catch up with, and two multi-screen installations by Candice Breitz: «Him» and «Her» in which many scenes from the films of Jack Nicholson (in Him) and Meryl Streep (in Her), isolate the actors from their filmic background leaving the actors to speak to and interrogate each other across space and time on many themes of character, identity, success, failure, anger and disappointment.
With an unshakable framerate (an absolute necessity for any fighting game), the title contains even more detail than ever before, both in character models as well as the extremely lush backgrounds.
Though sadly overshadowed by the overrated dynamic duo of Wall - e and Kung Fu Panda, this warm, familiar animated movie with stunning visuals and beautiful, hand - painted backgrounds doesn't only mark a successful return for Disney on the animated area, but manages to introduce characters and themes that are in many ways more deep and complex than that of the widely glorified Pixar flicks.
Given the film - maker's background as a purveyor of spiky, larger - than - life character studies, it's hard to believe Anderson won't add some much - needed depth and menace to the tale of the mischievous self - animated puppet.
The nine characters included in the game, which were voted in based on a Japan - only background download popularity contest, look better than ever in the PlayStation 4 version of Xtreme 3.
In fact, one thing that makes Hav Plenty fresh is the absence of overt attention paid to the characters» blackness; the class difference between Plenty and everyone else is more of an issue than the racial or cultural background of anyone.
Longtime Screen Rant readers are aware that several members of our staff were disappointed with Alice, for reasons that run deeper than the distracting post-converted 3D and its recycling of Burton / Depp tropes; such as, how it trades in the discernible characters and satire of Carroll's novels for an ambitious (but, sadly, non-compelling) fantasy allegory where many dark Underland inhabitants and CGI backgrounds blurr together.
As always, less than human characters are relegated to the background and sidelines.
Gyllenhaal's typically strong work as the central character goes a long way towards confirming the movie's success, while the movie's periphery players provide better - than - average support and background color.
These deleted scenes wouldn't have «fixed» Three Billboards, but they remain an interesting look at a film that probably could have done more to flesh out its black characters rather than having them serve as symbols or part of the background.
There is a half - baked uprising against WCKD that is only tangentially related to the main characters and serves little purpose other than to paint an explosive background to what's meant to be the true emotional stakes of the movie: Thomas saving his friends.
Next, the screenplay concocts a manipulative scenario that relies on the stupidity of its main character, the drunkenly suicidal insanity of its antagonist, and a random happenstance from a background event for the sole purpose of putting a child in mortal danger for no reason other than the tawdry thrill of it.
But it has also been criticized for a perceived tone - deafness toward racism and / or absolving racism through Sam Rockwell's bigoted cop character, as well as relegating the realities of racism in America to background fodder and narrative devices, rather than in - depth explorations.
While Cully (Chris Pratt), a binge drinker who doesn't realize that aggressively trying to apologize to people for being an «asshole» in high school only makes him a bigger one, and his wife Sam (Ari Graynor), who is rightly resentful of her husband's behavior, are fleshed out just enough, other characters — like Garrity (Brian Geraghty), who has to convince his wife (Aubrey Plaza) that his hip - hop lifestyle as a teenager don't define him now, and Scott (Scott Porter), who lives in Japan and has no other discernible traits — are little more than background dressing.
In the movie's design, Faulkner's novel functions chiefly as a source of imagery and atmosphere; a good chunk of the dialogue is unintelligible (it's doubtful that even viewers raised in the Deep South will be able to understand more than a third of what Tim Blake Nelson says), which creates the impression that the characters are as textural as the swaying trees in the background.
Director and writer, Kenneth Lonergan, has a background as a playwright so I shouldn't be surprised that brooding drama and interpersonal look into the story's character's make for something more than the basic film drama.
Since that film is more a series of wild experiences than a strict narrative plot, Matsuya focuses on distinct background events, with art representing Robert Pattinson's character sprinting through it all, much like he does in the film.
Found this a lot more interesting than the previous Sylvia Day book I read - the main characters, their motives and their backgrounds intrigued me.
While the plot is interesting and does eventually tie into the history, I found the historical background much more interesting than the characters.
The article carries an interview with Rockstar Games» Dan Houser, who says this of GTA «s new anti-hero; «Johnny is a very different character than Niko, with a very different background... I can't go into too much detail on the story, because we try not to give away too much plot before the game is released.
It was less of a cartoon than its predecessors, using 3D characters set against pre-rendered backgrounds.
«Johnny is a very different character than Niko, with a very different background,» says Dan Houser, vice president of creative development for Rockstar Games.
Although we added lots of environmental details in the background, we used pastel colors and fog to ensure the background wasn't distracting attention more than the actual play area and the characters.
And keep an eye out for characters in the background of arenas - there are more than a few familiar faces.
You've got a few pleasant backgrounds for the menu screens to keep your attention focused on the preview window rather than the background and a bunch of random characters join you on the side - lines simply to look cool, like the budgies on the level select screen or the dog that acts as an undo button.
«Johnny is a very different character than Niko, with a very different background.
Tiny text, background NPCs and the smallest details are visible when zooming in, and foreground characters and objects are clearer and sharper than you've ever seen them before.
Visually, Check vs. Mate delivers a decent punch with individual character / game piece animations, a little less than a dozen stunning backgrounds, and a smooth framerate to keep everything nice and tidy.
I would include a 32 - bit RPG example as well, but in the 32 - bit era (Saturn, PS1), there was much greater variety in visual styles with some games using 2D but with more detail, animation, and effects than in 16 - bit RPGs (Breath of Fire 3 - 4), some games using a mixture of 2D & 3D (Grandia, Xenogears), and some games using 3D characters on top of prerendered or FMV backgrounds (FF7 - 9, Parasite Eve 1 - 2).
It also features full English voice acting, several branching paths with more than 10 endings, highly animated character sprites and backgrounds, and quick - time events.
With an unshakable framerate (an absolute necessity for any fighting game), the title contains even more detail than ever before, both in character models as well as the extremely lush backgrounds.
It would have been much better to have more cutscenes with in - game models rather than static backgrounds and character drawings, but the dialogue scenes are still effective none - the-less.
Some minor glitches and pleassseee on a future version pick more than the same 4 songs to play in the background while customizing your character.
The background art especially is worth paying attention to, as each one jumps out more so than the main graphics of the characters and tower do.
These look crisper and more vibrant than ever, however, they also remain faithful to the originals as well, with background characters performing the same actions and any paraphernalia (random crates anyone?)
Your characters also have more options than the typical action RPG, able to jump, pick up and throw background objects and enemies, and use devastating team attacks a la Chrono Trigger.
The characters are far more realistic and mature looking than the somewhat disproportionate, overly colorful Samurai Shodown characters, and the backgrounds have an insane level of detail.
Ibuki and Juri were also found but with a lot of rigging so that makes them more than just background characters.
True, Pillars of Eternity proved that nostalgic games can still provide more content than most people have time for: in that game, if you finish every quest you can replay as a different character with a completely different background and see a whole new aspect of the story.
What he means is that the place has character; rather than the neutral background of a white cube, it offers the idiosyncrasies and imperfections that make a space worth engaging.
The artist created a far more daring visual language than many of his contemporaries, fusing vivid narrative with dizzying spatial distortion and jarring hues to produce striking settings for characters of diverse racial backgrounds and social classes.
I think that rather than comment on the story (which is still timely), I would like to say that we have been fortunate that out of a world population of nearly 7 billion people, Dr. Hansen and you, Andy (among others who have stayed more in the background) were in the right place at the right time with the requisite intelligence, experience, and character to bring this information to the public, and that we are most fortunate that, 20 years later, neither of you has given up on this the most important issue of our time.
It will also include more than 12,000 words in dialog, about twenty main and background characters, and more than fifty locations.
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