Sentences with phrase «than a gameplay option»

It can make the game a little too easy at times, and almost feels like a crutch rather than a gameplay option.

Not exact matches

Both of these modes slow the gameplay of Hardline down quite a bit, but also give players a much more tactical option than has been found in a Battlefield game for some time.
Over its 20 - year history, Need for Speed has become one of the most popular racing games of all time, and Electronic Arts is showing no signs of letting off the throttle with the coming release of Need for Speed Rivals, the newest generation of the game, with more features and gameplay options than ever.
Over its 20 - year history, Need for Speed has become one of the most popular racing games of all time, and Electronic Arts is showing no signs of letting off the throttle with the coming release of Need for Speed Rivals, the newest generation of the game, with more features and gameplay options than
This is a nice approach to spending your funds, as it's about giving options rather than progression, which offers the gameplay some extra depth.
The Sims 4 has less features, options and functions than its predecessor in the standard edition, and the jury is out on whether the new emotion mechanics help or hinder the gameplay.
The story line is all over the place other than a few key points (and some fanservice I'll never forget), the gameplay is «wham, bam, thank - you - ma» am» over in less than two minutes for pretty much every single player mission, and it's very basic in its options.
Tons of characters and vehicles, over 30 (48 as of Deluxe) tracks, and an immense volume of gameplay customization options gave it more content than anyone in their right mind would know what to do with it, and while Deluxe doesn't go all - out in offering additional loot, it's certainly bumped up what was an already robust package.
Both the Deathmatch and Last Man Standing options are set over no less than 12 differing stages, and there are a whole ton of powerups that become available during the manic gameplay, but it most definitely pales into insignificance alongside the bigger, better, more exciting solo mode that is present.
From a gameplay standpoint, sometimes the player might not want to go with the most well - received option and perhaps offer to execute a traitor, rather than let them have a fair trial.
From the limited gameplay to the paucity of play options to the ground floor graphics, this feels more like a proof of concept than a game.
The multiplayer mode has you and up to three friends competing in avoid -»em - up and collect -»em - up gameplay, and while it doesn't add new modes or options to the game it does prove to be even more enjoyable with friends than solo.
Basically, less for more... sure the fidelity & overall are better than the past, but gameplay & options have suffered for it.
In fact, of the three modes included, the arcade style is probably the weakest of the lot, but that possibly says more about the stunning gameplay options found in the other two, more than being a slight on it.
In fact I would go as far as to say that this new mechanic enhances the gameplay and the options it presents more than anything I have seen in a Zelda game since Ocarina of Time.
Some of those gameplay options may make the «Hard» setting actually easier than the «Medium,» depending on which you get.
WWE»12 is more polished than the previous installments in the series, right down to the graphics, music, sound effects, and the expanded gameplay options.
And it might seem like I am hating on the game, and I am really not, but this is the kind of game that wasn't made for gamers like me clearly, and I understand that and I am not saying it is a bad game because I know that if you like these type of emotional roller coaster games, with quick - time events and conversation options more than overall gameplay then this is right up your alley, I am just saying that if you are something like me you should probably see some videos of the actual controller setup before you buy this game.
It provides more gameplay options than ever before, and includes skill games, which are fun, well - designed, and addictive enough to push you to save of a few seconds here and there in order to - get the highest score.
Super Mario Galaxy 2 piles on the options and additional gameplay to an even greater extent than the impressive original.
You'll never play the story more than once (if you play it to completion at all) because the real game lies in the Traditional and Living Towers and the gameplay options that open up in the midst of a Faction War.
While the story might not be as over-the-top as some expected, Ubisoft has still succeeded in making Far Cry 5 a fun, immersive open world experience ripe with satisfying gameplay mechanics, great co-op campaign options and more than enough content to keep you busy for a very long time.
Yes, that would be a more limited option than hooking the phone up to a capture device which would allow for custom stream layouts, but it could be a great way for streamers to stream gameplay from anywhere, especially as smartphone games become more and more impressive.
Solo play with the AI companion does limit the gameplay a bit but it worked better than expected and provided a gameplay option that didn't force you to only play co-op with actual humans.
Like the other games in CHAMProgramming's series of arcade remakes, it is remarkable for closely emulating the original, the smooth gameplay and two game modes, the original «Classic» and the enhanced «Champ» mode.The «Classic» mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders - like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all off.
While the absence of power - ups could be perceived as a negative, Cappy's talents mean that Super Mario Odyssey gives the player more gameplay options than ever before.
Each year has been better than the last, with the on - field gameplay constantly evolving, and players being presented with more options in terms of modes.
I'd rather play a shooter game with really good shooting, or a narrative game with a really good story, or a driving game with really good controls, than an «open world game» where I have the option to engage in shitty versions of all of those gameplay experiences.
One Joy - Con per player is a refreshingly viable gameplay option, rather than just a backup for when you're out of other controllers.
It's not so drastic of a change that it will completely change the gameplay experience for the Legend of Zelda, but it's a big enough difference to really open things up and offer more options than ever.
First - person shooters don't tend to be known for their storytelling, with games in the genre tending to focus more on gameplay and multiplayer options than character development and a compelling narrative.
a b c d e f g h i j k l m n o p q r s t u v w x y z