In fact, some supporters who have had successes with such sites willed go as far as to claim that such sites are indeed much safer
than a random play in a 1 bar.
In fact, some friends who have had successes with such sites willed go as far as to claim that such sites are indeed much safer
than a random play in a singles bar.
In fact, some supporters who have had successes with such sites would go as far as to claim that such sites are indeed much safer
than a random play in a ones bar.
In fact, some supporters who have had successes with such sites would go as far as to claim that such sites are so much safer
than a random play in a singles bar.
In fact, some supporters who have had successes with such sites would go as far as to claim that such sites are so much safer
than a random play in a ones bar.
In fact, some assistants who have had successes with such sites would go as far as to claim that such sites are so much safer
than a random play in a 1 bar.
In fact, some assistants who have had successes with such sites would go as far as to claim that such sites are so much safer
than a random play in a singles bar.
In fact, some assistants who have had successes with such sites willed go as far as to claim that such sites are so much safer
than a random play in a singles bar.
In fact, some assistants who have had successes with such sites willed go as far as to claim that such sites are indeed much safer
than a random play in a singles bar.
In fact, some supporters who have had successes with such sites would go as far as to claim that such sites are indeed much safer
than a random play in a 1 bar.
In fact, some friends who have had successes with such sites would go as far as to claim that such sites are indeed much safer
than a random play in a singles bar.
In fact, some supporters who have had successes with such sites willed go as far as to claim that such sites are indeed much safer
than a random play in a ones bar.
In fact, some friends who have had successes with such sites willed go as far as to claim that such sites are indeed much safer
than a random play in a 1 bar.
In fact, some assistants who have had successes with such sites would go as far as to claim that such sites are so much safer
than a random play in a ones bar.
Not exact matches
I absolutely hate the QB sweep to the left that Harbaugh insists on running (that's
random and there's no reason for this sentence to be here in this column other
than the fact that I REALLY DO HATE that damn
play).
Giroud reminds me a bit of Dimitar Berbatov, as a matter of fact I am wholeheartedly convinced Giroud is Berbatov in disguise, because he is the only striker I have witnessed who can go more
than two months without a goal and finish amongst the top 3 strikers in the Premier League, completely similar in style, both very classy finishers, brilliant hold up
play they are also both lazy as hell and occasionally turn up in
random clusters of games which 80 percent of the time are worthless in the hopes of winning any silverware, but do just about enough to convince you that they are better
than they are.
Jordan Spieth is not going to say, «Of course I am
playing this
random unknown event in Singapore because they gave me more
than $ 1 million just for showing up!»
Sadly ours has become more of a «shed» where my husband throws
random garden junk rather
than take it round the the garage, so the children don't
play in it as such, rather with its contents.
A recent study found that more cancer mutations are caused by these
random mistakes
than other factors, such as environment or inheritance, Tina Hesman Saey reported in «DNA errors
play big role in cancer» (SN: 4/15/17, p. 6).
In Twisted, I probably spent more time
playing with the minigames and
random stuff that I collected
than I spent on the actual microgames.
The film eventually devolves into a series of life - and - death struggles where the casualties, rather
than coming across as
random and unpredictable,
play out as if they had been negotiated with the cast's publicists in order of name recognition.
In this regard, Vaughn's reference to Stalag 17 might be absurdly
random, but at least it feels more out of place
than playing Mad Libs with geek culture.
Both of these are a little odd, although one more so
than the other — as you
play the game and beat certain challenges (such as getting a B rank or higher on a Special difficulty track) you unlock «Keys» that let you pay a bird called Chuchu to poop out a gashapon ball containing three
random user icons.
We found the voice recognition had no better
than a 75 per cent success rate though and we assume it's also responsible for the game inexplicably pausing itself at
random points during
play.
It
plays more like a dark - comedy
than a horror flick simply because despite the
random disturbing scenes thrown in here and there, they never really get under your skin the way you hope a horror film will.
In reality it's inconclusive but most choose Melee as the victor because it's skill requirements are more quantifiable
than the
random nature of more casual
play.
Recruiting through quests (like finding a missing item, beating up somebody who is giving them trouble, or even just visiting their secret dungeon base for a cup of tea) and social interactions is way more fun
than the
random recruitment found in previous Pokemon Mystery Dungeon titles, and it keeps you
playing as there's always a tangible reward for adventuring.
Ganondorf was a fun avatar, but I would have much preferred
playing with him in other
play modes, attempting
random challenges rather
than fighting through the main story.
It seems that already Exotics are more common
than the original game, appearing as a fairly rare drop from
random events, so keep
playing and you should gain a healthy roster.
If you're paired with
randoms, it can take just one or two players who are chasing an invisible kill - to - death ratio metric, rather
than playing the damned objective, to completely side - track a round.
As a result of using a peer - to - peer system rather
than dedicated servers, being summoned or summoning allies for co-op
play is entirely based on luck and times when you decide to
play, and you can just forget about trying to have friends join your games to help, as players are sorted to
random player clusters with no way to choose who you can summon.
If Respawn and EA can
play their cards right we may actually have some emotional investment in the outcome, rather
than the series of
random double crosses by bad voice actors which litter the first game.
If you can,
play with a team of friends — it's far more fun (and effective) to coordinate on a headset
than deal with
randoms over text chat.
So, more and more, game design is more about saying: OK, rather
than you experiencing the exact same sequence every single time, it is about taking and combining
random elements in different ways so that each time the player
plays the experience is fresh and interesting and it has more vibrancy and is more alive.
Really enjoying
playing but I have since discovered it's not as easy to pick up and
play as previous Gran Turismo games, Gone are the cup championships and having to pass your licences to
play the more advanced races, this is just a series of singles races, on single tracks and trying to beat 3 levels of difficulty and the tracks are unlocked as you earn experience and level up, also there aren't as many tracks or cars as any of the previous versions and seems a little like the limited Prologue game that was released at a cheaper price, I'm assuming it's more geared towards online racing, which I haven't tried yet because sometimes you just want to
play your way without interfering with somebody else's game, nothing worse
than going into a race and have some
random person ruin your game by crashing into you or just cheating their way to win.
Rather
than matching up against
random players throughout the world, you are forced to either
play a friend on the same computer or against the computer.
The reality is that most people that
play shooters, with friends or in public lobbies with
randoms, use chat more for having fun and trash - talking
than anything even close to team coordination.
I made a deck of cards, each with one character on them, and we shuffle them up and use them as a more interesting way of
playing with a variety of characters
than simply hitting
random.
Here the sound is nothing more
than various canned sound clips that
play at seemingly
random moments.
There are far too many cheap kills, and taking out other players often feels more
random than like a reward for
playing well.
A fun mode, although best
played with friends as I found myself losing more games
than not whenever I chose to PUG (Pick Up Group) with
random players.
Upon
playing the game, some attentive fans discovered that the PS4 release had issues with RNG (
random number generation) and problems with music restarting rather
than continuing after battles.
Playing on 150cc will still prove incredibly difficult, but playing on lesser difficulties make things feel more fair and less random than in some entries of the
Playing on 150cc will still prove incredibly difficult, but
playing on lesser difficulties make things feel more fair and less random than in some entries of the
playing on lesser difficulties make things feel more fair and less
random than in some entries of the series.
Broader matchmaking would still be a nice option to have at some point, but ultimately a game like this is more enjoyable
playing with people you know
than with
random denizens of the Steam community.
We decided to go with a more
random arrangement
than usual this time, and we're really diggin'the way they
play with the board and batten.