Although not confirmed in the actual gameplay, character animations (such as jumping, rolling, etc) appear to be splashes of colors, rather
than actual character animation.
Nebula isn't even part of the story until half - way through, and then is treated more as a plot device
than an actual character.
There is one fight, but it is soon over and Refn seems far too in love with the setting
than the actual characters.
Garland does not spend much time on character development beyond the mere acknowledgment that Capra has a family and Searle and Kaneda's fixation on the sun, the latter having more relevance to thematic development and mood
than their actual characters.
But even this cuteness wears thin as Wilson and Hudson's acting breaks down in several scenes, making their conversation sounds more like close friends (which they are in real life) who are helping each other memorize lines
than the actual characters.
Additionally, while the three leads have great chemistry, Hahn and Bell are stuck in such one - dimensional roles that they're treated more like party favors
than actual characters.
Most characters feel more like impressions, or shades even,
than actual characters and this is in large part due to the fact that the Coen Brothers dedicate a significant portion of their film to hat - tipping to the performers, personalities and pictures of periods past.
Not exact matches
But you are shadowboxing with attacks on my
character rather
than an
actual discussion.
Thus, Whitehead holds that it is the
actual occasion which decides which eternal objects it will participate in, so that one must not look to the eternal objects to explain why one enters existence as a
character present in some
actual occasion rather
than another.
As the first determination of real potentiality it is given with and by the
actual world of each occasion, but in itself it arises out of the general
character of the world rather
than out of that particular
actual world of which it is the first determination.
In her case one of the New Testament's major figures remained of virtually unknown origin,
character and destiny, so roughly sketched that she could easily be confused with other unnamed and unsketched women and grow into a myth far different, far richer in some ways,
than her
actual self.
And while some TV has been essential viewing for believers because a show finds a way to show a Christian as an
actual character rather
than a stereotype, TWD succeeds spiritually as an overall metaphor, rather
than putting just one or two believable Christ followers on screen.
Finally, it should be pointed out that Whitehead himself is unable to stick with the postulated uniform
character of an
actual entity as resolutely and univocally as he alleges: God as an
actual entity is more
than just specifically different from the other
actual entities.
was his intention to secure the universal application of principles other
than the ontological principle, for example, the dipolar
character of
actual entities?
The objective unity of the world, even though the experience of it may be difficult to reconstruct, is not of a
character more lacking in evidence
than the concretion of the world in
actual, perishing occasions.
At times, she seems to be playing an idea of a
character, more
than an
actual person.
as a kid i grew up with transformers for toys, but didn't watch the
actual show (aside from beast wars) until last year, so i wouldn't consider myself a fan boy, but when a tv show based around toys from the 80's has better dialog, humor,
character development, and plot
than a high budget Hollywood film, you know something is wrong with the film industry.
Ironically, given a show that so clearly wants to touch its audience — from that weighty one - word title on down — we have met, apart from Martin, hardly a single
character who incorporates more
than the hint of an
actual person.
There's not much to the
actual character other
than that.
Davis mentions early on that he likes the company of animals more
than people, but to say he has no
actual character would be an understatement (George is actually more developed).
I love the aesthetics and the
characters were fun, but it took me awhile to realize that I was Trumping on everyone instead of just talking to them or trying to shake their hands, and the fact that the
actual battle sequences were based entirely on guessing where the invisible monsters were going to go and took place on the same piece of graph paper that you did your planning on made it feel like a cheap game of Marco Polo rather
than the Japanese high school equivalent of the Ghostbusters...
Similarly, the textures are flatter and
character models a little more angular (and when they turn to ice it's just blue rather
than an
actual ice layer), but Climax has still done an admirable job with this port.
The dialogue is sparse, to say the least, and there's more nibbling on earlobes
than there is any
actual verbal exchanges between the
characters.
Rather
than the predominant emphasis on violence and fighting that is found in action films, however, the viewer of adventure films can live vicariously through the travels, conquests, explorations, creation of empires, struggles and situations that confront the main
characters,
actual historical figures or protagonists.
Certainly not for even the slightest modicum of
character development or dimension, as a talented cast led by Jennifer Lawrence and Javier Bardem is criminally underserved by a script that treats their
characters as props rather
than actual people with inner lives who the audience are supposed to care for.
Glastonbury (15) Running time: 135 min *** Julian Temple's loving documentary may at first appear to be aimed at the sort of music fan who prefers Glasto streamed live to their TV.But this collection of archive and commissioned footage from 36 years of England's greatest music festival is likely to appeal more to diehard fans
than non-festival-goers, since it revels in precisely the eccentricities that makes the armchair people dive for cover.Most of this film is a structureless, rambling celebration of Glastonbury's boozy, hedonistic, liberated, political and frequently bonkers
character rather
than of the
actual music: great if you were at the party, presumably less great if you weren't.
It doesn't help that this is an Eighties flick, redolent of the standard biases of the decade: Since Stiller and McCarthy are playing trust - fund babies (in a manner of speaking), the filmmakers are far less afraid to flaunt their penniless affectations
than those of the
actual poverty - stricken
characters — like Ringwald's, who appears on - screen only in conjunction with Matt.
Craig deserves a lot of credit for the amount of
actual stunt work carried out himself but the rest of the casting feels a little too popular rather
than right for the
character.
Director Jonathan Levine (50/50) and his team of writers (including Evan Goldberg, natch) dip a toe in schmaltz rather
than investing at all in
actual character development, preferring to string together episodes of goofball fun.
Disney tries a few new tricks with an African American cast of
characters (the first time since 1947's Song of the South), a contemporary setting (New Orleans in the 20's), and a «princess» in the form of a working class girl with a dream, but more
than that, an
actual willingness to roll up her sleeves and do something about it.
As we watch young African - American
characters — and a few young white women, too — mistreated and / or killed in scenes that go on and on and on, it's hard not to wonder whether Bigelow (and the material) would have been better served by not teaming up with her usual (white) screenwriter, Mark Boal (who also wrote The Hurt Locker and Zero Dark Thirty), just to bring in the perspective of
actual people of color, rather
than that of white liberal guilt.
Surprisingly, Rosie Huntington - Whiteley is a welcome improvement in the love - interest department — though her
actual character, Carly Spencer, has less of an edge
than Megan Fox's Mikaela Banes.
is a funnier gag reel
than the
actual gag reel, sort of, as Tolan and Leary riff on how many ways there are to kill
characters as a threat to actors missing cues and flubbing lines.
Captain America: Winter Soldier artfully dodges nearly every typical superhero movie problem (as well as general sequel problems) with a stunning grasp of mood, total commitment to a «square»
character, a smart choice of villain, and thrilling action scenes that feel authentically dangerous (a complete rarity in blockbusters) rather
than like stop - and - gawk «setpieces» with no
actual stakes.
This all comes off as more interesting in the synopsizing
than in the
actual telling; screenwriter Peter Landesman («Parkland») and director Michael Cuesta («L.I.E.,» the «Homeland» pilot) bobble their portrayal of journalism early on — you'll flinch if you know the first thing about newspaper captions or the inverted - pyramid style of reportage — and they (along with Renner) never make Webb a captivating enough
character to follow through the ups and downs of this saga.
But that's less of a problem when we come to realize this isn't a
character - driven piece, that Lockhart is really just a plot device rather
than an
actual human being for whom we're supposed to feel something — perhaps pity.
Just like his recent Tintin
character, Spielberg's young lead Irvine has an almost whimsical innocence to him, representing youthful dreams and determination more
than an
actual human being.
In The Raven, he almost comes across as a cartoon
character rather
than a real person with real problems — it almost makes a joke of the
actual person.
A skateboarding road - trip flick that will bore real skateboarders silly (and I should know — I've been one since the late»70s), it includes barely 10 minutes of badly - edited
actual boarding, less
than half of which features the main
characters (no - name actors using obvious stunt doubles), who in the course of the movie perform only one trick (at the very end) that's beyond the abilities of any dedicated junior high school punk with a modicum of talent.
Maybe he's more concerned with the
actual character and potential downfall of Liz Sloane
than the topic she is fighting for.
Characters, including a detective played by Allison Janney (The Way Way Back), behave in improbable ways, motivated more by narrative needs
than actual human psychology.
When the first images came out I felt it was kinda dull on the graphics, but after seeing images of different
characters, stages, items, and
actual gameplay (with better quality
than those 720p ND videos), I started to see the game in a new light.
When a film like Prince appears out of nowhere, with its pseudo-incendiary electronic score and sophisticated examination of revenge, it revives hope for a pop - art cinema that's not only capable of balancing enraged critique with playful, irreverent aesthetics, but also treats its
characters like
actual human beings rather
than pawns on a chess board.
Helped by screenwriting and direction that pruned away the worst excesses of E L James» largely unreadable book, Johnson even managed to imbue the pallid
character of Anastasia Steele with some
actual personality and wit, and became far more watchable and engaging
than the material really deserved.
The
actual Jack and Jill is far more sinister, nothing less
than a feature - length actualization of the «piano man» scene from the same film, in which Sandler's George Simmons
character, in a stream of smiling - aggressive invectives, makes it clear just how deeply and thoroughly he holds his audience in contempt.
Rather
than just making a game that followed the events of the story, they focused on the possibility of playing with the Toy Story
characters as one would
actual toys.
Larson is the best thing about the film, but she's punching below her weight, serving mostly as a prop to back up a larger point, rather
than getting to craft an
actual character from the ground up.
That said, it's a lot more interesting
than the
actual life of most pets, with a cuddly bunch of
characters, plenty of action, and a good amount of funny moments.
I do think Leigh could have fit this
character into an
actual tale that revolves around more
than just a series of driving lessons, but even without this typical movie ingredient, Happy - Go - Lucky still provides for a very entertaining film - going experience.
The relationship between Doug and Eva in particular provides some of the film's best «quieter» moments, and while much of Goon 2 is little more
than a well - crafted sitcom of a movie, there's always something to be said for a sitcom that treats its
characters, however broad and silly, as
actual human beings.