Sentences with phrase «than actual game play»

These are geared more towards fun enhancements than actual game play.
Team Cohen finished with the 2 point win but the score looks closer than the actual Game played..

Not exact matches

Some people invest more in the games they play after work than they do in their actual work... the work that pays the bills.
I'm beginning to think Ramsey is one of those players who plays 10x better in the training sessions than he does in the actual game.
A knee injury in December saw Sergio Agüero miss the busy Christmas period appearing in 4 games fewer than Sánchez and in terms of actual playing time the Arsenal man has completed 600 minutes more than his opponent.
Also, like many Sega CD titles, it seemed like the developer was more interested in a SUPER XTREME opening sequence than making the actual game fun to play.
One might reasonably argue that McGwire's crimes were equivalent to those committed by all the future Hall of Famers who were hopped up on greenies in the»70s and»80... and were less egregious than those committed by all the ball - scuffers and bat - corkers who broke actual rules designed to ensure that everyone was playing the games fairly.
no jack, I watched a few actual games where he played, not a lot, a few... enough to see that he is a better defensive midfielder than Arteta, Coquelin and even Flamini for this matter... is he a fantastic player?
Ultimately, my husband and I spent more time playing the age old game of chase - the - toddler and keeping him out of harm's way than we did watching the actual game, but we made a family memory that will stretch far beyond the final pitch.
While some classic arcade games (like old episodes of the «Thundercats» cartoon) are more fit for reminiscence than actual play, Time Pilot proves that what was mind - blowingly awesome back in the day can still detonate brains just as well now.
Sadly, Bedlam seems to think it is genuinely funny, rather than the actual joke, so some of the humour falls a bit flat in assuming that people want to play the game in the first place.
It's something completely different which catches more diverse actions than from the previous Mario Party games, and it also creates an atmosphere which makes you wonder whether you are playing an actual Mario Party game or not.
This mode simulates the experience of playing an actual game of basketball more closely than any videogame I've played.
But why I love Okami more than any actual Zelda I've played is its combination of historical Japanese influences, a literally artistic battle system unlike any other I've played in a game and, of course, that the hero is a very cute wolf.
Rather than just making a game that followed the events of the story, they focused on the possibility of playing with the Toy Story characters as one would actual toys.
Now that the game is out, it turns out that more than the VR features, the actual upgrades to the game are a welcome addition and even if you don't have any interest in the VR support, the game seems to play out just fine without it.
The obvious question this raises is why couldn't you just play an actual WarioWare game instead, rather than just simulating one?
Equals is what the film industry calls high - concept — since its world operates within a clear what - if scenario — but the actual concept in which leads Kristen Stewart and Nicholas Hoult are marooned isn't any better than one of those games they play in acting studios.
But in the intermediate term, actual earnings will mean more to stock prices than any games played with earnings estimates.
The initial prototype wasn't much bigger than the actual controller, but it definitely fulfilled the purpose of encouraging the hands to remain more relaxed during game play, but a lot of hours play - testing the prototype got me thinking that I could take the idea even further.
Hopefully it won't go the way of Madden and be more fun to play the added mini-games than the actual game itself.
I almost can't help but wonder if CD Projekt RED will consider adding a bunch of new cards in the future, or maybe even release it as a digital game in its own right, or perhaps an actual physical product, although it'd need some reworking for play against realm opponents rather than the AI.
Sure, we could just look up the information on the magical internet, which I'm sure is powered by witchcraft, but there's just something about having an actual book by your fingertips when playing a game, rather than a keyboard.
However, unique to the new age entries of the series, this trilogy of games was played more for the story than the actual multiplayer.
The best thing about this title though is the actual game play, which other than a few less non-player characters on the field is quite true to the original.
I mean, I bet I spent more time playing that Tony Hawk's Pro Skater 2 demo than I did the actual game.
With that being said, one of the game franchises that actually seemed to play better online along with offering a substantial and fully realised single player experience, to me at least, was the Rainbow Six series; I quickly became enamoured with the tactical, squad - based gameplay and focus on actual teamwork being necessary for survival rather than being able to run off and lone wolf everything.
Playing through this game is like being a part of an actual South Park episode, and may be even more convincing than the original in that regard.
The online was entirely stable in my time playing it today during the game's launch, and the races against people were fun because actual humans performed way better than the AI did.
The game suffers from a lot of slowdown, more than what you'd experience if you were playing on an actual NES.
I know it's a little thing, but really - it does help the game feel more like you're playing an actual arcade machine than a home television.
Back in the olden days, role playing games used to focus on character interactions that didn't boil down to an exchange of bullets to the face, choices that impacted in - game communities in more meaningful ways than you dropping by to unload the loot like a one - man coat drive, comprehensive character development, team building, stories with actual endings, and all the things that had something to do with playing a meaningful role (get it?)
The game is just a blast to play, so long as you're more entertained by actual wrestling than the extra glitz and cheese that goes along with it in the U.S.
Other than that, It manages to be a bit linear with unlocking new goodies along with a few balance issues here and there but nothing that heavily affects the actual game - play.
Ubisoft are breaking new ground with the upcoming release of The Division by forcing reviewers to play the actual, live game rather than the carefully pre-prepared «reviewer event».
Felt like it took longer to role the credits than it did to play the actual game.
It can still feel a little too disconnected from the player, sometimes playing out more as a sporadically interactive movie than an actual game thanks to long periods of player inactivity.
I think I've played more hours of Shovel Knight than any actual 8 - bit game, short of maybe the original Mario Brothers.
If you've played Warcraft III on Battle.net lately you'd feel like more people were playing Defense of the Ancients, popularly called DOTA, than the actual Blizzard game it's based on.
Because of this I gradually grew to prefer playing against computer opponents rather than my actual friends and, eventually, our gaming sessions devolved into taking turns playing single - player games.
Taking the cost of the two figures out of the price, does mean the actual game piece is only around $ 5 and I certainly feel this is worth much more than that, as the two figures Anakin and Ahsoka are fantastic figures plus they can be used within the other Star Wars play sets, expansion games and in the Toy Box, plus they are forward compatible with future versions of the game.
This game is fun as hell, the exhibition mode is fun (with friends), classic fights are a good way to get someone who wasn't into MMA interested in it (e.g. me) Career mode is fun but the problem is that you don't age is kinda dumb to be honest, you're «CRED» has no real purpose other than to get you new equipment, sponsors, sparring partners and opportunities to increase your «CRED» the controls are confusing to someone who's never played a game like this A.K.A me but I'll give it credit for innovation, you can go to training camps which upgrade you're striking and grappling which gives you new moves, their is a few exploits in the game No. 1 if you manage to get all the sponsors you can use them in create a fighter (which by the way has a decent enough amount of options) you can put all of the sponors that give the most cred and get everything easily and I mean everything No. 2 when you go to a training camp all you have to do is watch two demonstrations by the camp fighter and you have full stamina No. 3 any fighter you can beat within a minute of the first round you can beat a few times and shoot up the ranks, the music is good but you'll soon get sick of it and turn it off cause it repeats itself soo often, they didn't add intro walks, music and cage entries which would've made you feel more like an actual UFC fighter, but overall its a fun game but there's a few missed opportunities and not many fighting styles to choose from but rent it if you are curious about the game.
This will be a bit closer to the Injustice tie - in than WWE Immortals due to having an actual console game to play off of.
Typically described as «cheap», «plastic feeling», these all - in - ones play games differently than the actual systems, so there is less internal guts required to make them work.
I have only «played» about an hour or so of the game, but that ends up really representing less than 10 minutes of actual gameplay, and the balance of that time is just watching cutscenes, which is way too much.
That's not to say Hero isn't an actual game, but this is clearly an exercise in creating a strangely mysterious and more relaxed play experience than traditional games.
The game looks and plays better than it ever has, and the improved player animations truly make it feel like you're participating in an actual baseball game.
I mean less than 0.1 % of players said they would actually play the game on mobile web, which means that the actual number would be even less probably.
Rather than being an open world brawler, which it did decently, it featured one too many «stage battles», the RTS stages which went on forever and were so poorly explained that Shafer himself had to write a post on his blog, essentially saying, «No, no, no, you're playing my game ALL WRONG and the reason you're not liking my game is because YOU»RE NOT DOING IT RIGHT and here's some actual instructions,» which made the game more beatable but no less fun.
I don't really care about that stuff, and I find people who over-emphasize these events rather than the actual science never tend to actually be interested in any form of advancing understanding, only playing «gotcha» games.
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