I think CoD4 on wii was better
than any other console version based purely on excellent pointer controls.
Not exact matches
The graphics are a bit worse
than it's bigger
console brethren but
other than that this
version offers so much more: New Cars and Hats, additional options to play with friend and the ability to go fully portable with a game about freedom of movement.
Sadly, it appears that the dreaded Switch tax is back with this game as the Switch
version will run approximately $ 10 more
than other consoles.
So if you bought the same
version on
other consoles with the DLC it would only work out to be $ 2 less
than on Switch.
The HANDHELD variant got the better developed game (clearly), while the
console version got this weird addition to the series with virtually nothing tying into Animal Crossing
other than some jokes about the series / trivia about New Leaf, no decorating, no designing, and no talking to your villagers - even HHD allows you some minimal conversations.
Would all
console versions be released on December 13th, or would some come later
than others?
Although the maps aren't as big as the
other console versions, they can get as large as 3072 x 3072 blocks, which is far bigger
than the Wii U's 864 x 864 and any
other previous portable
version.
With 40 % more power
than any
other console, Xbox One X is where
console gamers can play the best
versions of...
The Nintendo Switch
version of the game, which is being developed by a different team
than the
other console, PC
versions, is going to come with the same enhancements, as well as improved multiplayer.
Multiplatform Games that performed the best on Wii U are: * ZombiU / Zombi * Capcom's retro titles * Shovel Knights * Sonic and Sega All Stars Transformed (it bombed really bad on the
others) * Many of the Lego games * Many of the Just Dance games * Many of the Skylanders * Many of the Disney Infinities * Scribblenauts (out sold the on Steam
version, no
console ports exist) * Many Indie titles sold better on Wii U * I do believe DQX has sold better on Wii U
than PS4 in Japan.
can't say I'm totally on board, but Nintendo gets that in order the keep the Wii U experience better
than the Web / Mobile, ads and / or
other types of monetization belong only on the Web / Mobile
version of their stuff, not on the
console.
At certain times throughout the gameplay, either
console looked better
than the
other, and I do not see X1 or PS4 as a clear, undisputed winner here, especially considering framerate and features (game modes, player count, etc.) are the same on both
versions.
As far as we can tell, this plays much like the
other console versions of Minecraft but has even more Nintendo - based content
than the Wii U edition did.
Shadows now use bigger texture buffers to appear sharper and more detailed
than on any
other console version.
At the moment we're working on reducing the background loading times, which are much more visible on
other console versions than on the PC.
Jap developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer
versions with newer hd graphics so now when jap developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful
than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which
console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and
other Japanese developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one
console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
If a certain character or strategy was in the game —
other than Super Turbo Akuma, it should be noted — it was allowed, and for
console tournaments if it was in the arcade
version it was legal.
Interestingly, in the US, retailers are pricing the Wii U
version higher
than other consoles».
What bothers me more
than anything is the constant comparing to PS3
versions, SFxTK, NFS and
others just consist of comparisons to the
console version in the reviews while not telling us anything about the actual Vita experience.
Sadly, it appears that the dreaded Switch tax is back with this game as the Switch
version will run approximately $ 10 more
than other consoles.
We can't be entirely certain, but some areas of gameplay are blurrier
than others, suggesting dynamic resolution scaling — a feature in place on all
console versions to date,» Digital Foundry said.
For me the game was not simply better
than versions on the
other consoles, but better
than every football video game I'd ever tried before.
Though some companies still support the Master System today, and companies like TecToy still promote the Master System and
other classic Sega
consoles with official Sega license, I can't remember the last time the NES still got that consideration today, but then Nintendo is quite strict with their licenses still, probably because they wanted to do things in the future like the NES Mini and the SNES mini and I hear there might even be a N64 mini soon (official smaller
versions of the original
consoles)-- would love to see Sega do a classic Master System
console and
other Sega classic
consoles too, Masato Maegawa from Treasure (great 3rd party company, that has probably worked more closely with Sega
than any
other company in its lifetime) also said he'd like to see Sega do the same thing.
As the technical issues have turned out to be much greater
than anticipated, the PS Vita
version will not happen at the sime time as
other consoles (Q1 2018).
FDG Entertainment, the publisher behind the Zelda - inspired Oceanhorn confirmed the Switch
version of the game sold more on Nintendo's platform
than all the
other console ports combined.