Weaver proves what most of us have known all along, that she's an Oscar - caliber actor capable of more
than battling aliens and messing around with gorillas.
Not exact matches
Cameron came up with a term for this special lack of depth: He calls his updated gimmick «immersive 3 - D,» as if putting audiences in the midst of his
alien worlds and catastrophic
battle scenes carried greater believability
than any before in Western art.
Battle: Los Angeles, while more grounded in modern reality
than Sucker Punch, is a sci - fi actioner and another installment into the recently busy genre of
alien invasion films.
Currently to be seen kicking
alien asses in
Battle: Los Angeles, Michelle Rodriguez» next film looks set to be supernatural rather
than intergalactic: she's revealed that she's almost certainly signing on for The Home.
The script combines bits of «
Aliens,» «War Of The Worlds,» «Close Encounters Of The Third Kind» with «Star Wars» and the flight
battles are there, too, complete with younger -
than - you - would - expect pilots, both men and women.
Winter Soldier's version of Cap is even more impressive
than the one
battling aliens in Avengers.
Whereas that film focused more on the couple's budding sexual tension
than any tangible extraterrestrial threat, Green and co-writer Jay Basu hew closer to the formula seen in pics like «Independence Day» and «
Battle: Los Angeles,» in which U.S. troops are sent to deal with the
aliens, albeit indirectly.
Those speeches, combined with all of the other combat movie cliches found in
Battle: Los Angeles, reveal the film to be little more
than a traditional war film disguised as an
alien invasion flick, tailor - made for a generation of kids raised on first - person shooters and jitter - inducing energy drinks.
Among promises are levels ten times bigger
than those seen in Killzone 2 and varied environments (toxic nuclear wastelands, a lethal
alien jungle, bitter arctic conditions, «take the
battle into space»), each of which feature «a distinct gameplay style for you to master».
The fact that you're
battling aliens rather
than humans adds little to the game as they behave just like, well, humans, and don't seem to possess any of the extreme strength and endurance of their film based counterpart.
If it was possible to use your arsenal of weapons to actually shoot
aliens from across the screen rather
than being forced to
battle with them up close, this might have been an unusual enough game experience to warrant a recommendation.
Similar to the first Killzone, the game takes place in various harsh environments such as Arctic landscapes, a lethal
alien jungle, nuclear wastelands as well as space
battles rather
than only the city - scape environments which were present in Killzone 2.
There's plenty of variety to be found, with boss
battles that fall apart as you fight them, levels baseds around simply catching falling
aliens, and strong barriers
than need to be blasted apart with
aliens rather
than your normal fire.
Each
alien encounter can be tackled the same way, and rarely do they entail anything more
than scripted gun
battles in locations built to showcase the game's penchant for strategic cover - based gameplay.