Not exact matches
Plus better
home computers
such as the Commodore Amiga meant
than some didn't need a
console at all to have the smoothest graphics.
Rather
than become involved in the early 90s system wars, SNK Corporation in Japan jointly with SNK Corporation of America chose to refocus their efforts on the arcade market, leaving other third parties,
such as Romstar and Takara, to license and port SNK's properties to the various
home consoles of the time with help from SNK's American
home entertainment division.
Japan continues to be a Mobile and Handheld orientated market whilst
home consoles such as the PlayStation 4 and Nintendo Wii U account for less
than 25 % of all software units sold this month.
As
such, I think naming the best handheld title of the upcoming years may be a different beast
than it's been in the past (considering handheld games are now quite literally the same as
home console titles).