Sentences with phrase «than its sequel because»

A little bit better than its sequel because that's why I'm here.

Not exact matches

a great sequel ide say better than the first mainly because it is told in alot of different stories
Because the two films had been created by splitting an existing work in half, rather than it being a direct successor, or the two being filmed back to back like The Matrix sequels, they argued that it would be unwise to write off Volume 1 until Volume 2 had been given the chance to finish the story.
The original sci - fi, horror, macho action bonanza PREDATOR is one of my top films of all time, its gory as f*ck sequel PREDATOR 2 has grown on me with age (maybe because today's movies are more often than none sub par and castrated hence it glows in comparison).
But the biggest reason why I dislike this movie is because of how it seems much more like a parody of the first film than it does a sequel.
Disney's just shared two more bite - sized clips for the Alice In Wonderland sequel that are more colorful than helpful, but that's OK because at least we get to see Helena Bonham...
Because I am... Up until the release of Infinity War, we didn't know anything about Avengers 4 other than the fact it will act as a sequel to the big superhero smackdown and it's also directed by the Russo brothers.
Dark Souls seems better than its sequel Dark Souls 2 or Demon's Soul because of the design and gameplay.
Because of this, Karlson drew the assignment of directing the film's sequel, Ben (1972), featuring an Academy Award nominated title song sung by none other than Michael Jackson.
By now you've heard that Tim Burton and Michael Keaton are prepping a sequel to the 1988 comedy classic Beetlejuice, largely because Burton has long since run out of ideas and better a sequel than another remake, right?!
Which is a shame, not just because the game deserved better, but because it means the chances of a good quality sequel are even more distant than ever.
It's a film that's much better than many of us remember, in no small part because our memories of it are dimmed by its numerous sequels, wherein the character of Rocky Balboa (Sylvester Stallone) became a parody of himself, taking the gritty, kindhearted 70's tale and burdening it with an attempt to modernize the character with each clumsy entry.
Jim Carrey, who donned a Kick - Ass costume for Conan O'Brien's stage show more than two years before being cast in the sequel to the brutal 2010 superhero comedy, has suddenly distanced himself from the film because of its violent content.
That's because the developers believe in changing both setting and features when making a sequel, rather than keeping everything as is.
Neighbors 2: Sorority Rising is a blindsiding comedy sequel, not just because it is surprisingly a much more enjoyable film than its predecessor from 2014, but for the fact that its crowded team of five different writers actually managed to tell a follow - up story layered with social commentary on hot topics such as feminism, equality and double standards.
This sequel is darker and heavier than the first «Thor» film, in large part because of it taking place mostly in the mythic realms of Asgard.
If the studio wanted more «Transporter» movies, they should have just done another sequel with Jason Statham instead, because this new version with Ed Skrein (who famously quit his recurring gig on «Game of Thrones» to make the film) looks even more terrible than Statham's final appearance in the title role.
I'm not one to rave about a sequel simply because it's better than its lame predecessor, but Wrath of the
I think it was a great movie, but it not a great sequel because they just did another Avengers, not something massively different than the first.
I realize that the percentage could be higher than 1.2 % on the Wii U because of the simple fact it seems some people liked the game so much that they probably will end up buying a Wii U to play the sequel and the fact that a certain % will buy it because it is an exclusive.
WHY: Hollywood hasn't been shy about its love for sequels, reboots and remakes this year, but as far as big screen adaptations of mildly popular television shows go, you could do a lot worse than «The Man from U.N.C.L.E.» In fact, though director Guy Ritchie has admitted that he wasn't overly familiar with the 1960s TV series before signing on to the project, it's the ideal property for a filmmaker like Ritchie to tackle, because it allows him to cherry - pick the show's best bits and put his own spin on the material without worrying about stepping on too many toes.
Generally considered the lesser film of the Back to the Future trilogy, mostly because it is darker and less in fun than the other two, Back to the Future II is nonetheless an intelligent and well - constructed sequel that succeeds with high energy and clever twists and turns.
Hollywood hasn't been shy about its love for sequels, reboots and remakes this summer, but as far as big screen adaptations of mildly popular television shows go, you could do a lot worse than «The Man from U.N.C.L.E.» In fact, though director Guy Ritchie has admitted that he wasn't overly familiar with the 1960s TV series before signing on to the project, it's the ideal property for a filmmaker like Ritchie to tackle, because it allows him to cherry - pick the show's best bits and put his own spin on the material without worrying about stepping on too many toes.
Perhaps it's because it was less of a just war than its bigger sequel, perhaps it's that it was a particularly gruesome slog of mud and sacrifice, perhaps it was because America only entered the war three years in, but there's no doubt that the conflict has been seen in the movies much less than WWII, or even Vietnam.
TheWrap's Alonso Duralde said Villeneuve crafted «many moments of breathless tension... Here's hoping modern audiences take to the new «Blade Runner» with more enthusiasm than they did in 1982, because this sequel proves that this world merits repeat visits.»
Wonder Woman (Patty Jenkins, 2017), because it's the most powerful popular feminist statement in mainstream cinema thus far, inspiring countless young women and girls to dare to succeed; because Patty Jenkins more than deserved it after languishing in the wilderness of episodic television after her masterful film Monster (2003), when any male director would have gone on to direct four of five features on the strength of that one film; because it's about damned time that a female comic book feature got made; because Jenkins still had to fight to get a fair payday to direct WW 2 — enduring months of fight - to - the - death negotiations to get a directorial fee comparable to that of Zack Snyder or J.J. Abrams for the sequel; and finally because she's better than either of those two directors, who are overrated hacks with little or no vision at all.
It didn't take off and the series was dropped by the publisher, although the book has since become a much stronger - seller than that first Penguin book in 2010 (because I've self - published four sequels to the Midnight Ink book since then).
Id rather RAD make a straight to DVD movie sequel much like Heavenly Sword, than a game because gameplay, mechanics and FUN are clearly at the bottom of their priorities.
One thing I like is that they are sort of mashing all the animal crossing games together and improving on them to create this game and make it more unique but also the similar to its predecessors because in my opinion the other 2 were more like spin - offs or successors than actual sequels so im going to recap on how, wild world seemed more like an update (kind of like animal forest + and + e) because all it didn't really add much and it kinda removed more but the exception is that it was really made to be a portable version other than a sequel so they have an excuse for removed content plus, all they really removed was 3 features.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Games like Dynasty Warriors and DBZ spawn regular sequels because they each have a dedicated following, bigger than an unknown IP like Quantum Break the developers previous game AW barley passed 500k despite heavy marketing.
Ubisoft is undoubtedly pleased with the sales and performance of The Crew because as previously teased, the developer has invested in a full - fledged sequel that's even bigger than the first cross-country racing game.
The ending seemed like it was sequel baiting, which is disappointing because i'd rather have a spinoff jrpg continuing the P4 universe than another lame fighting game.
To put it into perspective, there is a lot more that I like about the game than dislike — because I'm able to appreciate it for what it is, not what it should have been — but that does not discount the rather significant low points of the experience that would have served better as a spin - off title than a sequel to a highly regarded franchise that raised the bar.
Well, Bethesda sure ain't one of»em, because the company pulled a badum - ts in response to Walmart's supposed leak of the sequel to Rage, a game whose sequel seems less likely than world peace.
As such I have no real frame of reference for if this new sequel is an improvement over the original (I'll let a more qualified person make that determination in our forthcoming review soon) but one thing I do know is that Hero Academy 2 is a pretty radical departure from the original game simply because it's real - time battling now rather than asynchronous.
That's because the sequel was released domestically as Mercs, rather than Commando 2.
The Reality: Because Warband is more of a «reconfiguring» of the original than a real sequel, I will do more of a «delta» review, looking at what has changed and how it has impacted the overall experience.
Because usually there aren't direct sequels, so Ash never needs more than eight badges in one region.
«The sequel isn't procedurally generated because we're now able to hire level designers» — how refreshing it was to hear a dev admit procedural generation was a result of budget limitations rather than a design choice.
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