I can tolerate ugly shapes more
than poor design and workmanship.
Not exact matches
By the end of the semester, he'd raised another $ 5 million and was standing in front of the Digital Life
Design conference in Munich, promising a world in which education was nearly free, available to
poor people in the developing world, and better
than anything that had come before it.
The chancellor's move, which will cut # 3bn a year from the welfare budget, is
designed to cement the Conservatives» reputation as the party willing to take tough long - term economic decisions, even at the cost of hitting more
than 5 million families characterised as working
poor.
More
than one - third of New York's major roads are in
poor condition, while more
than one - third of the state's bridges are deficient or do not meet modern
design standards
Based on some rather primitive research the article suggested that citizen's income, rather
than a policy
designed to achieve equality, would actually hurt the
poor.
He said the scheme was
designed having realised the
poor state of living of more
than average of Nigerian, saying «it is unfortunate that in last few decades Nigeria's economy began to decline due to lack of government sensitivity to social protection programmes of the people.
Poor, unresponsive control and linear level
design prevent this game from being enjoyable by anyone other
than big fans of the animated series.
However,
poor design choices make most of the game's dances feel inaccessible, with frustrations that far overpower Bounden's brighter moments, making it more likely to start a fight
than a friendship.
Levels are
designed more like shooting galleries
than a convincing battlefield, and the game does a
poor job of directing your attention to your next objective - the HUD often seems to deliberately lead you in the wrong direction.
Nowhere does this come out more clearly
than in the history of digital technologies, it is a history of undelivered promises,
poor design, naïve beliefs and ineffective implementation.
The ECS Formula — which was originally
designed to be fair — is $ 800,000,000 million underfunded meaning urban and
poorer districts get far less
than they are supposed to get.
Rather
than blame administrators, teachers, kids, or their parents, Over-Tested and Under - Prepared shows that
poor results are largely a function of the basic
design of our curriculum - driven one - size - fits - all instructional approach.
In some
poor, typically urban schools fewer
than 10 % are proficient at reading and math by fourth grade, and yet these kids are pushed forward by the demand of a one - size - fits - all educational model to work within a curriculum that was
designed for kids who are fully proficient in the learning content and skills that were «covered» in previous school years.
In many ways, charter schools were
designed a quarter - century ago to help close the rich /
poor college gap, though it has taken nearly that long, charter officials say, to do so for more
than just a few students.
Uprated performance pads are usually not much more
than standard - but buy «fast road» pads, not «race» ones - the latter will be
designed to work very well when hot, but can be
poor when cold.
The Challenge called on cities to do more
than merely introduce new technologies onto city streets, requiring them to boldly envision new solutions that would change the face of transportation in our cities by closing the gap between rich and
poor; capturing the needs of both young and old; and bridging the digital divide through smart
design so that the future of transportation meets the needs of all city residents.
However, it serves to make the central touchscreen display
poorer than its mediocre resolution and
design would otherwise appear, while in a few other places the cabin doesn't quite come up to scratch; the materials of the air vents and centre console facia, for example, can't match their appearance.
Several
poor design choices in the BlackBerry Torch UI make it harder to use
than is necessary, and limitations such as in text selection further constrain the device.
The CEO announced that in a letter posted on the Financial Times website, «I'd like to just set the record straight here and now: there is absolutely no plan, strategy or intention for GM to file for bankruptcy» GM faces a host of issues, revolving around legacy liabilities,
poor design,
poor marketing (reliance on sales, rather
than everyday low pricing), high production costs, low flexibility, and high debt.
I was plenty sloppy on several bosses that I normally stomp, and my relatively
poor rank on the leaderboard reflected that, but on the other hand the achievements I unlocked indicated that I am at least better at the game
than the people who
designed it, so there is that.
The various stages that you will play through are
designed to perfection, the only thing to blame for failure will be yourself, and I often beat myself up for daft mistakes rather
than blaming
poor design.
The PSP may be marred by a
poor design decision, but it more
than makes up with this with a plethora of fantastic games and I look back on it very fondly.
The new system had an increased focus on blocking, ripostes and precise timing rather
than memorising movesets — a
design decision which proved highly controversial, especially since the casual difficulties proved to be even more accessible to the button - mashing crowd
than ever before, bringing
poor reviews.
It is perfect for a touch screen, and would perhaps work well on the Wii U GamePad, but I can not see anyone who owns a smartphone opting to pay more money for a console version that has a
poorer control interface
than the one originally
designed for that type of game.
If people get really cool thematic items to play with they may overlook
poor puzzle
design — I've seen this on more
than one occasion.
Yep, I believed that Twilight Princess could be better
than Ocarina of Time as a game, it was a good attempt but hampered by silly
design choices and some
poor pacing in parts (I still think Twilight Princess is a great game though).
The frustrating part about Mighty No. 9 is that its bosses and enemies did remind me of Mega Man, but Comcept's
poor design choices mean it resembles a fan project more
than a spiritual successor.
Although the series would eventually grow stale again after a series of
poor design choices and bringing little to nothing new, Mega Man X can still be regarded as that spark that kept the series going longer
than it might have.
Well, as I mentioned, Sunshine had more problems
than its story trimmings — being a direct rehash of 64, a not so great gimmick with the FLUDD, the nigh - impossible method of finding all 120 stars, the
poor level
design, the «sameness» of the entire game (being placed on a tropical island) and so on.
«It may be better to some extent for a rich nation to help a
poor nation develop clean energy infrastructure
than to replace it's own ``... includes building
designs, urban planning, appliances, etc..
Instead, the claims had come from the Caitlin mission to the Arctic — a PR and media stunt
designed to highlight the shrinking of the Arctic — and from the Global Humanitarian Forum's crude estimate of the effects of climate on
poorer parts of the world that had emphasised climate, rather
than lack of wealth, as the fundamental in the condition of the world's
poor.
The tax is specifically
designed to give
poorer households a ($ 10.01) rebate when purchasing, say, an Energy Star microwave that costs $ 10 more
than the Republican / Conservative model.
This self - tracking
design allows Solyndra's PV systems to capture more sunlight
than traditional flat - surfaced solar panels, which require costly tilted mounting devices to improve the capture of direct light, offer
poor collection of diffuse light and fail to collect reflected light from rooftops or other installation surfaces.
The fact (if it is one) that the consequences at Fukushima are more due to operator stupidity
than faulty
design, strengthens the anti-nuclear case:
poor design we can perhaps avoid, operator stupidity we can't.
Poor packaging
design and ridiculous examples of over-packaging come in all shapes and sizes, but it doesn't get much worse
than these individually - wrapped bananas, complete with plastic shrink - wrap and (very non-biodegradable) polystyrene, spied in a U.K. grocery store.
News reports have indicated that
poor road
design or conditions played a role in more
than half of all fatal automobile accidents in the United States, resulting in more deaths
than any other single factor, including speeding, drunk driving, and not using seat belts.
However, investigators also say the accident ended up being deadlier
than it needed to be because of a
poor design of the system's electrified third rail.
Failure may be a result of many factors, including: flawed
design, being ahead of its time, our tendency to stick to «good enough» solutions we are comfortable with rather
than the possibility of something better, solutions in search of a problem, being too expensive,
poor execution of a good idea,
poor marketing, being user unfriendly, and simply not as good as other solutions to name a few.
If OnePlus forced users to draw out a circle to return home, rather
than just mimicking Apple's swipe up, that would be a
poor design decision taken purely for appearances.
It would certainly be a lot better
than a rear - mounted fingerprint sensor, which could have been seen by long - time fans as a
poor design choice.
Yes, there were Android phones available at around or even below that price, but they came with significant trade offs:
poor design and less
than optimal hardware (read «slow processors, inadequate RAM,
poor displays and so on).
Overall, the
design is very good except for the fact that the bezels are bigger
than usual and this means there is a
poor use of space on the front.
However, there are so many tiny niggles throughout the device and its
design that it really sours the experience - from the fiddly strap to
poor Strava integration to lower battery life
than previous Gear smartwatches, it's hard to see what Samsung has brought here.
The HTC One Mini has an attractive
design and a great display, but an inflated on - contract price tag, less
than stellar performance and
poor reception make it very difficult to...
A key policy question in this area of research is whether steps to redistribute income from richer to
poorer families are more cost - effective
than intervention programs
designed to prevent or treat psychosocial problems.
Finally, you might want to encourage your buyers and sellers to choose an architect whose goal is to create a work that suits the client's physical and visual needs rather
than just provides them an exact replica or
poor imitation of another architect's
designs.
With its
poor design, bad acoustics, and lack of storage, this media room was more dysfunctional
than family - friendly.