Sentences with phrase «than previous games»

«It's much better than previous games.
Miyazaki himself has stated that this is a deliberate design choice in order that Dark Souls III feels more like a «journey of discovery» than previous games.
With a larger focus on RPG mechanics than previous games, the added development time appears to have paid off as reception has been positive.
However, it still sounds quite better than the previous games.
The soundtrack's also a little catchier than previous games, since the tracks are a little more intense to fit with the frantic racing action.
With Bloodborne leaning more towards horror than the previous games from the developer, the soundtrack is haunting and dramatic which creates an amazing atmosphere for the game.
Infinite take place many years earlier than the previous games, but is not a prequel either.
The story isn't a particularly new template than some previous games, but the gameplay has definitely changed.
The game plays much faster than the previous games too, I mentioned the floaty running, and the faster zombies, this carries through in everything.
The visual style is much more bright and cartoonish than the previous games to try and attract the more casual players.
Berseria seems like a darker tale than the previous games, but I hope it maintains the trademark levity in its skits and that Velvet's ultimate techniques / over-drives / bursts are more interesting than Sorey's.
With superior graphics than the both previous games, this sequel is a definite step - up.
Plus the clothing and equipment and such look more modern than previous games.
Graphics look much smoother and brighter on Xbox One than previous games on the Xbox 360.
Thankfully this entry is a little easier than previous games in the series, with an improved 3D engine, slicker menu screens and visual representations of a team's strengths and weaknesses rather than reams of menus and submenus with pages of statistics.
We also see more of the game's fresh take on combat, with a slower pace and a greater emphasis on striking at the right moment than previous games went for.
This is one of the longest COD campaign modes than the previous games in the series, stretching into 10 to 12 hours of gameplay.
Gameplay, while light on the ground, is more developed than previous games, and Ayumi must disarm or avoid traps, or hide from ghosts as she works towards one of the game's many possible endings.
And I was somewhat bothered by the sprite change and the much longer levels that seem to drag on more and have fewer truly speedy areas than the previous games.
The art is brighter than the previous games, and looks like a cross between Conan and anime.
Set in the same universe but at an earlier time than previous games in the series, ESO features a wide open world that you can explore and play in as you like.
God of War on the PS4 has a far more extensive RPG style customisation system than previous games, allowing players to not only equip various pieces of armour and weapons but also attach bonus perks via Enchantments and Super Moves via Runes.
Announced earlier this month, Need for Speed: Payback is a new installment of the massive racing franchise that centers more on the action and energy that made the series famous, but with more theatrical flair than previous games.
However, the areas of the game are flat, boring, and non-interactive, to the point where wandering around outside of combat feels even more pointless than previous games.
The game map stretches from eastern Ferelden to western Orlais, but while it's more open world than previous games, BioWare has not built «a million square miles of space» between the «significant» regions players will actually be exploring.
Since this is a PlayStation 4 game, Gran Turismo Sport offers much better visuals than the previous games.
The game is a lot more user - friendly than previous games in the series — you can save at any time, fuse at any time, the main character dying isn't an instant Game Over, and if you do have a total party wipe, you can pay money to revive yourself to a point just before your untimely demise (which is handled in a way that is both creepy & hilarious).
Gameplay is fun and has the core SMT elements (demon summoning & fusing, conversation, and the press - turn from Nocturne) but feels more reliant on luck than previous games due to the lack of a real defense stat other than your Max HP.
The demon art is a lot more cartoony than previous games (different artist) which takes some getting used to.
Bomberman 64's single - player adventure mode was more story - focused than previous games, with Bomberman out to save his planet from a space - travelling villain named Altair and his band of Bomberman - like cohorts.
Lightning Returns isn't exactly an open - world game, but it's far closer than the previous games in the series.
Besides the staple dynamic two player split screen co-op, Toejam and Earl: Back in the Groove goes a lot further than the previous games.
The latest addition to the game series, No. 15, was released in 2016 and has a darker and more realistic atmosphere than previous games in the series.
Better than the previous games;) One more thing.
The boss fights are... to say the least, more challenging than previous games but i will talk about that later.
Due to this, the story in Advanced Warfare is likely to be more emotional than previous games.
This feature has changed slightly, in that you drive towards the location and drop a drone, in some ways it is worse than the previous games.
Even the showcased modes seem to be more substantial, and in depth than previous games, so, being a fan of the series so far, I can safely say that I am greatly looking forward to it.
Elverdam described the game as going deeper into the sandbox play style of the previous Hitman games with a more open feel (though he did not use the term «open world») Confirmed locations include Paris, Italy and Marrakesh which will be more populated than previous games with every NPC having a name.
As your team get bumped off one by the one the stakes go up and up, I felt more and more vulnerable and as a result I was more invested than previous games.
The gameplay mechanics as much more simplified than previous games from the developer, which is welcome in certain aspects.
But while this gives players plenty of time to complete everything, so long as they prioritise side missions and don't waste too much time zombie hunting, it does make DR3 feel emptier than the previous games.
Graphics is outstanding making it much more realistic than any previous games under the same banner.
The plot in the game is almost the same as Ruby and Sapphire, featuring slightly different scenes in certain parts of the game and of course, the main legendary Pokémon is different than the previous games.
When Resident Evil 4 came out, it was a lot more violent than previous games in the series and it bothered me but I ignored those feelings because the game was so well done otherwise.
Black and White are said to more of a challenge than the previous games.
Since the maps you find yourself in are more open and the groups you're dealing with are much larger than previous games, this is a great way to encourage grouping enemies together rather than spreading them apart, changing the fundamentals of the Batman stealth experience altogether.
The games new Performance Points (PP) system means you are no longer able to soup your motors up to levels that put your vehicles head and shoulders above the pack, which does make for more competitive races against your AI opponents, and it certainly makes Gran Turismo 6 more of a racing game than previous games in the series were.
The game is longer than the previous games in the series and the second half is twice as long as the first half.
It seems to have a more realistic - horror vibe than the previous games, though as we saw as our hero combined a sledgehammer and chainsaw, the ridiculousness will still be there.
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