Sentences with phrase «than the gameplay in»

Investigating and solving mysteries is more involved than the gameplay in other visual novels
Less important than the gameplay in a game like Deca Sports are the graphics.

Not exact matches

Black Ops, according to CEO Bobby Kotick, «shattered Xbox LIVE launch records, surpassing 1.4 million downloads in the first 24 hours alone... [and] players have logged more than 1.2 billion online hours of online gameplay
Closer in aesthetic and gameplay to the original arcade games than the NES version, Super Punch - Out!!
The fact is spurs now play better and attacking football better than us, though they may have 2 trophies in d past 30 years, but tell me from what you av watched, who is closer to the EPL title between us and spurs in character and talent and gameplay....
Master League is at its best in around a decade, though like the gameplay this is through iterative alterations rather than a big overhaul.
It's pretty graphics tie in well with it's cute theme, and there's nothing fundamentally wrong with the gameplay in any way other than it's incredibly basic.
Simply put, Blood Omen 2 sucks (no pun intended) more than it awes, and goes awry with weak puzzles and action - adventure gameplay that doesn't feel as well put - together as Raziel's lesser challenges in the «Soul Reaver» universe.
In this way it's a game of compelling opposites; cutscenes infiltrate the great gameplay, fourth - wall hammering innovations subvert the dominance of the sweeping story, and even though the game ends the tale of Solid Snake with such bold finality, I expect nothing more than his triumphant return.
In terms of gameplay, this first CoD is still comparable or significantly better than the newer CoDs.
Gameplay is still solid in general but don't even both with the campaign as it's even worse than BC2's.
A bit of a let down and feels like a step backwards in terms of gameplay as the game itself is little more than one massive scavenger hunt with most of the storyline progressing through bland, boring cut - scenes.
DrawRace 2 is better than the first chapter in every aspect: exceptional graphic design and a refined gameplay make this a great racing game.
Great game overall, We can say this year PES2016 is much better than FIFA16 in terms of gameplay.
This game has a more complicated storyline than any of the other games in the series, and adds much needed improvement to gameplay.
As with its predecessors, it's a rare game that earns its difficulty through the weight of its decisions rather than its gameplay, and it sets an increasingly high bar for narrative excellence in video games.
For good graphics, decent storyline and a good flow to gameplay in single player mode, Call of Duty is a slightly better game than 1942 in that the characters and situations seem more real given AI and ambient graphics and sound.
Sure, the gameplay grew stale sooner than we expected, but it's hard resisting Lego Indiana Jones 2, especially once that familiar theme music kicks in.
Even though the learning curve is steeper than your typical wrestling or boxing game thanks to the dizzying depth in its controls, UFC 2009 Undisputed delivers the most functional and entertaining MMA gameplay to come along in years.
Overall, Deus Ex is perhaps less ambitious in its storytelling than its hot button ads might suggest, but is still an exemplary example of open - ended problem solving gameplay.
Colin McRae returns dirtier than ever in this brand new X-Games sponsored title, which will grant hours of perfectly balanced and visually astonishing arcade racing gameplay.
And I like that the alternate endings and the way the story plays out depends on your actions in the gameplay itself rather than just pressing one button or another in a cutscenes like in other games.
Even the grinding in Final Fantasy games and the gameplay in «The Order: 1886» are more enjoyable than this.
Thanks to its cartoon art style and lack of technical issues, the game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting in a game that is more dull than it should be.
While Marvel vs Capcom 3 fulfills its ambition to bring a fun crossover on the table, enforced by its gameplay largely inspired from Tatsunoko vs Capcom, it fails in too many fields of solo and online to be more than just a good fan - boy game.
The gameplay's hardly moved on in more than a decade, but simplicity is the key to Puyo Pop's appeal.
From the art to the music to the story to the tactical gameplay, and even to how they're all woven together so artfully, Pyre is an adventure that excels in every area of its design other than limiting its multiplayer to local only.
Something about the gameplay in Bioshock 2 just seems to make more sense to me than it did in the first game, but it's clearly applicable to how you approach the first game.
More than that, the work of Sam Barlow could be an illuminating beacon for future games that aim at offering innovative gameplay in police fiction games.
Haunted Temple Studios, as Skulls developer 17 - Bit was calling itself at the time, had brought with it to Boston in 2011 a strategy game with gameplay that was accessible and enjoyable enough to potentially appeal to a larger audience than most of its genre brethren.
While I did have high hopes for a 3DS collection of 100 of the «best» minigames, Mario Party: The Top 100 is nothing more than a disappointing cash in from an aging franchise that relies more on nostalgia than great gameplay.
The grid - based battlefields allow for match - three gameplay that rewards combo chaining in an organic way, allowing the player to build their offense and defense faster rather than simply rewarding points.
I'll tell you why: because it offered something different in terms of gameplay that actually attracted more people; gamers before - hand or not than the rival machines.
We saw some story stuff hinting at the relationship between Kratos and son, and also some combat gameplay — although it was all in a montage rather than a proper walkthrough.
Bigger, faster, more in depth and wholly better than XL but it remains largely the same despite additional gameplay modes, tracks etc..
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
I strongly disagree on this one - I liked it way better than Episode Gladio and found it amazing value for its price (less than a Persona 5 costume set) The general consensus is also that is pretty good so maybe there's something in this kind of gameplay that you really don't like...
Yet much like the Michael Bay movies, Transformers: Fall of Cybertron at times focuses more on its grandness than on its storytelling (or in this case, gameplay), leaving the finished product ironically underwhelming.
The skill curve for competitive multiplayer is no less steep than it was in past games, but new gameplay tweaks and fun additions like Archon mode and co-op make this the most accessible StarCraft game to date.
The gameplay itself is about what you'd expect... but less than you'd expect to get for $ 25 in 2017.
With a see - sawing episodic rhythm that visits some starkly different locations and play styles, a wealth of incidental and hidden detail, more gameplay mechanics than you can fully explore in a single playthrough - and above all, an epic, elegiac, arcane storyline that seeks to tie up every last loose thread and honour the passing of a classic videogame hero - Metal Gear Solid 4 is, in most senses, the biggest Metal Gear yet.
It has managed to draw me in, and thanks to a few unique gameplay mechanics and an entirely different approach to player perspective, I've sunk more hours into it than any farming game before.
This review definitely took a little while longer to write than it should have, thanks in large part to Yonder: The Cloud Catcher Chronicles» compelling gameplay loop.
The catch here is that you have to take part in a battle and complete a challenge, rather than the usual capture and attack style of gameplay.
The game's Mother Base simulation system, in which players manage staff and build up their headquarters, is more vitally important to gameplay than I'd previously appreciated.
TOMM: Puzzles are much more of a gameplay element in Shattered Memories than perhaps any previous Silent Hill title.
Local Multiplayer — While the head to head mode doesn't have each player affect the other's gameplay in any way, opening the floor for discussion of one's split - second triumphs and failures while comparing scores after the dust settles can keep players busy for far longer than one might think.
Sporting unbelievable graphics and solid gameplay, Battlefront initially captured the feeling of being in the Star Wars movies more than almost any game before it.
For the first time in this developer's history (in my view, anyway) the gameplay is equal to, if not better than the visuals.
But what made the sequel stand out more than just a change in scenery is its introduction of the franchise's now staple crafting gameplay mechanics: Players can combine items in designated workshop spaces to create hilariously unrealistic and always dangerous combo weapons.
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