More
than the single player campaign, this mode kept me coming back to the game day after day, hoping each day to finally have my name in the top five (to be fair, not many people were playing it last week so it's not a big achievement).
Multiplayer, though more of a «run and gun»
than the single player campaign, is still a lot of fun, and has depth.
Not exact matches
In fact, that number is FIFTEEN more
than the next highest total by a
single player in the Premier League last
campaign (note: he played just 23 games).
With that said, the
single player campaign is better
than in Heroes 5 - each one in the series gets gradually better and better.
The
single -
player campaign is shorter
than other games of its kind — I stomped through it in about 8 hours.
Transformers Fall of Cybertron presents gamers with one of the best
single -
player campaigns to date with more Transformer lore and love
than you can poke a stick at.
If there's a weakness it lies in the slightly brief
single -
player campaign, but the brilliant, potentially Modern Warfare 2 beating multiplayer more
than picks up the slack.
The
single player campaign is definitely the weakest link, even though it's more
than just decent.
Developed by EA DICE and using the Frostbite Engine rather
than Epic Games Unreal Engine 3 used for the
single player campaign, multiplayer is quite fun even if it is a little bit unoriginal.
To that end, rather
than a final release of Age of Empires: Definitive Edition on October 19, we will instead be inviting thousands more
players from the community into our closed beta between now and launch to allow for more in - depth testing across
single player campaign, multiplayer balance, fine - tuning the lobby, etc..
Like Vigil Games» did with Darksiders II, Arkane Studios wisely made the decision to focus on the breathtaking
single player campaign, rather
than waste time and resources on the pointless online deathmatch that so many can't seem to live without (to the detriment to many a game).
The multiplayer is a fine addition to Far Cry 5, and if Ubisoft keeps this up, it might prove to be even more fun
than the
single -
player campaign, and much more long - lived.
Racing is a genre in which a game's multiplayer component is often as important as, or even more important
than, its
single -
player campaign.
Titanfall 2 is bigger and better
than its predecessor, adding a ton of new content and features, including a short but immensely fun
single player campaign.
If you jump into a
single -
player campaign level in another person's game that's further along
than where you happen to be, you won't have to play it again.
The
single player campaign does not run at 60 fps as was originally promised by ND but this is a small quibble, when the game looks better
than almost all games before it.
With a very solid
single player campaign and multiplayer that manages to keep things engaging and much deeper
than before, any fan of the series or FPS in general are going to just love this game.
Featuring more
than 80 unique cards, South Park: Phone Destroyer ™ includes a hilarious
single -
player campaign with 60 story - driven, dialogue - filled levels.
While they know that there is still massive expectations for the
campaign mode, as Red Dead Redemption's story was what gained it fame in 2010, we should expect a more consistent ratio in polish
than in the case of GTA 5, where the
single player obviously got more love during initial development.
There is more
than $ 60 worth of content in its
single -
player campaign alone.
7/10 is more
than fair for the
single player campaign.
It doesn't look any better
than previous Call of Duty games — at least on Xbox 360, some shoddy shadows effects aside — and at around 5 hours or so the
single player campaign isn't any longer
than what we've seen before either.
Rather
than offering different cars to purchase, GRID 2 provides a steady drip feed of new cars throughout the
single -
player campaign, which quickly leads to an overstuffed garage full of redundant and under - used vehicles.
There are also a certain set of cards that you can only have a
single copy of rather
than the usual four because they are deemed to be too powerful however they are not available in the regular packs that can be won throughout the
single player campaign they are only obtainable in Premium booster packs which are only obtainable though purchasing them for $ 2 a pack which contains 10 cards.
It adds a hefty new
single -
player campaign with no less
than 80 new missions, where you get to play as Agent 8: an Octoling who lost their memories.
Its release heralded a new movement in online multiplayer action that quickly become popular, emphasizing large maps and cooperative play rather
than the
single -
player campaigns offered by the Medal of Honor series and the soon - to - be released Call of Duty.
There is a certain threshhold of these you would need to exceed (I can't get too specific) but I can tell you there are MORE
than the required amount that can be gathered in the
single -
player campaign.
Unlike online monsters Halo 3 and the Call of Duty series, F.E.A.R. was an FPS more associated with the shocks and «splosions of its
single -
player campaign than its by - the - numbers multiplayer.
The problem with a lot of these games that have a serious multi-
player aspect is that they focus too much on these elements and the
single player campaign feels like little more
than an extended warm - up or tutorial.
Usually when I write a review I'll just add the value for money in the score bar at the bottom and not mention much about it other
than in a summary, this games pricing has been set up differently to what we usually see, for example you can buy the full game for about # 30 OR if you're an online multiplayer fanatic and only want to play that part of the game you can buy the Multiplayer version for # 20, now if you've bought the multiplayer and fancy expanding to the full game it will cost you # 15 for the
single player being # 5 over the original price, most will think that this is fair, you can get the multiplayer element cheaper and test it out, if you like it you can then grab the
campaign, well, this is where it gets dark.
Dead alliance is a basic first person shooter with zombies elements in the gameplay for no other reason
than to call it a zombie game, the survival mode contradicts itself and the multiplayer constantly has lag, you don't get a
campaign even though they sell a
single player expansion and at a price of # 20 / # 30 / # 35 depending how you buy it, I think it's a complete waste of your money and time, take a look around the internet to see what other think before you take my advice but quite simply put, if you're a fan of first person shooters then don't waste your time with this one.
Each
player takes their Uberhero as their character in these battles, so they are no different
than what one plays in the
single -
player campaign.
Other
than that feature, multiplayer is quite lacking; it doesn't quite hold up to the spirit of the
single player campaign.
This translated very well to its
single player campaign as levels were larger
than before to accommodate the added verticality, and also elevated competitive multiplayer to a much faster pace.
my mates son finished the
campaign (
single player on ps4) in a little less
than 12 hours @ 58 % complete.
The smaller chunks of more considered gameplay, plus the gratification of another installation on the horizon helped retain
players more so
than a long arduous
campaign on a
single console disc.
Avoiding the searching eyes of four human opponents is far more of a rush
than staying hidden from AI - controlled opponents in the
single -
player campaign.
Who in their right minds is going to pay $ 50 - $ 60 for a less
than 2 day
single player campaign?
Here, you'll face enemies much tougher
than any opponent in the
single -
player campaign, making cooperative play with up to four local or online comrades a necessity.
I'm talking maybe 8 hours short, and that is only if you haven't mastered the art of the FPS (I could probably get a lot more playtime out of the
single player campaign than most of you, if that says anything about my abilities).
Characters popping in and out is more pronounced here
than on the
single -
player campaign.
And the
single -
player campaign is no lightweight, weighing in at more
than 10 hours.
Alongside the
single player campaign is the customary multiplayer, featuring a much more grounded experience
than more recent Call of Duty's have provided.
-- Ridiculously short
single -
player campaign — Lack of a decent cover system — Looks and feels like your average shooter, with slightly less
than average graphics
The
single -
player campaign can be tackled one of two ways; the first is more traditional approach of just dominating the map, wiping out the other races, and capturing more land
than anyone else.
Less
than that and I start to get a little quarrelsome, the only reason I don't feel ripped off by the 7 hours romp through the
single player campaign of Battlefield 3 was the hilarious results of trying to fly the helicopter in the co-op mission with a friend.
It's a great system, and the fact that it adds longevity to the
campaign (rather
than bolstering multiplayer) is actually a real boon, simply because the
single -
player portion is so large.
Joe Danger 2: The Movie's
single -
player campaign offers more
than enough incentive to dust off your Vita and jump into one of gaming's purest forms of fun.
In terms of a
single -
player experience, there's nothing to expect other
than the usual FPS
single -
player campaign.
Rather
than having one team work on both
campaigns for the game, they decided that the developers formerly known as EA LA, Danger Close, would spend their time and resources on
single -
player while DICE, of Battlefield fame, would take to task on the multiplayer mode, which is their coup de grace.