DKC3 remains a more
than worthwhile game in its own right.
Not exact matches
The title is a more
worthwhile experience
than its predecessor, but there have been better
games in the Artifex Mundi portfolio.
Meanwhile, I can still go back to the 15 - year - old Soul Edge — a
game whose legendary intro imparts more storytelling and characterization
than the entirety of Soul Calibur V — and find a
worthwhile single - player experience.
Despite being met with harsh criticism by many die hard fans who found MvC's inspiration to be more an unbefitting novelty
than proper
game mode, it's still a
worthwhile followup for anyone looking to accompany tomorrow's Street Fighter reboot with even more delicious «90s nostalgia.
Difficulty level can make a person respect a
game rather
than consume and forget it and secrets along the way make it all
worthwhile.
This alone makes replaying the
game far less of a
worthwhile experience
than hoped.
It isn't innovative in a traditional sense, but it smacks companies like Ubisoft in the face and screams at them that massive world can be packed with
worthwhile stories rather
than filler content, that huge
games can be launched with relatively few problems, that dark and mature doesn't just mean bloody and shocking, that the audience deserve smart writing and that consumers can be treated with respect instead of ramming pre-order bonuses and other crap down their throat.
That simple addition made the
game more
worthwhile than those other versions for me (unless you insist on having trophies or achievements) because the
game's playful art style perfectly translates from the big screen to the small one.
It would be so easy to go on and on about all the tiny things about Revengeance that can be easily figured out without the first two hours by nothing more
than PLAYING THE
GAME but it's more worthwhile to ponder, what does this backlash mean for game des
GAME but it's more
worthwhile to ponder, what does this backlash mean for
game des
game design?
The spirit and charming writing that made the series
worthwhile in the first place is back in full force, along with gameplay that provides more challenge
than any previous
game in the series.
None of the time you spend in the
game will feel like a drag though — whilst I've mentioned the Side Stories aren't that engaging from a gameplay perspective, the pay off with the story development makes them more
than worthwhile.
The four
games themeselves are pretty well presented, Snooker and Pool do not have the overall technical brilliance demonstrated by International Snooker, but at less
than half the price is a
worthwhile alternative if you were so inclined.
But some new features make it feel like a more complete — and
worthwhile —
game than we've seen in prior years.
Rolling the boss fights into this setup, makes them feel more
worthwhile rather
than the incongruous approach in the Western version of the last
game.
Whilst often repetitive Croixleur Sigma is a tonne of fun, it's definitely worth checking out if you're a fan of the Warriors or Senran Kagura
games, or even if you're looking to get into the Hack - n - Slash genre for the first time this is a cheap and
worthwhile start, with a Platinum trophy and leaderboards at your disposal, you can do far worse
than this.
The Night Club Challenge mode is a brilliant and
worthwhile addition, although fans of the more serious portion of the
game would more
than likely have preferred EA to have kept some of the previous content in the
game as opposed to them bringing in such a zany new mode.
The fact that sales have amounted to nothing more
than opportunities to bracket off actual
worthwhile deals from non-Plus members instead of rewarding PS + users and that the
games library has been, overall, pretty disappointing for the recent past, coupled with the fact that I don't really give a damn about multiplayer in most titles, is making me reconsider subscribing for the first time since, I think, ever — and I've been a member since day one.
Some of the most fun had with the
game involved shouting matches over which camera should be focused on at a given time and the sense of team - based accomplishment after a narrowly completed mission makes the
game all the more
worthwhile than it is playing solo.
There are some
worthwhile titles there, such as Gravity Rush, Assassin's Creed Liberation and LittleBigPlanet, but outside of
games you can also buy on your PS3 the list doesn't go on much farther
than that.
The resulting
game is no more
worthwhile than its predecessor and, perhaps, even slightly less enjoyable.
If it wasn't already obvious that there are more
worthwhile videogames
than any sane person could possibly play releasing these days — a state of affairs that gets truer every year — just take a look at the
games featured outside the main E3 conferences (or even outside E3 itself) this year.
Some of these consoles struggled on the sales charts more
than others, but most of them enjoyed at least a few
worthwhile game releases.
If you have a Rift / Vive the PSVR honestly doesn't bring anything
worthwhile other
than a couple of exclusive
games (most of which are timed).
Still, this console was not without memorable and
worthwhile games that stood out more
than the console itself.
While the early days of DLCs were little more
than quick cash - grabs (Oblivion's horse armor fiasco of ’06 comes to mind), recent forays into the world of downloadable content have been much more
worthwhile investments and can be a great way to reinvigorate
games, giving players a reason to go back to the titles they have already finished.
Some of them are necessary: perhaps a
game can get a fresh audience with a machine more popular
than the one it was originally on, or a fresh coat of paint and a few upgrades will make it
worthwhile for a
gamer to double - dip and return to a favorite title.
The lack of
worthwhile games for hardcore
gamers made the Kinect more of a novelty act
than something that truly added to the Xbox 360 experience.