And
then Eidos ran a huge campaign advertising that this game would turn around the series and would make everyone happy again.
Warner Brothers Pictures, Metro - Goldwyn - Mayer Pictures, Square Enix Limited, and GK Films prepare to bring the Core Design,
then Eidos Interactive, and more recently, Square Enix property to the big screen again.
Not exact matches
Then, like an augmented super-spy,
Eidos crept out of nowhere to announce it would be handling development of a brand new Deus Ex: Human Revolution out of its Montreal studio.
And while the last game in the series, Defiance, wasn't a huge success for
Eidos back
then, there is a lot about this franchise that could really attract both old fans and newcomers if it is handled well.
Has
Eidos Montreal continued on the excellence established with Human Revolution, or have its ideas grown stagnant since
then?
Eidos Montreal
then brought us to the ghetto of Golem City, where the gameplay pillars of Deus Ex: Mankind Divided continues to shine in its open - ended gameplay approach and deep customization of augmented powers.
Indeed, in 2007
Eidos»
then parent company Sci Entertainment said in its annual report: «We have invested significantly in the pipeline of products for 2008 and beyond and we are looking forward with much anticipation to the sequels to Just Cause and Battlestations: Midway, which are already in development, and new versions of world - leading franchises Tomb Raider and Hitman.»
Not too worried though, as back on Deadly Shadows Ion Storm /
Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back
then, and both third - person stealth games) when they made Thief 3 in third - person by default.
Square Enix and
Eidos - Montreal have just released the newest trailer for their upcoming first - person stealth game Thief, and if it is any indication of what's to come,
then it is looking pretty good.
I would say buy this game for someone you despise but
then you would actually have to purchase it and give money to
Eidos which would sadly trickle back to the corrupt the corrupt owners of Gamespot / Cnet / Metacritic.
In fact, Square Enix and
Eidos were developing a completely other game back
then called «Project W» which, according to Dark Pixel Gaming, was the TRUE Final Fantasy XV.
Ian Livingstone,
then chairman of Tomb Raider's publisher,
Eidos, recalls that, while her exaggerated features prompted the most discussion, she was never designed to be a sex symbol.
Christian was able to try the game and report his first impressions of the demo earlier this week, but since
then the folks at
Eidos Montréal (now leading development with Crystal Dynamics in a consultant role and Nixxes due to port the game on PC) have shared more information on the gameplay systems.
When Squenix, proud owners of
Eidos, decide to finance 30 Deus Ex sequels and spinoffs,
then I'll make the effort to be more precise with their nomenclature.