Sentences with phrase «then grant players»

Not exact matches

It's a fascinating topic about when «individualism» developed after the old family groups were disrupted during the Exile, and only then were some heroes granted «immortal» status, (in the sense that Babe Ruth is an «immortal» baseball player) NOT that they were granted actual temporal limitless life spans.
Although I can understand why Wenger would want to grant the players an extended holiday after such a long domestic season with Arsenal and then a busy summer at the Euro's, it is the missing presence of those players, that have largely limited our chances of grabbing all three points against Liverpool.
If the value would exceed the grant - in - aid, then NCAA rules have denied the player the marginal value between the grant - in - aid and the amount of money the player would have received.
In these situations, the club had always two options: To hold the unhappy players against their wishes and continue to pay their wages for job not done and then lose them again for nothing at the end of their contracts or grant these players their wishes sooner and get some immediate cash in the process.
Granted you need to earn money called Tomorrow Bucks to buy things to burn, but burning things gives you money, so the game then puts the player in this loop of burning and buying until they have tried out every single combo there is (99 in all), as they burn every single available item from the 7 catalogues this game features.
Once a player hits level 20, and then again at every weekly reset, they are granted with a «Well Rested» buff.
The main game's single player mode is also teeming with content as you need to compete in competitions which then grants XP and after a set amount, a challenger will unlock that you will need to beat in order to progress further.
From there, the player can then choose which weapons they want to use and even select a perk of their own (known now as «Basic Training») to grant further bonuses, mimicking somewhat the classic systems.
Campaign, challenges and free roam all grant players skill points, which one may then spend upon perks to simplify or make more enjoyable one's experience in the game.
When these methods of granting player satisfaction to push continued play are combined with gambling - based random reward models, then there are definitely problems that need to be discussed.
Then we spend the evening decorating cookies, the tree, and listening to Amy Grant Christmas music on our record player:)
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