Sentences with phrase «thing about digital comics»

The other worst thing about digital comics is the fact that they're digital, which means a majority of the current US comics readership will simply not engage with them until they're in print.

Not exact matches

Cory Doctorow says ownership is key: I'm paraphrasing here, but Doctorow, who has been right about a lot of things, has some things to say about digital comics in a video shot at New York Comic Con, including his opinion that readers should be able to buy digital comics and keep them: «You know, you buy the comic, and... [Read morComic Con, including his opinion that readers should be able to buy digital comics and keep them: «You know, you buy the comic, and... [Read morcomic, and... [Read more...]
Stuart talked about doing digital comics in that the entire thing was designed to be read on a tablet or phone, and the amount of re-thinking about the effects of reading comics this way that it took, both in terms of the size of the screen and the non-traditional gutter space.
You can not say the same thing about any digital bookstore, it is full of crappy e-book covers that look like they were made in MS paint or downloaded from Google and use Comic Sans Font on the title.
«We put out a top ten list for our Comics By comiXology App as a promotional thing, and it got blown into this whole huge thing about how independents are ruling digital comic books.
So with that in mind, what is the worst thing about comics specifically made for digital reading?
That was back in 2005, before digital comics were a thing — Tokyopop ran a couple of sample chapters on its site, and there were the scanlators, of course, but that was about it.
Crisis On Infinite Midlives hasn't been around all that long in the greater scheme of things, but almost since our first day, we've been skeptical about digital comics, at least in the formats and forms of distribution in which they currently exist.
One thing I've been thinking about recently... I'd argue that, for creator - owned properties right now, the single most PROFITABLE sales channel for selling digital comics is actually KICKSTARTER.
Mitch Jenkins later continued to lay out the schema of things by saying that the end goal is to produce a platform called «Electricosmos» which will be the open - access platform for using tools to create interactive digital comics, in which creators will be presented with quite a few choices about what interactive elements they'd like to include, and then there will also be Electricomics proper, the app which will contain the comics created by this pilot team of writers and artists, initially, with hopefully more to come after the first wave of «example» like releases.
Andrew Bayer is a friend of mine, and he had a few things to say about digital comics pricing, specifically with regard to Marvel's iPad app.
We still have a lot of issues of comics being kind of segregated off in a different distribution chain than novels: one of the things that I've enjoyed listening to your show for is because you're talking about how to put novels into, into the digital distribution chain, how to get noticed, how to get brought forward, but for comics creators, it's very difficult, because we're even in a submarket of a submarket.
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