Though I can't pass judgment before playing the finished game, which for all we know could elevate Michael Bay parody to Kaufman-esque levels of genius, I can tell you that the last
thing gamedom needs is another nightclub gunfight level.
The main
thing I wonder is this: Why in the world was a company, like the one that created this menace to all
gamedom, built in such a way that all their floors are only a three «splode leap away?