Not exact matches
It might take a cheerleader who is occasionally willing to
throw on some pads and a helmet and get in the
game as a teammate if
things are going south.
I think you're saying the same
thing —
throw out the pretty screen savers and
games and reinstall the original operating system and this
thing will work.
#ReadyForKickoff #CollectiveBias One of my favorite
things about football season (and especially the big
game) is
throwing a football party!
I like you guys, like a whole lot, so it kind of
threw me off my
game to suddenly not be able to share
things with you.
Great
game from our very own AFC players... Jack is starting to switch gears and let's hope he stays fit and keeps improving as the season goes along... he might do like Rambo did like season letting his talent speaks MOTM performance... Ozil was poor today and like most of you guys it's been sometimes now even thought I'm not
throwing the towel on him... but Wilshere and Cazorla are right behind him and one
thing we do have is number 10's covers!!
Throw in Syracuse's passing
game and UConn's defense (led by the best player you should probably have heard of by now, sophomore linebacker Yawin Smallwood), and you've got quite a few
things to like about Big East football, especially considering it just lost its conference champion (West Virginia) and a seemingly elite prospective member (TCU) to the Big 12.
We should actually see this as a good
thing in a way as it shows the squad has the depth we have all been calling out for where we can
throw different personel on for certain
game situations without
throwing off our momentum and flow.
Throw King into the fire early and often in camp and preseason to see if he can take his
game up from FCS level to NFL... stranger
things have happened.
I think (hope) the SD
game was just all the worse possible
things happening at once: Not enough practice with first team, losing # 1 WR (after nice
throw), OL totally outmatched by DL, zero run
game and after first two interceptions (which were not his fault), starting to make risky
throws to make something positive happen...
«Name one
thing more fun than Mike Leach
throwing the ball 60 times a
game and winning.
Or maybe, just maybe they will do a good
thing for a change and prepare for unexpected and
throwing numbers into the
game.
Let's face it goalkeepers tend to march to the beat of a different drum and Szczesny certainly fell into that category, but most of his antics were relatively harmless and simply reflected a certain level of immaturity that isn't uncommon for someone thrust into the limelight at such a young age... lord knows we've seen that happen with numerous players throughout the years and very few were ever banished for such behaviour... the only on - field action that drove me crazy was his inability to take a deep breath and not try to rush the play with an ill - timed
throw at certain points in the
game when common sense suggested holding the ball and slowing
things down... the fact that he continued to do this probably had a lot to do with the glaring lack of coaching time spent with the goalkeepers... ultimately he made the fateful decision to take his frustrations out into the public sphere and paid dearly for it... in the end, his services were wanted by several of the best Italian squads, which is significant considering the historical importance placed on the defensive side of the ball in Serie A... all I know is that if someone asked me to pick the most athletically gifted goalkeeper we have had in our squad since the arrival of Wenger, without hesitation, he would be my pick and for that reason his departure is more than a little disappointing... what else is new though
If I tried the same
things against someone else, I'd be
thrown out of the
game.
The 16» free
throw lane, the defensive 3 second call, the deeper 3 - point line... all these
things that open up NBA play and will allow him to drive the lane and find the space that the college
game denies the potentially great wing player the opportunity to show his stuff.
When
things get chaotic and pass rushers are breathing down his neck, Darnold has a natural feel for the
game and the ability to
throw on the move.
Compared to the guy who had to buy a catfish in Tennessee, run it over with his car, spray it with cologne, vacuum seal the fish, drive across the country, tape it to his crotch, and get it past security to
throw it on the ice in Pittsburgh,
things should be a little easier for the
Game 3 fan who wants to catfish the crowd.
Payton is always doing
things for kids —
throwing benefits for sick ones, playing
games with healthy ones, consoling troubled ones.
So when I started thinking about all the kids who had done something to help us win a
game — made a bucket or a free
throw or steal, whatever — that's when I started thinking it was a neat
thing.
Next
thing you know, they're
throwing the ball at the 1 - yard line with only a few seconds left in the
game, despite having Marshawn Lynch in the backfield.
He causes you to feel different
things in the moment when he's scorching whatever defense the Golden State Warriors
threw at him in a finals elimination
game.
Watching Delmon Young attempt to
throw might be the only
thing more horror worthy in a baseball
game than having a...
Throw in Kessler getting destroyed or scrambling away from Agholor / whoever Jack was covering pretty much the entire
game within 2 - 3 seconds of the snap and the «Jack shut down Agholor»
thing is bunk.
«I think I've seen that in Cleveland and also with a lot of young quarterbacks all over the league, because most of them have a lot of success their whole lives, and all of a sudden the NFL is a different
game, and everything they thought they knew about themselves — that they were great leaders, and they could
throw the ball and read defenses, and that their will would always overcome — they start to question those
things and lose their confidence, and some never regain it.»
Minus some flashes from both Sead and Iwobi, and a workingman - like effort from Elneny, we learned very little... so here are a few of my observations from today's
game, which highlight my concerns about this team moving forward... the fact that Mertz started this
game, regardless of our injuries or those being «rested», should be a serious red flag for any true Arsenal fan... if Wenger is preparing to use Mertz with any regularity then the whole
thing is a moot point because we are in deep shit... the fact is no quality team would ever have this tin soldier anywhere near there starting eleven except to groom their youthful players, who in turn should be playing in this type of
game instead... I can only hope he was simply
throwing him a bone for the FA appearance and for agreeing to stay on following the season, but I think the most likely answer is that Wenger's fragile relationship with the fan - base can't be ignored so he felt his experience was a safer bet... unfortunately not a positive choice for a team trying to move forward (same old, same old)
I hope Arteta will back and actually ready to feature otherwise I feel Flamini might get a red in such a crucial
game where we expect our midfielders to be out run in the middle of the park and bundled around (his a hot head and must be
thrown in from the bench when trying to kill the
game our tighten up
things).
One
thing that was always
thrown at Jones was that his team never won after going a goal down, i.e. that Jones wasn't tactically aware enough to change the course of
games once they ran against him.
It's not just that we were lucky beforehand and now
things are evening themselves out - the uber - concentrated winning mentality that Mancio had instilled into this side has vanished, which you can see from the ridiculous manner in which we have
thrown points away against Lazio, Sassuolo and Carpi in our last three home
games.
Dominic we cant have pace a keeper of Almunias quality.He will just
throw the ball to the opponents and the next
thing will be the ball in our own net.Its time to change a keeper in the last remaining big
game if our fortunes are to be revived tomorrow.
With the NCAA coming up, I made sure to stock up on fun
things for
game day like small basketballs for them to
throw around.
This Velcro Wall Dart
game is a great way to turn
throwing things at the wall into a
game.
Many
things can help them achieve this such as
games that require them to push or pull, kick and
throw, use movements like punching a ball, and playing in certain mediums, like sand or clay.
Because on Thursdays, this indoor / outdoor rooftop lounge
throws it back to the»80s and»90s with themed music, cocktails and a laid - back vibe that'll have you missing flared jeans,
Game Boys and all
things grunge.
Going back to my story, the
things that
threw me off my
game the most were stress from the new business and the feeling of sadness when my husband deployed.
You have to experiment, and now you have a variety of
things to
throw at your next cold, so you can get back in the
game pronto.
They are the perfect
thing to
throw on to go to a baseball
game, a date night, or just hanging out with friends.
Otherwise, the
game is a quick experience that doesn't dwell too much on one particular
thing for too long before
throwing something else at the player.
Adventure
games are not inherently boring, and neither are murder mysteries, but all of the pointless procedure that this
game throws at you will, at least as you play it, make you forget all of the enjoyment that you ever got out of either of those
things.
And then the devs decided to
throw in the nuke subs from before just to keep
things interesting... It's a truly bold
game design, and I hope it succeeds so more
games like this will be created!
A list of negative
things I can say without even hesitating in typing, no leg TKO's or TKO animations, take downs are so bad (like really bad) the ground
game is easy to get out of and watching someone use it effectively and correct is ugly, bad animations and robotic strikes, the stamina system is non existent unless you decide to swing for the fences, which you can
throw 6 or 7 hooks or head kicks before getting tired, but don't worry, you are only tired for 3 seconds.
You CAN run
threw this
game pretty quickly but atleast this
game is somewhat different from the
things we have been seeing latley.
For a
game so focused on killing, the killing in the
game is very basic button mashing, although to its credit the
game tries to make
things interesting by
throwing in poor hit detection, clunky controls, and terrible camera control.
Later on, however, it becomes perfectly clear why the developers were reluctant to kick
things up a notch; by the end, the
game is
throwing projectiles at you in bullet - hell densities, but your ungainly vehicles are too busy swinging their hips to dodge between or even around the blasts.
There is also quite a bit of good pop culture
thrown in the mix, and satirical knocks on how kids pick up
things from video
games and music, such as when B - Rad tears up a neighborhood with his gats, and credits
And let's not deny, big risks are Nintendo's
thing and as far as Zelda is concerned, dark and depressing, or colourful and cheerful, it really doesn't matter to us, because it is a series of character, stories and adventure we just love, and we welcome every new addition Nintendo could
throw at us because Zelda isn't just a
game, or a series of
games, it's a lifetime, of gaming, of lasting memories and a foundation of friendships.
The
game seems to have taken a lot of the real nitty gritty action that makes NASCAR such an appealing sport to watch and really
throws it out the side window and instead makes
things a little to polished and just a little to bland.
Sure, there is some grinding involved but once you get your characters to certain levels,
things start falling into place, especially with all the items and bonuses the
game throws at you, not to mention the customisation options!
The
game throws a lot of different mission styles at you, whether it be from a defending someone / something standpoint or taking someone out, they all seem to vary enough to keep
things interesting.
Other than the occasional base defense, most of the quest design in the
game has you merely running from one place to another to grab an item or
throw a switch, then moving on to the next area to do the same
thing, with occasional poorly produced and dramatically bankrupt cutscenes punctuating the events of the story, such as it is.
It's clear from
things that Padilha and Writer Joshua Zetumer have a healthy respect for the franchise,
throwing in lines from the original, and creating a general sense that this universe is more Ender's
Game than Starship Troopers.
One of my favorite
things about the
game is the way characters are
thrown together to deal with a situation and you actually get a great sense of teamwork which is important in the Marvel franchise.