Sentences with phrase «thing the game threw»

Not exact matches

It might take a cheerleader who is occasionally willing to throw on some pads and a helmet and get in the game as a teammate if things are going south.
I think you're saying the same thingthrow out the pretty screen savers and games and reinstall the original operating system and this thing will work.
#ReadyForKickoff #CollectiveBias One of my favorite things about football season (and especially the big game) is throwing a football party!
I like you guys, like a whole lot, so it kind of threw me off my game to suddenly not be able to share things with you.
Great game from our very own AFC players... Jack is starting to switch gears and let's hope he stays fit and keeps improving as the season goes along... he might do like Rambo did like season letting his talent speaks MOTM performance... Ozil was poor today and like most of you guys it's been sometimes now even thought I'm not throwing the towel on him... but Wilshere and Cazorla are right behind him and one thing we do have is number 10's covers!!
Throw in Syracuse's passing game and UConn's defense (led by the best player you should probably have heard of by now, sophomore linebacker Yawin Smallwood), and you've got quite a few things to like about Big East football, especially considering it just lost its conference champion (West Virginia) and a seemingly elite prospective member (TCU) to the Big 12.
We should actually see this as a good thing in a way as it shows the squad has the depth we have all been calling out for where we can throw different personel on for certain game situations without throwing off our momentum and flow.
Throw King into the fire early and often in camp and preseason to see if he can take his game up from FCS level to NFL... stranger things have happened.
I think (hope) the SD game was just all the worse possible things happening at once: Not enough practice with first team, losing # 1 WR (after nice throw), OL totally outmatched by DL, zero run game and after first two interceptions (which were not his fault), starting to make risky throws to make something positive happen...
«Name one thing more fun than Mike Leach throwing the ball 60 times a game and winning.
Or maybe, just maybe they will do a good thing for a change and prepare for unexpected and throwing numbers into the game.
Let's face it goalkeepers tend to march to the beat of a different drum and Szczesny certainly fell into that category, but most of his antics were relatively harmless and simply reflected a certain level of immaturity that isn't uncommon for someone thrust into the limelight at such a young age... lord knows we've seen that happen with numerous players throughout the years and very few were ever banished for such behaviour... the only on - field action that drove me crazy was his inability to take a deep breath and not try to rush the play with an ill - timed throw at certain points in the game when common sense suggested holding the ball and slowing things down... the fact that he continued to do this probably had a lot to do with the glaring lack of coaching time spent with the goalkeepers... ultimately he made the fateful decision to take his frustrations out into the public sphere and paid dearly for it... in the end, his services were wanted by several of the best Italian squads, which is significant considering the historical importance placed on the defensive side of the ball in Serie A... all I know is that if someone asked me to pick the most athletically gifted goalkeeper we have had in our squad since the arrival of Wenger, without hesitation, he would be my pick and for that reason his departure is more than a little disappointing... what else is new though
If I tried the same things against someone else, I'd be thrown out of the game.
The 16» free throw lane, the defensive 3 second call, the deeper 3 - point line... all these things that open up NBA play and will allow him to drive the lane and find the space that the college game denies the potentially great wing player the opportunity to show his stuff.
When things get chaotic and pass rushers are breathing down his neck, Darnold has a natural feel for the game and the ability to throw on the move.
Compared to the guy who had to buy a catfish in Tennessee, run it over with his car, spray it with cologne, vacuum seal the fish, drive across the country, tape it to his crotch, and get it past security to throw it on the ice in Pittsburgh, things should be a little easier for the Game 3 fan who wants to catfish the crowd.
Payton is always doing things for kids — throwing benefits for sick ones, playing games with healthy ones, consoling troubled ones.
So when I started thinking about all the kids who had done something to help us win a game — made a bucket or a free throw or steal, whatever — that's when I started thinking it was a neat thing.
Next thing you know, they're throwing the ball at the 1 - yard line with only a few seconds left in the game, despite having Marshawn Lynch in the backfield.
He causes you to feel different things in the moment when he's scorching whatever defense the Golden State Warriors threw at him in a finals elimination game.
Watching Delmon Young attempt to throw might be the only thing more horror worthy in a baseball game than having a...
Throw in Kessler getting destroyed or scrambling away from Agholor / whoever Jack was covering pretty much the entire game within 2 - 3 seconds of the snap and the «Jack shut down Agholor» thing is bunk.
«I think I've seen that in Cleveland and also with a lot of young quarterbacks all over the league, because most of them have a lot of success their whole lives, and all of a sudden the NFL is a different game, and everything they thought they knew about themselves — that they were great leaders, and they could throw the ball and read defenses, and that their will would always overcome — they start to question those things and lose their confidence, and some never regain it.»
Minus some flashes from both Sead and Iwobi, and a workingman - like effort from Elneny, we learned very little... so here are a few of my observations from today's game, which highlight my concerns about this team moving forward... the fact that Mertz started this game, regardless of our injuries or those being «rested», should be a serious red flag for any true Arsenal fan... if Wenger is preparing to use Mertz with any regularity then the whole thing is a moot point because we are in deep shit... the fact is no quality team would ever have this tin soldier anywhere near there starting eleven except to groom their youthful players, who in turn should be playing in this type of game instead... I can only hope he was simply throwing him a bone for the FA appearance and for agreeing to stay on following the season, but I think the most likely answer is that Wenger's fragile relationship with the fan - base can't be ignored so he felt his experience was a safer bet... unfortunately not a positive choice for a team trying to move forward (same old, same old)
I hope Arteta will back and actually ready to feature otherwise I feel Flamini might get a red in such a crucial game where we expect our midfielders to be out run in the middle of the park and bundled around (his a hot head and must be thrown in from the bench when trying to kill the game our tighten up things).
One thing that was always thrown at Jones was that his team never won after going a goal down, i.e. that Jones wasn't tactically aware enough to change the course of games once they ran against him.
It's not just that we were lucky beforehand and now things are evening themselves out - the uber - concentrated winning mentality that Mancio had instilled into this side has vanished, which you can see from the ridiculous manner in which we have thrown points away against Lazio, Sassuolo and Carpi in our last three home games.
Dominic we cant have pace a keeper of Almunias quality.He will just throw the ball to the opponents and the next thing will be the ball in our own net.Its time to change a keeper in the last remaining big game if our fortunes are to be revived tomorrow.
With the NCAA coming up, I made sure to stock up on fun things for game day like small basketballs for them to throw around.
This Velcro Wall Dart game is a great way to turn throwing things at the wall into a game.
Many things can help them achieve this such as games that require them to push or pull, kick and throw, use movements like punching a ball, and playing in certain mediums, like sand or clay.
Because on Thursdays, this indoor / outdoor rooftop lounge throws it back to the»80s and»90s with themed music, cocktails and a laid - back vibe that'll have you missing flared jeans, Game Boys and all things grunge.
Going back to my story, the things that threw me off my game the most were stress from the new business and the feeling of sadness when my husband deployed.
You have to experiment, and now you have a variety of things to throw at your next cold, so you can get back in the game pronto.
They are the perfect thing to throw on to go to a baseball game, a date night, or just hanging out with friends.
Otherwise, the game is a quick experience that doesn't dwell too much on one particular thing for too long before throwing something else at the player.
Adventure games are not inherently boring, and neither are murder mysteries, but all of the pointless procedure that this game throws at you will, at least as you play it, make you forget all of the enjoyment that you ever got out of either of those things.
And then the devs decided to throw in the nuke subs from before just to keep things interesting... It's a truly bold game design, and I hope it succeeds so more games like this will be created!
A list of negative things I can say without even hesitating in typing, no leg TKO's or TKO animations, take downs are so bad (like really bad) the ground game is easy to get out of and watching someone use it effectively and correct is ugly, bad animations and robotic strikes, the stamina system is non existent unless you decide to swing for the fences, which you can throw 6 or 7 hooks or head kicks before getting tired, but don't worry, you are only tired for 3 seconds.
You CAN run threw this game pretty quickly but atleast this game is somewhat different from the things we have been seeing latley.
For a game so focused on killing, the killing in the game is very basic button mashing, although to its credit the game tries to make things interesting by throwing in poor hit detection, clunky controls, and terrible camera control.
Later on, however, it becomes perfectly clear why the developers were reluctant to kick things up a notch; by the end, the game is throwing projectiles at you in bullet - hell densities, but your ungainly vehicles are too busy swinging their hips to dodge between or even around the blasts.
There is also quite a bit of good pop culture thrown in the mix, and satirical knocks on how kids pick up things from video games and music, such as when B - Rad tears up a neighborhood with his gats, and credits
And let's not deny, big risks are Nintendo's thing and as far as Zelda is concerned, dark and depressing, or colourful and cheerful, it really doesn't matter to us, because it is a series of character, stories and adventure we just love, and we welcome every new addition Nintendo could throw at us because Zelda isn't just a game, or a series of games, it's a lifetime, of gaming, of lasting memories and a foundation of friendships.
The game seems to have taken a lot of the real nitty gritty action that makes NASCAR such an appealing sport to watch and really throws it out the side window and instead makes things a little to polished and just a little to bland.
Sure, there is some grinding involved but once you get your characters to certain levels, things start falling into place, especially with all the items and bonuses the game throws at you, not to mention the customisation options!
The game throws a lot of different mission styles at you, whether it be from a defending someone / something standpoint or taking someone out, they all seem to vary enough to keep things interesting.
Other than the occasional base defense, most of the quest design in the game has you merely running from one place to another to grab an item or throw a switch, then moving on to the next area to do the same thing, with occasional poorly produced and dramatically bankrupt cutscenes punctuating the events of the story, such as it is.
It's clear from things that Padilha and Writer Joshua Zetumer have a healthy respect for the franchise, throwing in lines from the original, and creating a general sense that this universe is more Ender's Game than Starship Troopers.
One of my favorite things about the game is the way characters are thrown together to deal with a situation and you actually get a great sense of teamwork which is important in the Marvel franchise.
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