Sentences with phrase «things developers do»

It is always neat to see what cool things developers do for E3.
One of the brilliant things the developers did was to give you the ability to wall - jump from the very start.

Not exact matches

The tech giant was playing catch - up of sorts to Google, which has allowed developers to do the same thing on its Android platform on Google Play since 2013.
It doesn't matter if you are a developer or a designer or a marketer, the world just seems to be in a hurry of getting things live.
Should the many foreign publishers in Canada pull up and move out, as they're doing in British Columbia, there will be many game developers left looking to do their own thing.
The problem is that some developers are now saying SegWit can do the same thing, and are backing away from the scheduled implementation in November.
First thing we've done is, we've reflagged our landmark hotel in Revelstoke Mountain Resort Village [where Northland is the master developer], which is a five - star property.
We do all of our partner relationships, so all of our game developer relationships and that sort of thing.
If there's one thing indie developers do exceptionally well, it's pointing out that good games don't necessarily need huge - budget ultra-graphics.
This let developers create tools for Page owners to help them do things like schedule posts and reply to comments or messages.
And while he was fuzzy on many details, giving lots of partial answers and promises to «follow up», one thing he did confirm was that Facebook board member Peter Thiel's secretive big data analytics firm, Palantir, is one of the companies Facebook is investigating as part of a historical audit of app developers» use of its platform.
This lets developers create tools for Page owners to help them do things such as schedule posts and reply to comments or messages.
Rather than taking it on trust that developers given access to masses of user data will do the right thing.
Pressed on why he didn't inform users, in 2015, when Facebook says it found out about this policy breach, Zuckerberg avoided a direct answer — instead fixing on what the company did (asked Cambridge Analytica and the developer whose app was used to suck out data to delete the data)-- rather than explaining the thinking behind the thing it did not do (tell affected Facebook users their personal information had been misappropriated).
These are all the kinds of things that HR managers and talent developers obsess over, and also the sorts of questions people ask themselves when they're deciding between job offers: Should I work at Company A, where I'd have better benefits but a worse commute, or Company B, which does important work but doesn't pay very well?
Earlier this year, TechCrunch reported that Facebook had begun testing a tool for other developers to build chat bots that plug into Messenger so that people could do things like request an Uber through a conversation thread in Messenger.
«We think what we're going to show you today is the most transformative thing we've ever done for the Web,» Chief Executive Officer Mark Zuckerberg said as he opened f8, Facebook's annual developers conference in San Francisco.
It also doesn't share data with skill developers (essentially the thing that got Facebook in hot water over Cambridge Analytica) other than «what they need to execute on the skills,» according to Brun.
To help fix what has been broken — Facebook's famous former motto was «move fast and break things» — Zuckerberg announced earlier today that Facebook will start to investigate if other developers abused its policies in the same way Cambridge Analytica did.
Well, CoinPlace's developers have done the same thing because they've identified the group of people who'll use this platform.
In an ideal world I'd be a writer, blogger, recipe developer, graphic designer, social media manager and photographer (all things I currently do) who ALSO dabbled in interior design, psychology, teaching, culinary arts AND medicine.
«I don't think it's a common thing to have a major real estate developer be so concerned about maintaining the arts in a neighborhood,» Dehnert Huffman said.
Developers Related Companies and Vornado Realty might soon lose their job on the Penn Station expansion project if things don't pick up fast enough, The New York Times reports.
Ryan said the change already makes things tougher for developers but if the state doesn't decouple, it will have to use the same system.
«It's about this: The developer doesn't get to set the terms and conditions of all the things that they want to do, which, in my experience is different from what has been done previous to my administration,» Miner said.
So he was elated this week when the state's Gaming Facility Location Board selected a developer to build the kind of thing that he and so many others had tried to do for 40 years: an $ 800 million resort with a casino, 18 - story hotel, indoor - outdoor water park, conference center, cabins and hiking trails on the grounds of the old Concord property.
«The only thing Lovely Warren did to cause the continue rebirth of downtown is to keep giving wealthy developers and residents of downtown our tax dollars; meanwhile people in neighborhoods didn't get a break,» Barnhart told reporters.
«Apple needs to get developers to write small apps that can be invoked instantaneously that do useful things for consumers,» said Greengart.
«There's a lot of work that's been done already, and Berkeley Lab has been a key developer for the vision of where things need to go,» said Wim Leemans, director of the BELLA Center and the Lab's Accelerator Technology & Applied Physics Division.
And today was another great example of all the amazing things that game developers do.
While the developers at BiCupid have done their level best to keep things secure you will need to exercise discretion when creating a password and not sharing it with other people or accessing your account at an Internet cafe.
Viewing this as a launch year game, it is harsh to dwell on the games shortcomings (the audio for gunfire is just awful, character models lack the shine as do certain parts of the game, slow down occurs when things get too hectic and it can be difficult to get into a game online) when it is the first game of the series, the first game by the developer, and the first FPS game for the Vita.
Each island has its own ecosystem so filled with details and different things to do that, as soon as one level is over, the question of what will Retro do next always looms around, and the developer always surprises.
There are a few things Frantic Shooter could do differently, most notably a world map, the addition of a light campaign, and unlockables that don't involve watching ads, but you get a lot of mileage out of the free download as - is, and the developers nailed the aiming feature.
Don't get me wrong, though — the developers don't need to reinvent the wheel every time (and more of a good thing is usually a good thing) but there's no excusing the slapdash production values and shortage of good ideas on display here.
So many simple things that are, best case, bad design choices, but generally feel like the developers working on them did not have enough time to finish.
Developers have been doing great things with much less for years.
The first - party ports and new games are one thing, but Nintendo does have another, much more difficult task ahead of them in order to secure the future of the Switch: they have to convince third party developers to join them on the machine.
I wish the developer focused more on providing a varied and changing gameplay formula because I frankly got bored of doing similar things over and over again.
Though the developers admitted that the multiplayer mode was added late during the game's development, it's solid fun, quite extensive and has different modes like Death Match and Last Man Standing, but also a Don't Touch the Floor (pretty self explanatory) mode that makes things extra spicy.
The game may not be an amazing accomplishment, but it was thing that the developers managed to do a great job of porting to the PSP.
In crafting a 2D platformer, the smartest thing that a developer can do is to make sure that the controls are flawless.
In this latest developer diary for the title, we're told all about the things the team did to ensure the original Dead Space experience wouldn't be watered down.
This is no bad thing though, because Super Pang was quite frankly a brilliant example of furious arcade shooter action and though it serves as the core inspiration for The Bug Butcher, the developers have done a cracking job of modernising the concept and sticking on the sorts of bells and whistles to bring it kicking and screaming into 2016.
So new, in fact, that with everything that the developers have done with it, it's actually easier to list all the things that remained untouched between this game and the original Megadimension Neptunia VII.
WayForward turned to crowdfunding in order to bring Half - Genie Hero to life, and while that doesn't always mean good things for a game's development, here it was a definite boon, as the developer clearly took the responsibility of delivering a quality title to backers very seriously.
It does, however, feel like the developers are trying their best to stack things in our favour making it rather hard to die.
One thing that game developers do that impresses me is create a wide variety of content.
After all, gesture - based action games are a hard enough thing to do well, so trying to do a stylish action game along the lines of Ninja Gaiden or Devil May Cry seemed like an impossibly lofty goal for a little indie developer from Taiwan.
He orders Mac developer Andy Hertzfeld (Michael Stuhlbarg) to fix this problem while Joanna Hoffman (Kate Winslet) pulls him backstage to handle other issues; he meets with Apple co-founder Steve Wozniak (Seth Rogen) as his estranged wife (Katherine Waterston) and daughter (played by Makenzie Moss, Ripley Sobo, and Perla Haney - Jardine during different time periods) wait for him in a dressing room; he balances all these tasks, never doing just one thing at a time.
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