Sentences with phrase «think about digital comics»

And I don't think about digital comics day in, day out, you clown.
That made me think about the digital comics market as a whole, and how these exclusives would affect the other big digital distributor, iVerse.
Viz is the largest U.S. manga publisher, and when it came time to think about digital comics, they decided to go it alone, developing first an iPad app, then a website, then apps for the iPhone, Android devices, and Kindle Fire.
Thinking about digital comics digital comics digital comics day in and day out has given you a distorted perspective.

Not exact matches

Below, he talks about why Archie Comics has been so active on the digital comics front, how he thinks digital comics will affect traditional retailers, and how the company will continue to push the boundaries of good ol' Riverdale.
Now when creators can start making enough money off of digital - only comics to think about them in more abstract ways, we may see some really interesting products show up.
TFAW.com: What did you think when you first heard about the possibility of reading comics in a digital format?
After thanking their Patron - sponsored books of The Ten - Year Turnaround, Removed, and How to Drive Your Next Car Deal, Sheridan and Jim discussed news about a new app making waves in Croatia, a surge in creativity for digital comics, changes in Amazon's pre-order policy, how KU free runs may not be as lucrative as you think, and why rented books could become a big deal.
Waid doesn't just write comics, he thinks hard about making them, and Thrillbent is both a place to read comics and a place to talk about the digital comics model.
The comic book companies need to think about what they're doing because by going digital, they'll be putting a lot of people out of work.
A number of the experimental digital - first comics are free, and creators such as Thrillbent's Mark Waid have said up front that they want to figure out the model first and then think about monetizing it.
When you think about selling kids» comics via digital media, who do you think is the customer — the parents / gatekeepers or the kids themselves?
But there's more to it than that: ComiXology wants you to think about giving digital comics as gifts, and the best way to get you to gift a comic is to give it to you for free — and let you give it away for free.
At the same time, a heap of comics publishers, biggie and petite, has gone digital in parallel with print — and the rest are probably planning something app-wise or thinking about it.
The more I think about it, the more it makes sense that digital comics as an idea / initiative / solution, deserve support.
Digital comics The manga publisher Kodansha Comics recently rebooted its digital program with a new emphasis on e-books; I talked to director of publishing services Dallas Middaugh about the thinking behind the new dirDigital comics The manga publisher Kodansha Comics recently rebooted its digital program with a new emphasis on e-books; I talked to director of publishing services Dallas Middaugh about the thinking behind the new dirdigital program with a new emphasis on e-books; I talked to director of publishing services Dallas Middaugh about the thinking behind the new direction.
... and it's a good one: When creators who matter to me start really thinking about the in - app or cliented digital comics form of Comixology or graphic.ly, and start doing,...
If you are thinking about starting a digital comic or a webcomic, the financial realities of the market are laid out clearly for you in this book, and I think you'll find that it is an excellent roadmap towards your own success.
Beyond that, since I left comiXology, I've been spending my time doing digital publishing consulting work in and out of working on Think Tank, Relaunch and the next comic experiment... but Daniel Govar and I aren't quite ready to talk about that one yet.
We had a good talk (in English, since my Norwegian is rather limited) about some of the ideas behind The Empty Kingdom and my wider thoughts and experiences of digital comics as a whole.
The more I think about it, the more I think that digital comics is something that could move comics culture from an inclusive subculture to a general part of culture, like books or movies.
One thing I've been thinking about recently... I'd argue that, for creator - owned properties right now, the single most PROFITABLE sales channel for selling digital comics is actually KICKSTARTER.
I'm optimistic about digital comics because I think they have some CHANCE to fix that problem.
PERAZZA: Just to follow up on what you said about digital being second to print, do you think that's a general attitude for readers or do you think it's something specific to comic book fans?
So I started to think about combining what I was doing in my own time with what I was learning, and trying to make digital comics that were also hyperfictions, or also had this element of choice to them.
Last week, Apple's iBook Author got comics creators thinking about making their own digital graphic novels, manga publishers continue to work on improving digital distribution and Marvel promised big digital comics news.
Digital comics Corrina Lawson pens an open letter to DC Comics concerning the publisher's recently announced digital pricing model: «I'm not saying DC should put up their new books for free — I can see all kinds of piracy problems plus the issues with cutting into comic retailers profits — but DC should seriously think about putting up a large amount of its backlist for digital distriDigital comics Corrina Lawson pens an open letter to DC Comics concerning the publisher's recently announced digital pricing model: «I'm not saying DC should put up their new books for free — I can see all kinds of piracy problems plus the issues with cutting into comic retailers profits — but DC should seriously think about putting up a large amount of its backlist for digital distridigital pricing model: «I'm not saying DC should put up their new books for free — I can see all kinds of piracy problems plus the issues with cutting into comic retailers profits — but DC should seriously think about putting up a large amount of its backlist for digital distridigital distribution.
Beginning with the original «Halo: Combat Evolved» (2001), the critically acclaimed and record - shattering series of games have reinvented how people think about video games and has since built a fan base of millions worldwide and inspired multiple New York Times best - selling novels, live - action digital series, comic books, action figures, apparel and more.
Random thought - how about digital comics for sale on XBLA / PSN?
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