Sentences with phrase «think mecha games»

Not exact matches

Easily one of the best Sonic games to date.Every stage is fun and enjoyable.Although that some Mecha and Treasure stages can take quite some time but i still think it's a great game.
Unlike, say, From Software, Konami doesn't have the distinct advantage of being a mecha games - centric company, and it takes time and hard work to develop a team capable of delivering something on the level of Armored Core, and I don't think any company or game designer could perform that feat without giving the project their fullest attention.
Both games feature a «Commander» unit, a giant mecha, which uses atomic - level manufacturing to build an entire economy on far - off planets literally from the ground up, which is an interesting inversion on how mecha usually are used in games: the «Commander» is more or less the player character, and while their large mecha is by no means weak, it's a central unit because of its production capabilities, and not because of its arsenal, which as a mecha fan I always thought was a nice way to work the idea of a «hero mecha» into an RTS, because you can relate to the Commander mecha's role as, well, a Commander on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
The interesting thing about Sandlot is that their unique approach to mecha gaming has had knock - on effects to the design of other genres, most notably that of action games, and there was me thinking that mecha could only destroy things.
In addition to Razing Storm and Nirin, which have been shown at IAAPA and ATEI, they also will be showing off Gundam Vs. Gundam Next (which I think is a new version of their mecha battle game; it's what it pictured above) and Taiko No Tatsujin 12, the latest of their Drum Mania style games.
However, these games are mistakenly thought of as being part of the mecha gaming genre.
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