Not exact matches
People often
think of fitness as something that only takes place at a gym, yoga
studio or
other fitness facility.
Students have shared that it's very difficult for them to quiet the mind... that they are already
thinking about the To Do list waiting for them on the
other side
of the
studio door.
Ride DC has a community ride (free for new customers) every Saturday (if you get Colin W I really liked his class), and I
think other studios may have those sort
of deals as well Good luck!
This must be the age
of bliss for Harry being he loves absolutly every movie he sees... it's fairly obvious he's being paid off, after the Batman And Robin fiasco (back when the site was pure)
studios realized how powerful this kinda site can be so they decided to give knowles a wad
of cash to give their films a good review... Only reason Star Trek Nemesis didn't get a good review was because Moriarty and
others bashed Rick Berman so much he didn't wan na give them Money he was so insulted... everyone do a favor and goto http://www.corona.bc.ca/films it's a real movie lovers site withreal reviews and NEWS... no shit about how they got the news or that they
think the film reminds them
of from their youth, just news..
But then, Lionsgate unleashed what I first
thought was a coincidence
of bus - stop - ad overlap: The superimposition
of those masked killers on posters for the
studio's
other films.
I'm not sure what puts English SDH subtitles, a standard inclusion for every
other studio I can
think of, beyond the reach
of Echo Bridge, but their refusal to bother with them must cost them some sales and customer satisfaction.
FRIENDS WITH BETTER LIVES (multi-camera) PICKED UP TO SERIES (MIDSEASON)
STUDIO: 20th Century Fox TV TEAM: Dana Klein (w, ep), Aaron Kaplan (ep), James Burrows (d) LOGLINE: Revolves around a group
of thirtysomething friends who each
think the
other has it better.
The entire series, beginning with «Iron Man,» qualifies as a work
of marketing and narrative genius from Marvel
Studios President Kevin Feige, Before the home video market existed, Hollywood
studios would never
think of creating a movie that required viewers to see a decade's worth
of other films to know what's going on.
Either
studio executives
think the movie is not good enough to face off against
other bigger productions, or excutives
think it's just not that good
of a movie.
WB is probably annoyed «Mad Max» made the cut as are a number
of other studios who
thought they were in the mix such as Fox Searchlight with «Brooklyn» and The Weinstein Company with «Hateful Eight» (fans and critics will applaud at least).
Ultimately, I'm gonna go with the latter because ParaNorman is a pretty good movie, and I
think it would've been fine to give it the Oscar as sort
of a package acknowledgment for the way its animation
studio, Laika, burst onto the scene with two Oscar - worthy movies in three years (2009's Coraline was the
other one).
I
think it would have been a better adaptation as an animated feature in the style
of anime or
other non-2D forms that
studios make these days.
«Professional learning is very important and I
think one
of the things that's helped us is flipping the classroom so we've done a lot
of work in that area, developed a teacher film
studio, recruited a digital coach who's very skilled in it and doing continuous work in teacher learning communities
of three people to support each
other, to learn how to film those lessons that are the lower order skills
of remembering and understanding to allow more time in class with the teacher to do the higher order skills
of analysis, synthesis and evaluation.
Her enthusiastic approach extends to her research — she has traveled all over the world to meet scientists, environmentalists, urban designers, inventors, and those on the cutting edge
of technological development, accompanying an aqua farmer to check on his lateral kelp beds in the ocean, and
others into their labs, design
studios and
think tanks.
That doesn't mean that we won't do work for hire and work with
other publishers, because I
think having a healthy mix
of work - for - hire, publisher work and original work is better than going back to how we were, which was being a one - team
studio.
Now
Think More Games has launched a campaign called
Think 3 For Charity to create a way for the ever growing game industry to help various charities, while showing
other indie, and larger
studios that they can be successful even while sharing a portion
of their sales.
So he or she can stay in the bubble
of thinking the game's made at this
studio are anything
other than uninspired fluff.
I was about to write that
other studios should learn from Turn 10's example, but I
think that's a bit too optimistic in the current atmosphere
of the market.
It's difficult to
think of other Konami games within the same era that was as complex as the first MGS as its uniqueness definitely cemented a strong identity with the
studio.
JG: You stated in a recent interview that you
think the art world has changed since you shared a
studio with a handful
of other painters in Tribeca.
I struggle talking about this because I don't want to shoot down
other people's readings
of my work, because I
think they are valid and important, but it is not what I
think about in my day to day
studio experience.
I am in my
studio now, I sit in my
studio and look at what is there already and I arrange things around and
think and look and then I look at
other stuff, like
other artists, pictures, magazine images, outside
of my window is a big farm field which is a big part
of my inspiration.
The word itself suggests a spectrum
of destinations that come to mind when
thinking about a
studio — there's a darkroom, a place for manual production, a testing ground in which different practices are carried out (they are close to each
other, and he can observe the effects closely and make comparisons), a viewing space, an archive.
But at the
other end
of the
studio I might have something showing I'm
thinking about.
Recently I've had some very encouraging
studio visits with
other art dealers, and I
think one
of them might ask me to join their roster.
Some share personal stories about their work and lives (Terence Koh: «I remember my first
studio visit... in my tiny tiny apartment in Chinatown»), while
others candidly record moments
of self - doubt (Ellen Altfest: «My mind drifts between disappointment, relief and
thoughts of what I'm going to do next.
We have
thought up a Metelkova City puzzle, consisting
of all possible formats: from exhibitions at different venues, interventions into public space, talks, performances and open
studios, with the desire to give each artist an opportunity for a presentation adequate to her / his practice on the one hand, and a look into the artist's work space and work process to a visitor on the
other hand.