Sentences with phrase «think of any other studio»

Not exact matches

People often think of fitness as something that only takes place at a gym, yoga studio or other fitness facility.
Students have shared that it's very difficult for them to quiet the mind... that they are already thinking about the To Do list waiting for them on the other side of the studio door.
Ride DC has a community ride (free for new customers) every Saturday (if you get Colin W I really liked his class), and I think other studios may have those sort of deals as well Good luck!
This must be the age of bliss for Harry being he loves absolutly every movie he sees... it's fairly obvious he's being paid off, after the Batman And Robin fiasco (back when the site was pure) studios realized how powerful this kinda site can be so they decided to give knowles a wad of cash to give their films a good review... Only reason Star Trek Nemesis didn't get a good review was because Moriarty and others bashed Rick Berman so much he didn't wan na give them Money he was so insulted... everyone do a favor and goto http://www.corona.bc.ca/films it's a real movie lovers site withreal reviews and NEWS... no shit about how they got the news or that they think the film reminds them of from their youth, just news..
But then, Lionsgate unleashed what I first thought was a coincidence of bus - stop - ad overlap: The superimposition of those masked killers on posters for the studio's other films.
I'm not sure what puts English SDH subtitles, a standard inclusion for every other studio I can think of, beyond the reach of Echo Bridge, but their refusal to bother with them must cost them some sales and customer satisfaction.
FRIENDS WITH BETTER LIVES (multi-camera) PICKED UP TO SERIES (MIDSEASON) STUDIO: 20th Century Fox TV TEAM: Dana Klein (w, ep), Aaron Kaplan (ep), James Burrows (d) LOGLINE: Revolves around a group of thirtysomething friends who each think the other has it better.
The entire series, beginning with «Iron Man,» qualifies as a work of marketing and narrative genius from Marvel Studios President Kevin Feige, Before the home video market existed, Hollywood studios would never think of creating a movie that required viewers to see a decade's worth of other films to know what's going on.
Either studio executives think the movie is not good enough to face off against other bigger productions, or excutives think it's just not that good of a movie.
WB is probably annoyed «Mad Max» made the cut as are a number of other studios who thought they were in the mix such as Fox Searchlight with «Brooklyn» and The Weinstein Company with «Hateful Eight» (fans and critics will applaud at least).
Ultimately, I'm gonna go with the latter because ParaNorman is a pretty good movie, and I think it would've been fine to give it the Oscar as sort of a package acknowledgment for the way its animation studio, Laika, burst onto the scene with two Oscar - worthy movies in three years (2009's Coraline was the other one).
I think it would have been a better adaptation as an animated feature in the style of anime or other non-2D forms that studios make these days.
«Professional learning is very important and I think one of the things that's helped us is flipping the classroom so we've done a lot of work in that area, developed a teacher film studio, recruited a digital coach who's very skilled in it and doing continuous work in teacher learning communities of three people to support each other, to learn how to film those lessons that are the lower order skills of remembering and understanding to allow more time in class with the teacher to do the higher order skills of analysis, synthesis and evaluation.
Her enthusiastic approach extends to her research — she has traveled all over the world to meet scientists, environmentalists, urban designers, inventors, and those on the cutting edge of technological development, accompanying an aqua farmer to check on his lateral kelp beds in the ocean, and others into their labs, design studios and think tanks.
That doesn't mean that we won't do work for hire and work with other publishers, because I think having a healthy mix of work - for - hire, publisher work and original work is better than going back to how we were, which was being a one - team studio.
Now Think More Games has launched a campaign called Think 3 For Charity to create a way for the ever growing game industry to help various charities, while showing other indie, and larger studios that they can be successful even while sharing a portion of their sales.
So he or she can stay in the bubble of thinking the game's made at this studio are anything other than uninspired fluff.
I was about to write that other studios should learn from Turn 10's example, but I think that's a bit too optimistic in the current atmosphere of the market.
It's difficult to think of other Konami games within the same era that was as complex as the first MGS as its uniqueness definitely cemented a strong identity with the studio.
JG: You stated in a recent interview that you think the art world has changed since you shared a studio with a handful of other painters in Tribeca.
I struggle talking about this because I don't want to shoot down other people's readings of my work, because I think they are valid and important, but it is not what I think about in my day to day studio experience.
I am in my studio now, I sit in my studio and look at what is there already and I arrange things around and think and look and then I look at other stuff, like other artists, pictures, magazine images, outside of my window is a big farm field which is a big part of my inspiration.
The word itself suggests a spectrum of destinations that come to mind when thinking about a studio — there's a darkroom, a place for manual production, a testing ground in which different practices are carried out (they are close to each other, and he can observe the effects closely and make comparisons), a viewing space, an archive.
But at the other end of the studio I might have something showing I'm thinking about.
Recently I've had some very encouraging studio visits with other art dealers, and I think one of them might ask me to join their roster.
Some share personal stories about their work and lives (Terence Koh: «I remember my first studio visit... in my tiny tiny apartment in Chinatown»), while others candidly record moments of self - doubt (Ellen Altfest: «My mind drifts between disappointment, relief and thoughts of what I'm going to do next.
We have thought up a Metelkova City puzzle, consisting of all possible formats: from exhibitions at different venues, interventions into public space, talks, performances and open studios, with the desire to give each artist an opportunity for a presentation adequate to her / his practice on the one hand, and a look into the artist's work space and work process to a visitor on the other hand.
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