Sentences with phrase «thinking of their slow start»

Not exact matches

If you have a slow month, you'll know you'll have less to spend and can start thinking of ways to tighten up your budget and avoid getting into debt.
Indian - Style Curried Eggplant in the Slow Cooker — If you've always thought of trying out Indian food, using the slow cooker might be the best way to get starSlow Cooker — If you've always thought of trying out Indian food, using the slow cooker might be the best way to get starslow cooker might be the best way to get started.
They have multiple match - ups all over the court at any given point and I think they are «built for the Playoffs» where I think the tempo of the games will slow down as teams will start to treasure possessions (much like in the NBA).
And now, after a slow start in Buffalo that was largely attributable to the coaching genius of such pillars of the profession as John Rauch and Harvey Johnson, who thought in terms like «Hey, gang, I've got an idea; let's use him as a decoy,» O. J. has immortalized himself as a pro.
A surprise call - up based on his slow start to life at Crystal Palace, but Ruben Loftus - Cheek has often been highly thought of at parent club Chelsea.
I thought that line started slow and got going as the night went on and Leon was a big part of it.»
I think he really needs some breakthrough of some sort, I thought last game he started to collect a bit but he is very slow to start.
I tend to think of it as, slow start again, missed chances, certain players going missing during games, wrong subs wrong time and the quality of the subs.
Last year we took some beating because of our exposed weakness in the midfield area.You could think a clever or wise man would learn from his mistakes, after all we struggled to finish fourth., no we started back the season with the same agravated old ler slower legs weaknesses.How do you call someone who don t learn from his mistakes... a rich old....
I don't think he was blaming the world cup for us not winning the title — just part of the reason we had a slow start.
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
watching my team against Ireland yesterday even tough we won i wasn, t impressedit, we only start playing with purpose when we go behind and when we, re in front we slow down our play, i thought koscielny had a decent game with a couple of good clearance and his job was made more difficult by adil rami who is a burden on the team and always one mistake away, giroud can, t be blamed for his first half performance the guy was starved of any service and it, s only when griezman was moved to his favourite position that giroud started making the difference what a great assist, by the way shane long dived for the penalty but that, s ok we are square now with the irish we had henry, s handball & they had the penalty!!
«After 20 minutes I thought it was going nice and easy, but then I started to worry around that period of the game when Arteta and Santi Cazorla slowed it down and a leisurely, horrible slowness crept into their play.
Not that I am one of the fans panicking about our slow start and losing to Chelsea, I just think that It looks like a two horse race this season, with Man City the team to hopefully stop the insufferably smug Jose Mourinho winning it.
yeah but i also have to say that he does nt sparkle either: / he did score some goals but whenever i see him in the game i cant really say that he is the one i want to have permanently on the right because he slows the attacks down very often and often passes turn on the wing and passes back, right now he is only better than the ox because he scored 3 goals more i think maybe a bit more, but neither of them do enough, ramsey on the other side when he started on the wing at the start of the season did a lot of things for the build - up i prefer ramsey to campbell... well of course an in form walcott of the season 12/13 would be the dream because in that season he was in my opinion equal if not better than sanchez of the season 14/15 but thats a dream xD
So with Ozil, Wilshere and Welbeck set to be available after the break and the rest of the Gunners to have two weeks to get the slow start out of their system and come back firing on all cylinders, I think we can look forward to much better from two weeks on.
Pressure is on our side to keep pace with the top of the table after a slow start to the campaign thus far, and Nicholas thinks we should be more aggressive in our approach at home against certain sides, and leaving Xhaka out the starting line - up would be his decision.
I think the start of the lap probably they get confused, because our speed is that slow, that they think probably we go to the pit lane, we are in a slow lap.
Finally it went for Arsenal, I think first half was very tense, level, nervous, full of tackles, like a bird on a wire, I would say, I agree that Teves caused much trouble over the right side, I don't know who played there for Arsenal, it looked sometimes as if the Arsenal player had been a bit too slow for Tevez, agree that Fabiansky had a great game, (you always need some fortune for it) and Nasri, he impresses really since some games now, clinical finishing and one of those who are finishing at all, Faby wasn't at his best and nevertheless he was so important, there were several decisive moments, at the start a save by Fabiansky (and later on some more), the red card, Nasri's goal, after the missed penalty I feared City would take advantage of it, but I think Songs goal broke their mentality, and second half at least the final thirty minutes were rel.
In the absence of any serious news on the first team front — let's turn our attention to the thoughts of Academy manager Terry Westley's slow seasonal start.
Jenkinson has defitely had a dodgy start the the Season at home — he seems slow of thought and is hesitating before making his movement — he looks completely off the pace.
«He made a little bit of a slow start and I think people were questioning «does he know the Premier League?»
Spurs are finally beginning to find their stride after a slow start to the season, and I think that they are capable of causing the United back - line plenty of problems.
But it wasn't until she wrote this poignant post, «Mothers Needed to Protect the Earth,» that I really started thinking harder about harnessing the power of the Green Mom blogosphere to draw attention to climate change and to advocate changes to slow the rate of global warming.
Think of the wobble you see in a toy top when it first starts spinning or slows down.
I thought I might say clever like I was starting slow and parrot what my husband said, which is that it's a lot of water.
We think that once the process of upgrading our negative subconscious agreements start all the poison leaves, but it's a slow process.
Now how do you think you're supposed to eat if you're in the dining car of a train that slows down, stops and starts moving backwards?
If you think dating on - line is something scary, then you better start very slow with this type of dating.
The same can't be said for HOTEL TRANSYLVANIA which THN's Matt thought was «a slow starting, hit and miss affair with a complete lack of imagination.»
It's an honest initial thought to have, however, once the film starts rolling, the stylish cinematography on the bleak streets of New York City, the salient audio of gun shots ringing from a drunk cop's pistol and the slow unveiling of a nuanced plot proves otherwise.
The jokes are mostly of the simple - minded nature, focusing on sex and crude language simply for the sake of «earning» its R. Again, the film starts out with enough momentum to almost fool the viewer into thinking that they're watching a high quality R - rated flick, but then quickly the film nosedives into a slow death of flat jokes.
I think news is gonna start slowing down from here on out until the 13th, and then there's gonna be an explosion of news articles...
The discussion usually starts out slow, but students get the hang of it, and soon we hear, «While I'm proud of my work, I think I could have done better by...» or «I was really unmotivated during the project.
«I think the solution would start with an understanding of the scale of the undertaking, and trying to explain that to the public,» says Mehta, «that we're trying to educate children in a way we haven't done before in America, a way that will ultimately make them more prepared for college and a career but that it will take a long time, and it will be slow
Santa Monica women in Lexus RXs will beg you to slow down, because they can't hear you over the sound of their cell phones; you'll respond by ripping a start off the line because after all, talking while driving is dangerous and downright illegal — almost like driving a Jaguar F - Type, come to think of it.
Start to think of the Arnova 10 as the slower, stupider, uglier version of the 101 and you're on the right lines.
(This list is from Groww bookshelf on Goodreads) Buffett: The Making of an American Capitalist by Roger Lowenstein tagged: biographies Antifragile: Things That Gain from Disorder by Nassim Nicholas Taleb tagged: stock - markets and business Common Stocks and Uncommon Profits and Other Writings by Philip A. Fisher tagged: get - started, recommended, and stock - markets Thinking, Fast and Slow... Continue reading 39 Best Books On Investing
I think it's very interesting that in contrast, Dead State, a game with a similar premise (albeit with slower paced gameplay) managed to raise $ 332k for their project — it just goes to show how important it is to build a community of fans before starting your kickstarter.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
I think they will start slowing down production on some of there electronic devices not seeing profits
- the eight protagonists won't have similar stories to each other because the team wants players to enjoy different experiences - the other six protagonists will have jobs different from Orberic (Swordsman) and Primrose (Dancer)- Orberic and Primrose were chosen for the demo because their starting points are closer to other party members - each protagonist will have different starting points, so there may be a gap in the progress difficulty - the team is trying to even things out, but they don't want every character to have the same difficulty, as that would be boring - the demo has surpassed 1 million downloads worldwide - a demo was released because they thought simply publishing screenshots and trailers wouldn't convey this game's fun factor - more than 80 % of the overseas player base found the game interesting - there was one player who won against a high - leveled NPC in a Duel, and another who defeated all bar customers - the team had expected the former, they didn't expect the latter - the music was received very well, which comes from composer Yasunori Nishiki - overseas players complained of hard - to - read text, because the UI was based on the Japanese version, which will be adjusted - the biggest complaints were about slow map movement, and the lack of fast - travel - both of these features have been implemented, with faster movement and fast - travel between cities - players also found the screen too dark, so devs are adding waypoints for paths and also bigger roads - there will be an Event Skip feature, as well as the ability to freely watch events that have been already seen.
With the Circle Pad Pro attachment looming on the horizon, the 3DS's relatively slow start sales-wise, and the gift card deals I keep seeing, I can't help but think that Nintendo might already be working on a redesigned model of the device.
But the WiiU won't come out for a while and SEGA will start off slow with the amount of copies of SG for the WiiU, due to not having people not buying the WiiU until they save up, or not getting it at all considering that they're going to think that since they already have a wii why do they just have to have a pimped out version of it.
Nintendo — Relevance With the WiiU starting off extremely slow in terms of sales and install base, one would have to think this is Nintendo's last real chance to «sell» the audience on what they're bringing to the table.
I will probably get a PS4 in late 2014 or 2015 after it actually has games, but I think games will be slow to help the ps4 at the start since so many of them are PS3 / 4, Xbox 360 / One.
At the start of every year, I always think my work will start slowing down.
Aptly titled, «I'm Not Much But I'm All I Think About,» the slow - motion film will play on the walls of the Oculus at Westfield World Trade Center starting January 11.
Re # 135 The general opinion amongst most climate scientists and oceanographers is that a slow down in the THC will cause a cooling based on what they think happened at the start of the Younger Dryas stadial (mini ice age.)
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