Not exact matches
A second
difficulty my scientific colleagues create is their supposition that process
thought attributes sentience to everything, including rocks and solar
systems.
Up front we have a few world - class players surrounded by some serious pretenders... Sanchez is by far the most accomplished player in our attack but the controversy surrounding his contractual mishandling could see him go before the window closes or most definitely by season's end... obviously a mistake by both parties involved, as Sanchez's exploits have never been more on display than in North London, but the club's irresponsible wage structure and lack of real intent have been the real undoing in this mess... Lacazette, who I
think has some world - class skills as a front man, will only be as good as the players and
system around him, which is troubling due to our current roster and Wenger's love of sideways passing... Walcott should have been sold years ago, enough said, and Welbeck should never have been brought in from the get - go... both of these players have suffered numerous injuries over their respective careers and neither are good enough to overcome such
difficulties: not to mention, they both are below average first - touch players, which should be the baseline test for any player coming to a Wenger - led Arsenal team... Perez should have been played wide left or never purchased at all; what a huge waste of time and money, which is ridiculous considering our penny pinching ways and the fact that fans had been clamoring for a real striker for years... finally Giroud, the fact that he stills wears the jersey is a direct indictment of this club's failure to get things right... this isn't necessarily an attack on Giroud because I
think he has some highly valued skills, but not for a team that has struggled to take their sideways soccer to the next level, as his presence slows their game even more, combined with our average, at best, finishing skills... far too often those in charge have either settled or chosen half - measures and ultimately it is us that suffer because no matter what happens Wenger, Gazidis and Kroenke will always make more money whereas we will always be the ones paying for their mistakes... so every time someone suggests we should just shut - up and support the team just
think of all the sacrifices you've made along the way and simply reply... f *** off
You may be like many families entering parenthood who balk at the
thought of owning a travel
system; visions of enormous strollers taking up too much room,
difficulty steering and being heavy as tanks seem more of a nightmare than a convenience.
In fact, serotonin deficiencies are
thought of as a possible contributor to multiple health concerns rooted in the brain and central nervous
system such as high stress levels and
difficulties with sleeping.1
UPDATE: I
think I'll do a 1 - 5
system based on
difficulty of category, as decided by you in the poll below.
I am not suggesting that the Arnold Foundation (or the charter movement in general) abandon all quality control efforts, but I
think quality is best promoted by relying heavily on parent judgement and otherwise relying on a decentralized
system of authorizers with the most contextual information to make decisions about opening and closing schools if parents seem to have
difficulty assessing quality on their own.
He
thinks that the lack of changes, ESEA reauthorization, implementing common core standards, and how schools use waivers all present
difficulties, but in the end, if the
system does not change or educators don't give their all, then the students will fail — which McClure says is the «biggest travesty of all.»
«I
think the real
difficulty is that it's very hard in any
system to catch the full complexity and reduce it to a single grade rating, also you're looking at year to year variations, rather than looking at trends over time.»
I
think the «cheating the
system» idea comes from a misunderstanding of the
difficulties associated with the self - publishing gig.
I
think it's stupid, using the
difficulty system would make more sense to me, at least when you set it to easy, you're still playing the game.
I
think challenge modes, like Bastions adjustment
system work better than straight up
difficulty selectors.
I
think we can proceed only with great
difficulty in
system with multiple feedbacks and resultant non-linearity.