Sentences with phrase «thoughts on console platforms»

Not exact matches

We're used to thinking we find the best platformers on the classic Nintendo or Sega consoles, but in the growing future we see Xbox Live Arcade as a platform for that genre.
Well PS4 can actually do slightly better than the Wii U in terms of graphics but I see what you mean since the native resolutions on both platforms are 1080p and to be honest I think both consoles will do great
JR: In a way it has played a role in our first choice, thinking in all the PS3 owners waiting for a good RPG, but the main reason of our effort in developing a great PS3 game first is because the PS3 is a very complicated platform that is most of the time not used to its best, and we know that if we concentrate now on all the difficulties and strong points of this console and if we can go over them, the other platforms should be more simple to approach.
Platforms: Xbox 360, PSN and PC Reviewed On: PC Developer: Frozenbyte Singleplayer: Yes Multiplayer: 2 - 3 Player Co-Op Back in 2011 when Trine 2 was released on console I played through the game and offered up my thoughts in a revieOn: PC Developer: Frozenbyte Singleplayer: Yes Multiplayer: 2 - 3 Player Co-Op Back in 2011 when Trine 2 was released on console I played through the game and offered up my thoughts in a revieon console I played through the game and offered up my thoughts in a review.
True, I just think this mobile scenario could be an example of how their console games would perform on the platform casual gamers own (PS4).
If you're a PC only player I can't really think of anything better out on the platform, but console players really shouldn't waste their time with this.
@Zichu The DW and DBZ sales pass 1 million regularly on all platforms, that means the fan base is dedicated, and like I said they are just an example, one group of DW fans, another group of DBZ fans, another group of Souls fans, another group of indy fans another group of MMO fans... This is diversity, CoD is the biggest franchise in gaming but just about 15 % of console gamers buy it, what do you think the other 85 % buy?
I would easily say that the PlayStation Vita's biggest strength is its ability to play console - quality titles on a portable platform — while it's always good to see games developed specifically for the handheld platform, I think the way to the future of gaming is one where console and portable gaming are interchangeable.
This week we discuss what the Xbox Game Pass could mean for indie games and share our thoughts on what console platforms we thing support indie titles the best.
We're interested in games on any platform (in fact we like games to have multi-platform potential) but we're primarily focused on PC and console games and we are interested in games that have innovative or original thinking.
Phil Spencer: I've been in this job three years and focused on hardware innovation and I think we've landed two great consoles in the last two years, with Xbox One S and Xbox One X. I've focused a lot on live innovation and getting our developer platform as much as the consumer side of the platform in shape.
After watching it, along with the rest of the world, Rob has some thoughts on the best and worst bits of the conference, the console, the games, and the excitements and disappointments that will come with Nintendo's latest video game platform.
While I missed out on the Chromehounds era, I think the new consoles provide the perfect platform to revive the MechAssault franchise and make it into a massive multiplayer - centric mech game.
The fact that someone got attacked on Twitter and various other social media platforms for only showing one console's version of a game should be sobering and make you think how maybe the console wars are pointless.
It's really good value and, with the brilliant selection of HD games available for the platform, we think it's the best console on the market today
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