The feel of the controls is as perfect as ever, and with a good helping of difficult and creative level design to match, it feels better to triple jump onto a flagpole or
thread wall jumps through spikes than it has in recent memory.
The feel of the controls is as perfect as ever, and with a good helping of difficult and creative level design to match, it feels better to triple jump onto a flagpole or
thread wall jumps through spikes than it has in recent memory.