Not exact matches
It's
challenging, but I have grown
through my crazy situation and I don't hate my
enemy anymore.
It
challenges believers to «transform the world
through fascination» by honoring the teachings of Jesus — associating with the poor, loving
enemies, showing mercy, and suffering.
As his fiercest
enemy I was going to play devils advocate and see who was first to
challenge my lie but I SIMPLY COULD N'T GO
THROUGH WITH IT.
Game seems a little rushed, this is definitely noticeable on the final level where it simply guides you
through what feels like a number of «
challenge rooms» and just throws
enemies at you.
One of the other things you'll be doing is button mashing your way
through seemingly never ending waves of
enemies that are neither
challenging or fun to fight.
Since he is with you
through more than half of the game none of the puzzles are ever
challenging and since he is invincible to all
enemies who don't have Kryptonite the games difficulty is dropped drastically.
The only truly
challenging encounters are the special boss fights — and often then the
challenge is staying focused
through a seemingly interminable slug-fest with an
enemy whose stamina bar depletes far too slowly.
Both collections come with artwork to look
through, older trailers to commemorate the games» releases, and a new X
Challenge mode that finds X facing off against two Maverick
enemy bosses at once.
The game features completely hand drawn characters and
enemies, two playable chefs brought to life in a charming campaign
through unique VO, daily
challenges for leaderboard domination, and an original soundtrack.
Along the way
through the game players can unlock 15 playable characters all with unique abilities, 11 levels, 5
challenges, 8 towers, 81 videos and 20
enemies.
Enemies have also received a slight makeover in that you still face the mindless horde of low - level soldiers but littered
through their ranks are more powerful soldiers plus of course boss battles which is where the
challenge is found.
Whether it's riding on the back of Rambi the Rhino and carefully guiding him
through destructible blocks and rows of
enemies, or zipping
through the air on the back of a rocket - powered barrel, these sections are fast - paced and nicely
challenging too.
In a new type of Pikmin game, players are tasked with throwing all types of different Pikmin using the touch screen to solve puzzles, overcome
challenges and defeat
enemies through side - scrolling levels.
Run, jump, blast, and transform your way
through 12
challenging stages using abilities stolen from your
enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!Features: Classic 2D Action Transformed: Face off against your 8 Mighty brethren & unlock transformations as you defeat them, granting unique skills!
She will need to fight
through 10 unique levels comprised of 6 progressively
challenging waves of
enemies in order to find out the truth surrounding her creator's disappearance.
We were playing
through an early level on easy (embarrassingly, I still died once) and Matt and Eric said that the final game would be more
challenging, which we hope is true because once we started playing smarter it got a bit easy to take out
enemies.
Battle your way
through each
challenge by defeating powerful conjured
enemies!
With little in the way of special abilities at your disposal and
enemies proving fairly
challenging combat feels rewarding, but as you progress
through the game and earn more abilities the standard attack becomes next to useless as abilities recharge so quickly and do so much damage that using anything else feels pointless.
Trial of the Sword
challenges the player to go
through waves of
enemies in a total of 45 rooms.
Games TM did note, though, that while stealth is now a viable option the
enemy AI isn't really up to the task of providing a
challenge for players intent on ninjaing (it's a word, I swear) their way
through levels:
To put it simply combat is cumbersome, and the only way it provides a
challenge is
through the sheer number of
enemies attempting to mash you into a pulp, usually resulting in you rolling madly around the place while guzzling potions of healing and throwing ice spells about the place, because frozen
enemies take extra damage and it's an easy piece of magic to spam.
There's tons of upgrades, difficult
enemies, and a bunch of
challenges to get
through.
Dig your way underground and explore vivid worlds riddled with treasure, secrets and traps Combat dangerous
enemies at every turn of the underworld's twisted paths, including shadowy creatures and the haunted remains of an ancient electrical threat Upgrade your gear to forge deeper into the earth and take on bigger
challenges Swing across large chasms with your Hookshot and fly
through caves with the jet engine!
Environment as the
enemy isn't anything new, nor is the
enemy taunting you as you pass
through increasingly difficult
challenges - that's very
A graphically - intense nod to the 3rd person shooter genre, Beyond Flesh and Blood
challenges players to blast
through multiple levels of hostile scavenger forces and mutating
enemy threats on a mission to help reclaim the surface of Earth.
Lovely Planet is a simplistic speed - running shooter which
challenges players by making them balance running
through levels quick, defeating their
enemies and being as accurate as possible.
«Set in ancient China, HIDDEN DRAGON LEGEND
challenges players to battle fierce foes, perform acrobatics to avoid obstacles and
enemies, build their character
through a deep, RPG - style skill tree and solve puzzles in the heat of battle.
Typically, a galaxy
challenge has Mario go from planetoid to planetoid, solving a puzzle or fighting
enemies on each before jumping
through a star gate to the next one.
Every mission presents you with a new
challenge, like hiding from an overwhelming armada of Melville's ships, ambushing a trading convoy, holding strategic positions, sneaking
through the
enemy lines at night, etc..
There are four
challenges in total — Rampage, where you try to defeat as many
enemies as possible within a time limit, Arena, which is similar except the fight is purely against other officers, Bridge Melee, where you have to knock off as many
enemies as you can without falling off yourself (harder than you might think), and Speed Run, where you have to run
through a series of gates, defeating
enemies as you go in order to get to the end as quickly as possible — very similar to the «Guan Yu's Escape» scenario.
There are lots of additional activities beyond completing the levels comprising of 21 races available in free play mode with participation available via on - foot characters running
through a series of gates that dictate the boundaries of the course; unlocking 102 characters; collecting 220 gold bricks; ancient scrolls are the equivalent of red bricks including a collectable detector, stud magnet, old movie mode, invincibility, disco mode and much more besides; 9 Dojo
challenges; mastering Ninjagility and Spinjitzu by reaching ninja level 20 from collecting lots of LEGO studs and performing just as many combos on
enemies; and more besides.
As you progress
through the game, stages introduce new obstacles,
enemies, and time trial
challenges that help keep the journey fresh and exciting.
The game revolves around a layers level - based progression system, where you and other players venture together to find clues to open and go to the next level, progressing
through and doing the same objective again, presumably with different level design, different
enemies to face and more
challenging obstacles to overcome.
One character in particular is a pacifist of sorts, so he doesn't use guns and therefore makes it a
challenge to face gun - toting foes, and has players crawl and take on foes one by one rather than having players play aggressively and blast
through enemies like normal.
As you make your way
through each
challenge, you must not only fight off wave after wave of The Harvester horde, but find hidden upgrades, perform story actions, and defeat large and imposing
enemy boss units in order to move on to the next
challenge.
Developed by InstantCom, Ltd. for Android, Boulder Dash ® - The Collection ™ is a fast - paced action / puzzle game
challenging the player to make their way
through a series of caves, filled to the brim with boulders just waiting to fall, sneaky
enemies, deadly traps and helpful tools.
In Sword «N» Board you play as Sidd, a kid with an active imagination who must battle his way
through imaginary
enemies, cardboard forests and dark pillow fort dungeons, solving
challenging puzzles in order to find the pieces of his lost video game console!
[1] During the
challenge, Link will go
through a series of floors and must defeat every
enemy on a floor to proceed to the next one.
As I played
through the story, more special moves became available that were vital to defeating some of the tougher and more
challenging enemies that appeared.
You play
through each map three times, with progressively more
challenging and creative requirements in order to clear, such as only receiving points for basic skillshots (forcing you to go for a «Bullet Kick» and headshot for every
enemy), or being locked to certain weapons.
When battles become more difficult, players can choose to cooperate with up to three other players
through online (ad hoc) play in the Hollow Area and create a formidable raid party to take down large groups of
enemies and more
challenging boss encounters.
As you progress
through the game more
challenging enemies are presented, such as the ones who wear full suits of armor requiring you to drop large weights on them or throw a banana skin at them so they slide into the wall and break their armour, leaving them vulnerable to your mighty spamming of the X button to punch them in the gob.
Navigating the world with your abilities and slashing
through random
enemies is still a lot of fun even if the only remote
challenge only occurs towards the lead - up to the final boss.
- Blaze your merciless path of devastation
through an expansive non-linear game world with 100 + stages of cortex - shattering cubic mayhem - Test your guts and reflexes against the unrelenting
challenge of a design based on randomness, where no level ever plays out exactly the same way twice - Battle a host of insidious
enemies that combine abilities to create chaotically unpredictable emergent
challenges - Unleash hyper - destructive weaponry to achieve ever greater chain combo supremacy and elevate your score to legendary heights - Seek and destroy brutal boss
enemies to unlock a series of wickedly
challenging multi-boss duels - Bang your head to the hypnotic beats of a full original soundtrack by visionary techno composer Joey Schmidt Your ultimate indie arcade action nightmare begins now.
Run, jump and fly
through challenging levels and defeat all
enemies!
Despite having five Pikmin types at your disposal in the main game, each one's worth and purpose is always clear and you're always able to quickly cycle
through to the type you want to deploy, making for
challenging yet controllable encounters with
enemies.
You will guide him
through challenging levels, around countless traps, sneaking past
enemies or right over their dead bodies.
You work
through an assortment of levels that
challenge you to take out
enemies, solve puzzles and find a ton of collectibles along the way.
The
challenge I'm stuck on involves having to run back and forth snagging different weapons to bust
through some crystals and kill some spore - spitting
enemies underneath.
Huge boss fights — Over 21
enemy types including 8 beastly - sized bosses to
challenge and destroy
through 14 Levels