Sentences with phrase «through challenging enemies»

Not exact matches

It's challenging, but I have grown through my crazy situation and I don't hate my enemy anymore.
It challenges believers to «transform the world through fascination» by honoring the teachings of Jesus — associating with the poor, loving enemies, showing mercy, and suffering.
As his fiercest enemy I was going to play devils advocate and see who was first to challenge my lie but I SIMPLY COULD N'T GO THROUGH WITH IT.
Game seems a little rushed, this is definitely noticeable on the final level where it simply guides you through what feels like a number of «challenge rooms» and just throws enemies at you.
One of the other things you'll be doing is button mashing your way through seemingly never ending waves of enemies that are neither challenging or fun to fight.
Since he is with you through more than half of the game none of the puzzles are ever challenging and since he is invincible to all enemies who don't have Kryptonite the games difficulty is dropped drastically.
The only truly challenging encounters are the special boss fights — and often then the challenge is staying focused through a seemingly interminable slug-fest with an enemy whose stamina bar depletes far too slowly.
Both collections come with artwork to look through, older trailers to commemorate the games» releases, and a new X Challenge mode that finds X facing off against two Maverick enemy bosses at once.
The game features completely hand drawn characters and enemies, two playable chefs brought to life in a charming campaign through unique VO, daily challenges for leaderboard domination, and an original soundtrack.
Along the way through the game players can unlock 15 playable characters all with unique abilities, 11 levels, 5 challenges, 8 towers, 81 videos and 20 enemies.
Enemies have also received a slight makeover in that you still face the mindless horde of low - level soldiers but littered through their ranks are more powerful soldiers plus of course boss battles which is where the challenge is found.
Whether it's riding on the back of Rambi the Rhino and carefully guiding him through destructible blocks and rows of enemies, or zipping through the air on the back of a rocket - powered barrel, these sections are fast - paced and nicely challenging too.
In a new type of Pikmin game, players are tasked with throwing all types of different Pikmin using the touch screen to solve puzzles, overcome challenges and defeat enemies through side - scrolling levels.
Run, jump, blast, and transform your way through 12 challenging stages using abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!Features: Classic 2D Action Transformed: Face off against your 8 Mighty brethren & unlock transformations as you defeat them, granting unique skills!
She will need to fight through 10 unique levels comprised of 6 progressively challenging waves of enemies in order to find out the truth surrounding her creator's disappearance.
We were playing through an early level on easy (embarrassingly, I still died once) and Matt and Eric said that the final game would be more challenging, which we hope is true because once we started playing smarter it got a bit easy to take out enemies.
Battle your way through each challenge by defeating powerful conjured enemies!
With little in the way of special abilities at your disposal and enemies proving fairly challenging combat feels rewarding, but as you progress through the game and earn more abilities the standard attack becomes next to useless as abilities recharge so quickly and do so much damage that using anything else feels pointless.
Trial of the Sword challenges the player to go through waves of enemies in a total of 45 rooms.
Games TM did note, though, that while stealth is now a viable option the enemy AI isn't really up to the task of providing a challenge for players intent on ninjaing (it's a word, I swear) their way through levels:
To put it simply combat is cumbersome, and the only way it provides a challenge is through the sheer number of enemies attempting to mash you into a pulp, usually resulting in you rolling madly around the place while guzzling potions of healing and throwing ice spells about the place, because frozen enemies take extra damage and it's an easy piece of magic to spam.
There's tons of upgrades, difficult enemies, and a bunch of challenges to get through.
Dig your way underground and explore vivid worlds riddled with treasure, secrets and traps Combat dangerous enemies at every turn of the underworld's twisted paths, including shadowy creatures and the haunted remains of an ancient electrical threat Upgrade your gear to forge deeper into the earth and take on bigger challenges Swing across large chasms with your Hookshot and fly through caves with the jet engine!
Environment as the enemy isn't anything new, nor is the enemy taunting you as you pass through increasingly difficult challenges - that's very
A graphically - intense nod to the 3rd person shooter genre, Beyond Flesh and Blood challenges players to blast through multiple levels of hostile scavenger forces and mutating enemy threats on a mission to help reclaim the surface of Earth.
Lovely Planet is a simplistic speed - running shooter which challenges players by making them balance running through levels quick, defeating their enemies and being as accurate as possible.
«Set in ancient China, HIDDEN DRAGON LEGEND challenges players to battle fierce foes, perform acrobatics to avoid obstacles and enemies, build their character through a deep, RPG - style skill tree and solve puzzles in the heat of battle.
Typically, a galaxy challenge has Mario go from planetoid to planetoid, solving a puzzle or fighting enemies on each before jumping through a star gate to the next one.
Every mission presents you with a new challenge, like hiding from an overwhelming armada of Melville's ships, ambushing a trading convoy, holding strategic positions, sneaking through the enemy lines at night, etc..
There are four challenges in total — Rampage, where you try to defeat as many enemies as possible within a time limit, Arena, which is similar except the fight is purely against other officers, Bridge Melee, where you have to knock off as many enemies as you can without falling off yourself (harder than you might think), and Speed Run, where you have to run through a series of gates, defeating enemies as you go in order to get to the end as quickly as possible — very similar to the «Guan Yu's Escape» scenario.
There are lots of additional activities beyond completing the levels comprising of 21 races available in free play mode with participation available via on - foot characters running through a series of gates that dictate the boundaries of the course; unlocking 102 characters; collecting 220 gold bricks; ancient scrolls are the equivalent of red bricks including a collectable detector, stud magnet, old movie mode, invincibility, disco mode and much more besides; 9 Dojo challenges; mastering Ninjagility and Spinjitzu by reaching ninja level 20 from collecting lots of LEGO studs and performing just as many combos on enemies; and more besides.
As you progress through the game, stages introduce new obstacles, enemies, and time trial challenges that help keep the journey fresh and exciting.
The game revolves around a layers level - based progression system, where you and other players venture together to find clues to open and go to the next level, progressing through and doing the same objective again, presumably with different level design, different enemies to face and more challenging obstacles to overcome.
One character in particular is a pacifist of sorts, so he doesn't use guns and therefore makes it a challenge to face gun - toting foes, and has players crawl and take on foes one by one rather than having players play aggressively and blast through enemies like normal.
As you make your way through each challenge, you must not only fight off wave after wave of The Harvester horde, but find hidden upgrades, perform story actions, and defeat large and imposing enemy boss units in order to move on to the next challenge.
Developed by InstantCom, Ltd. for Android, Boulder Dash ® - The Collection ™ is a fast - paced action / puzzle game challenging the player to make their way through a series of caves, filled to the brim with boulders just waiting to fall, sneaky enemies, deadly traps and helpful tools.
In Sword «N» Board you play as Sidd, a kid with an active imagination who must battle his way through imaginary enemies, cardboard forests and dark pillow fort dungeons, solving challenging puzzles in order to find the pieces of his lost video game console!
[1] During the challenge, Link will go through a series of floors and must defeat every enemy on a floor to proceed to the next one.
As I played through the story, more special moves became available that were vital to defeating some of the tougher and more challenging enemies that appeared.
You play through each map three times, with progressively more challenging and creative requirements in order to clear, such as only receiving points for basic skillshots (forcing you to go for a «Bullet Kick» and headshot for every enemy), or being locked to certain weapons.
When battles become more difficult, players can choose to cooperate with up to three other players through online (ad hoc) play in the Hollow Area and create a formidable raid party to take down large groups of enemies and more challenging boss encounters.
As you progress through the game more challenging enemies are presented, such as the ones who wear full suits of armor requiring you to drop large weights on them or throw a banana skin at them so they slide into the wall and break their armour, leaving them vulnerable to your mighty spamming of the X button to punch them in the gob.
Navigating the world with your abilities and slashing through random enemies is still a lot of fun even if the only remote challenge only occurs towards the lead - up to the final boss.
- Blaze your merciless path of devastation through an expansive non-linear game world with 100 + stages of cortex - shattering cubic mayhem - Test your guts and reflexes against the unrelenting challenge of a design based on randomness, where no level ever plays out exactly the same way twice - Battle a host of insidious enemies that combine abilities to create chaotically unpredictable emergent challenges - Unleash hyper - destructive weaponry to achieve ever greater chain combo supremacy and elevate your score to legendary heights - Seek and destroy brutal boss enemies to unlock a series of wickedly challenging multi-boss duels - Bang your head to the hypnotic beats of a full original soundtrack by visionary techno composer Joey Schmidt Your ultimate indie arcade action nightmare begins now.
Run, jump and fly through challenging levels and defeat all enemies!
Despite having five Pikmin types at your disposal in the main game, each one's worth and purpose is always clear and you're always able to quickly cycle through to the type you want to deploy, making for challenging yet controllable encounters with enemies.
You will guide him through challenging levels, around countless traps, sneaking past enemies or right over their dead bodies.
You work through an assortment of levels that challenge you to take out enemies, solve puzzles and find a ton of collectibles along the way.
The challenge I'm stuck on involves having to run back and forth snagging different weapons to bust through some crystals and kill some spore - spitting enemies underneath.
Huge boss fights — Over 21 enemy types including 8 beastly - sized bosses to challenge and destroy through 14 Levels
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