Sentences with phrase «through enemy waves»

The dismemberment is satisfying and it's enjoyable cutting a swathe through enemy waves.

Not exact matches

[Xbox Live Arcade] Pilot a jet fighter with the capability to travel through time to destroy wave after wave of enemies.
One of the other things you'll be doing is button mashing your way through seemingly never ending waves of enemies that are neither challenging or fun to fight.
The main story is split into chapters, each of which sees you battling through waves of enemies with the aim of completing an ultimate goal.
Throughout their journey, Caddoc and E'lara will hack and skewer their way through wave after wave of these grotesque beasties, with often quite some time between rousing boss battles and encounters with new enemy types.
Rush through waves of enemies on Starkiller Base with the power of your lightsaber in your hands.
Battles are not just a case of slashing your way through waves of opponents though, as you'll also need to capture castles to gain control over the battlefield, beat important enemies to send their armies into retreat, and help out your allies to boost their morale and keep them fighting.
You can chain attacks together to get absurdly numbered combo's as you wade through waves of enemies, building towards your Musou attacks that can clear entire waves with a single attack.
One night, I watched him play this game for literally hours, watching him go back and forth from each of his characters trying to level them up equally while quickly prepping his turrets and weapons before the next wave of enemies burst through the doors to invade his humble dungeon.
Raking in a high score depends not only on how many enemies you destroy capable you are at surviving through waves of machines.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
Unlike previous PvE modes, where four players are either fending off waves of enemies or completing objectives ripped straight from Overwatch's multiplayer modes, Retribution has a sense of distinct purpose and narrative flow, as Reaper, McCree, Genji, and Moira progress through the streets of Venice in order to escape a botched infiltration mission, taking out whoever decides to get in their way.
No matter how many waves of enemies you rip through there always seem to be more.
Your goal is to cut through wave after wave of these enemies on your way to confronting the real threat, enemy generals.
With the survival co-op mode, you make your way through waves upon waves of enemies that are attempting to destroy caches.
Bounty Hunt, a 5v5 mode, has players fighting for points which are earned through kills and collected when players retreat to a bank in between waves of NPC enemies.
Capcom has announced that they will be releasing downloadable content for Dark Void beginning next week. In the Survivor Missions, relive key events from Dark Void as you battle waves of increasingly difficult enemy troops. Rack up massive points with score multipliers for headshots, and hijack enemy aircrafts. This new content will be an arcade-esque experience where the player battles through hoards of enemies on the ground and in the air while collecting points and upgrading weaponry, with the goal being to survive to Round 10 and increase their previous high score. This new content will hit XBox Live on February 10th and will cost 400 Microsoft points. It will hit the Playstation Network on February 11th for $ 4.99.
the only difference it really brings is the fact that instead of your health regaining upon each new wave of enemies, you're stuck with the same health levels all the way through, with just two or three hits usually enough to take you out.
The trial, as it is right now, requires players to survive through two waves of enemies without any health restoration or check point.
Join forces with a friend — whether across the room or across the world — to fight through waves of enemies in the local and online multiplayer Tag Climax mode ***.
She will need to fight through 10 unique levels comprised of 6 progressively challenging waves of enemies in order to find out the truth surrounding her creator's disappearance.
If hacking and slashing your way through waves of enemies while fighting with your significant other over a fiction princess seems like a great time then Castle Crashers is for you.
Levels are filled with wave after wave of squishy enemies for you to smash through and objectives for you to complete.
As they progress their combat skills and abilities, they will also be able to master the art of Spinjitzu — battling their way through waves of enemies with new combat techniques, maneuvers and skills, as well as elemental powers and upgradeable weapons unique to each Ninja.
Trial of the Sword challenges the player to go through waves of enemies in a total of 45 rooms.
The best thing to discover in this new area is a simulator where you can choose your crew, weapons, enemies, location and handicaps as you fight through wave after wave of enemies.
Time Carnage is a survival wave shooter and sees you travelling through time and combating all manner of enemies, from dinosaurs and monsters to robots... [Read full story]
It takes you through the games mechanics and what they different enemies do, as well as explaining what the different pickups provide and what your super weapons can do to help you get through the waves.
Players can battle through the land of Byzan in addictive 4 - player co-op gameplay, either online or on the same couch, smashing their way through lethal waves of enemies and exploring the dark underworld.
In Survival Mode (which opens up part way through Story Mode) you play through waves of enemies, with every ten levels throwing in a «boss» for you to take on.
Rush through waves of enemies on Starkiller Base.
Time Carnage is a survival wave shooter and sees you travelling through time and combating all manner of enemies, from dinosaurs and monsters to robots and zombies!
Our resident nautical expert Captain Bradley was telling us to turn port and starboard as we sailed through the waves trying to defend a ship against two enemy ships.
There can be some strategy as to when you use your more powerful moves, but for the most part you will simply be mashing X and square to get through wave after wave of enemies.
As you make your way through each challenge, you must not only fight off wave after wave of The Harvester horde, but find hidden upgrades, perform story actions, and defeat large and imposing enemy boss units in order to move on to the next challenge.
Have you ever wondered what it would be like to be a fearless ace flying over the seas in a modular aircraft as you blast your way through endless waves of enemies while your eyes gloss over, buried under a...
Every wave summons hordes of enemies to cleave through.
Apart from the story mode, the game also features several other unlockable game modes including a Free Mode, which allows you to go through missions with the playable character of your choice, as well as an Eclipse mode which acts as the typical survival mode where you battle endless waves of enemies.
Thus, the game rarely feels boring even as you slog through wave upon wave of enemies while performing the same attacks again and again.
For example, placing towers near the exit of the level set to target the weakest enemy (the one with the least amount of health left) will reduce the number of lives you lose should the wave of enemies break through your towers closer to the entrance.
Also confirmed is the alleged functionality of the new Wolf Link amiibo, which will unlock the Cave of Shadows, a revamped version of the original Twilight Princess's Cave of Ordeals that will have players fighting through waves of enemies as Wolf Link.
Interception takes place just on the outskirts of town, where there are defenses that are built to stop beasts from getting into the village and works like a horde mode of sorts, as waves of enemies come trying to break through the gates and it's up to Adol and company to repel them.
You can cut straight through them, sending waves of enemies flying and even introduce some area of effect moves to end off the chain.
Each mission falls into a «classification», such as «Assault» where you just blast your way through an enemy force to reach the end, or «Wave Defense» where you must survive several waves of various enemy threats.
Be warned that as you progress through the missions, the enemy waves will get larger.
If I wasn't a Gundam fan, Gundam Reborn would have gotten boring fast since the main gameplay is very shallow - you're just constantly fighting through wave after wave of the same type of enemy and it can get old pretty quickly.
There is just something visceral and satisfying about blasting through waves and waves of enemies that are bent on your destruction and coming out on the other side victorious (and relatively unscathed if you have skills like I do, «ahem»).
It's clear that this is a game that is meant for a child, as there is no depth or variety behind the gameplay; aside from motion - bashing waves of enemies through bland levels and basic switch - and - lever interactions, there's not much else to do.
I'd rather imagine some of the more awesome games you could play with those controllers; how about a REAL Battle of the Bands where you pick a musician and battle through waves of enemies with your axe, «Six String Samurai» - style?
Blasters of the Universe is an upcoming bullet hell style VR game that puts players through intense waves of neon themed enemies.
a b c d e f g h i j k l m n o p q r s t u v w x y z